feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508)

* Re-do commits to avoid awful rebase

* You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor.

* Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors.

* Fixed commands, and set the loaded schematic as the world override in CLI

* Properly load tags

* Added 1.14.4 data values

* Allow a majority of commands to be performed by the console.

* Fixed a lot of PR requested changes

* Added a Locatable interface and use that for getting the location of the player in commands.

* Added script support. Currently requires a newline at the end of the script.

* Shade everything to allow this to run locally - should probably minimize this to an extent later.

* Actually hook up the version

* Added a //world command to set the override

* Fixed a missed checkstyle issue

* Added CommandBlock support to Bukkit

* Make command block support configurable

* Minor cleanup and implementing a few of the final functions

* Fixed most issues from PR

* Improve UX, saving is now automatic and unknown command messages show

* Better save docs and support any clipboard format

* Include the entire formats list

* Arrays.copyOf

* Clear the world override if the selector is called on another world.

* Update logging extent to allow basic logging with non-player actors
This commit is contained in:
Matthew Miller
2019-08-25 19:58:28 +10:00
committed by GitHub
parent a0b9810c44
commit 0620478763
72 changed files with 2386 additions and 569 deletions

View File

@@ -22,8 +22,7 @@ package com.sk89q.worldedit.bukkit;
import static com.google.common.base.Preconditions.checkArgument;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.internal.cui.CUIEvent;
import com.sk89q.worldedit.extension.platform.AbstractNonPlayerActor;
import com.sk89q.worldedit.session.SessionKey;
import com.sk89q.worldedit.util.auth.AuthorizationException;
import com.sk89q.worldedit.util.formatting.text.Component;
@@ -31,12 +30,11 @@ import com.sk89q.worldedit.util.formatting.text.adapter.bukkit.TextAdapter;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.io.File;
import java.util.UUID;
import javax.annotation.Nullable;
public class BukkitCommandSender implements Actor {
public class BukkitCommandSender extends AbstractNonPlayerActor {
/**
* One time generated ID.
@@ -98,11 +96,6 @@ public class BukkitCommandSender implements Actor {
TextAdapter.sendComponent(sender, component);
}
@Override
public boolean canDestroyBedrock() {
return true;
}
@Override
public String[] getGroups() {
return new String[0];
@@ -117,42 +110,23 @@ public class BukkitCommandSender implements Actor {
public void checkPermission(String permission) throws AuthorizationException {
}
@Override
public boolean isPlayer() {
return false;
}
@Override
public File openFileOpenDialog(String[] extensions) {
return null;
}
@Override
public File openFileSaveDialog(String[] extensions) {
return null;
}
@Override
public void dispatchCUIEvent(CUIEvent event) {
}
@Override
public SessionKey getSessionKey() {
return new SessionKey() {
@Nullable
@Override
public String getName() {
return null;
return sender.getName();
}
@Override
public boolean isActive() {
return false;
return true;
}
@Override
public boolean isPersistent() {
return false;
return true;
}
@Override