mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-02 03:16:41 +00:00
feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508)
* Re-do commits to avoid awful rebase * You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor. * Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors. * Fixed commands, and set the loaded schematic as the world override in CLI * Properly load tags * Added 1.14.4 data values * Allow a majority of commands to be performed by the console. * Fixed a lot of PR requested changes * Added a Locatable interface and use that for getting the location of the player in commands. * Added script support. Currently requires a newline at the end of the script. * Shade everything to allow this to run locally - should probably minimize this to an extent later. * Actually hook up the version * Added a //world command to set the override * Fixed a missed checkstyle issue * Added CommandBlock support to Bukkit * Make command block support configurable * Minor cleanup and implementing a few of the final functions * Fixed most issues from PR * Improve UX, saving is now automatic and unknown command messages show * Better save docs and support any clipboard format * Include the entire formats list * Arrays.copyOf * Clear the world override if the selector is called on another world. * Update logging extent to allow basic logging with non-player actors
This commit is contained in:
@ -27,9 +27,10 @@ import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.command.util.CommandPermissions;
|
||||
import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator;
|
||||
import com.sk89q.worldedit.command.util.Logging;
|
||||
import com.sk89q.worldedit.entity.Player;
|
||||
import com.sk89q.worldedit.extension.platform.Actor;
|
||||
import com.sk89q.worldedit.regions.Region;
|
||||
import com.sk89q.worldedit.world.DataException;
|
||||
import com.sk89q.worldedit.world.World;
|
||||
import com.sk89q.worldedit.world.snapshot.InvalidSnapshotException;
|
||||
import com.sk89q.worldedit.world.snapshot.Snapshot;
|
||||
import com.sk89q.worldedit.world.snapshot.SnapshotRestore;
|
||||
@ -60,25 +61,25 @@ public class SnapshotUtilCommands {
|
||||
)
|
||||
@Logging(REGION)
|
||||
@CommandPermissions("worldedit.snapshots.restore")
|
||||
public void restore(Player player, LocalSession session, EditSession editSession,
|
||||
public void restore(Actor actor, World world, LocalSession session, EditSession editSession,
|
||||
@Arg(name = "snapshot", desc = "The snapshot to restore", def = "")
|
||||
String snapshotName) throws WorldEditException {
|
||||
|
||||
LocalConfiguration config = we.getConfiguration();
|
||||
|
||||
if (config.snapshotRepo == null) {
|
||||
player.printError("Snapshot/backup restore is not configured.");
|
||||
actor.printError("Snapshot/backup restore is not configured.");
|
||||
return;
|
||||
}
|
||||
|
||||
Region region = session.getSelection(player.getWorld());
|
||||
Region region = session.getSelection(world);
|
||||
Snapshot snapshot;
|
||||
|
||||
if (snapshotName != null) {
|
||||
try {
|
||||
snapshot = config.snapshotRepo.getSnapshot(snapshotName);
|
||||
} catch (InvalidSnapshotException e) {
|
||||
player.printError("That snapshot does not exist or is not available.");
|
||||
actor.printError("That snapshot does not exist or is not available.");
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
@ -88,10 +89,10 @@ public class SnapshotUtilCommands {
|
||||
// No snapshot set?
|
||||
if (snapshot == null) {
|
||||
try {
|
||||
snapshot = config.snapshotRepo.getDefaultSnapshot(player.getWorld().getName());
|
||||
snapshot = config.snapshotRepo.getDefaultSnapshot(world.getName());
|
||||
|
||||
if (snapshot == null) {
|
||||
player.printError("No snapshots were found. See console for details.");
|
||||
actor.printError("No snapshots were found. See console for details.");
|
||||
|
||||
// Okay, let's toss some debugging information!
|
||||
File dir = config.snapshotRepo.getDirectory();
|
||||
@ -108,7 +109,7 @@ public class SnapshotUtilCommands {
|
||||
return;
|
||||
}
|
||||
} catch (MissingWorldException ex) {
|
||||
player.printError("No snapshots were found for this world.");
|
||||
actor.printError("No snapshots were found for this world.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -118,9 +119,9 @@ public class SnapshotUtilCommands {
|
||||
// Load chunk store
|
||||
try {
|
||||
chunkStore = snapshot.getChunkStore();
|
||||
player.print("Snapshot '" + snapshot.getName() + "' loaded; now restoring...");
|
||||
actor.print("Snapshot '" + snapshot.getName() + "' loaded; now restoring...");
|
||||
} catch (DataException | IOException e) {
|
||||
player.printError("Failed to load snapshot: " + e.getMessage());
|
||||
actor.printError("Failed to load snapshot: " + e.getMessage());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -134,15 +135,15 @@ public class SnapshotUtilCommands {
|
||||
if (restore.hadTotalFailure()) {
|
||||
String error = restore.getLastErrorMessage();
|
||||
if (!restore.getMissingChunks().isEmpty()) {
|
||||
player.printError("Chunks were not present in snapshot.");
|
||||
actor.printError("Chunks were not present in snapshot.");
|
||||
} else if (error != null) {
|
||||
player.printError("Errors prevented any blocks from being restored.");
|
||||
player.printError("Last error: " + error);
|
||||
actor.printError("Errors prevented any blocks from being restored.");
|
||||
actor.printError("Last error: " + error);
|
||||
} else {
|
||||
player.printError("No chunks could be loaded. (Bad archive?)");
|
||||
actor.printError("No chunks could be loaded. (Bad archive?)");
|
||||
}
|
||||
} else {
|
||||
player.print(String.format("Restored; %d "
|
||||
actor.print(String.format("Restored; %d "
|
||||
+ "missing chunks and %d other errors.",
|
||||
restore.getMissingChunks().size(),
|
||||
restore.getErrorChunks().size()));
|
||||
|
Reference in New Issue
Block a user