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https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-16 03:14:04 +00:00
feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508)
* Re-do commits to avoid awful rebase * You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor. * Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors. * Fixed commands, and set the loaded schematic as the world override in CLI * Properly load tags * Added 1.14.4 data values * Allow a majority of commands to be performed by the console. * Fixed a lot of PR requested changes * Added a Locatable interface and use that for getting the location of the player in commands. * Added script support. Currently requires a newline at the end of the script. * Shade everything to allow this to run locally - should probably minimize this to an extent later. * Actually hook up the version * Added a //world command to set the override * Fixed a missed checkstyle issue * Added CommandBlock support to Bukkit * Make command block support configurable * Minor cleanup and implementing a few of the final functions * Fixed most issues from PR * Improve UX, saving is now automatic and unknown command messages show * Better save docs and support any clipboard format * Include the entire formats list * Arrays.copyOf * Clear the world override if the selector is called on another world. * Update logging extent to allow basic logging with non-player actors
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@@ -229,7 +229,7 @@ public final class WorldEdit {
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* traversal exploits by checking the root directory and the file directory.
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* On success, a {@code java.io.File} object will be returned.
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*
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* @param player the player
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* @param actor the actor
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* @param dir sub-directory to look in
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* @param filename filename (user-submitted)
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* @param defaultExt append an extension if missing one, null to not use
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@@ -237,8 +237,8 @@ public final class WorldEdit {
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* @return a file
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* @throws FilenameException thrown if the filename is invalid
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*/
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public File getSafeSaveFile(Player player, File dir, String filename, String defaultExt, String... extensions) throws FilenameException {
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return getSafeFile(player, dir, filename, defaultExt, extensions, true);
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public File getSafeSaveFile(Actor actor, File dir, String filename, String defaultExt, String... extensions) throws FilenameException {
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return getSafeFile(actor, dir, filename, defaultExt, extensions, true);
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}
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/**
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@@ -247,7 +247,7 @@ public final class WorldEdit {
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* traversal exploits by checking the root directory and the file directory.
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* On success, a {@code java.io.File} object will be returned.
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*
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* @param player the player
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* @param actor the actor
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* @param dir sub-directory to look in
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* @param filename filename (user-submitted)
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* @param defaultExt append an extension if missing one, null to not use
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@@ -255,14 +255,14 @@ public final class WorldEdit {
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* @return a file
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* @throws FilenameException thrown if the filename is invalid
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*/
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public File getSafeOpenFile(Player player, File dir, String filename, String defaultExt, String... extensions) throws FilenameException {
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return getSafeFile(player, dir, filename, defaultExt, extensions, false);
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public File getSafeOpenFile(Actor actor, File dir, String filename, String defaultExt, String... extensions) throws FilenameException {
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return getSafeFile(actor, dir, filename, defaultExt, extensions, false);
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}
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/**
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* Get a safe path to a file.
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*
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* @param player the player
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* @param actor the actor
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* @param dir sub-directory to look in
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* @param filename filename (user-submitted)
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* @param defaultExt append an extension if missing one, null to not use
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@@ -271,16 +271,16 @@ public final class WorldEdit {
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* @return a file
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* @throws FilenameException thrown if the filename is invalid
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*/
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private File getSafeFile(@Nullable Player player, File dir, String filename, String defaultExt, String[] extensions, boolean isSave) throws FilenameException {
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private File getSafeFile(@Nullable Actor actor, File dir, String filename, String defaultExt, String[] extensions, boolean isSave) throws FilenameException {
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if (extensions != null && (extensions.length == 1 && extensions[0] == null)) extensions = null;
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File f;
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if (filename.equals("#") && player != null) {
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if (filename.equals("#") && actor != null) {
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if (isSave) {
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f = player.openFileSaveDialog(extensions);
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f = actor.openFileSaveDialog(extensions);
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} else {
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f = player.openFileOpenDialog(extensions);
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f = actor.openFileOpenDialog(extensions);
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}
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if (f == null) {
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