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https://github.com/plexusorg/Plex-FAWE.git
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feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508)
* Re-do commits to avoid awful rebase * You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor. * Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors. * Fixed commands, and set the loaded schematic as the world override in CLI * Properly load tags * Added 1.14.4 data values * Allow a majority of commands to be performed by the console. * Fixed a lot of PR requested changes * Added a Locatable interface and use that for getting the location of the player in commands. * Added script support. Currently requires a newline at the end of the script. * Shade everything to allow this to run locally - should probably minimize this to an extent later. * Actually hook up the version * Added a //world command to set the override * Fixed a missed checkstyle issue * Added CommandBlock support to Bukkit * Make command block support configurable * Minor cleanup and implementing a few of the final functions * Fixed most issues from PR * Improve UX, saving is now automatic and unknown command messages show * Better save docs and support any clipboard format * Include the entire formats list * Arrays.copyOf * Clear the world override if the selector is called on another world. * Update logging extent to allow basic logging with non-player actors
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@ -30,6 +30,7 @@ import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.event.platform.ConfigurationLoadEvent;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extension.platform.Capability;
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import com.sk89q.worldedit.extension.platform.NoCapablePlatformException;
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import com.sk89q.worldedit.extension.platform.Platform;
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import com.sk89q.worldedit.extension.platform.PlatformManager;
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import com.sk89q.worldedit.util.paste.ActorCallbackPaste;
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@ -81,8 +82,12 @@ public class WorldEditCommands {
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actor.printDebug("----------- Capabilities -----------");
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for (Capability capability : Capability.values()) {
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Platform platform = pm.queryCapability(capability);
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actor.printDebug(String.format("%s: %s", capability.name(), platform != null ? platform.getPlatformName() : "NONE"));
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try {
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Platform platform = pm.queryCapability(capability);
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actor.printDebug(String.format("%s: %s", capability.name(), platform != null ? platform.getPlatformName() : "NONE"));
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} catch (NoCapablePlatformException e) {
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actor.printDebug(String.format("%s: %s", capability.name(), "NONE"));
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}
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}
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}
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@ -137,18 +142,18 @@ public class WorldEditCommands {
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name = "tz",
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desc = "Set your timezone for snapshots"
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)
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public void tz(Player player, LocalSession session,
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public void tz(Actor actor, LocalSession session,
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@Arg(desc = "The timezone to set")
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String timezone) {
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try {
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ZoneId tz = ZoneId.of(timezone);
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session.setTimezone(tz);
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player.print("Timezone set for this session to: " + tz.getDisplayName(
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actor.print("Timezone set for this session to: " + tz.getDisplayName(
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TextStyle.FULL, Locale.ENGLISH
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));
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player.print("The current time in that timezone is: " + dateFormat.format(ZonedDateTime.now(tz)));
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actor.print("The current time in that timezone is: " + dateFormat.format(ZonedDateTime.now(tz)));
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} catch (ZoneRulesException e) {
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player.printError("Invalid timezone");
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actor.printError("Invalid timezone");
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}
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}
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