feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508)

* Re-do commits to avoid awful rebase

* You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor.

* Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors.

* Fixed commands, and set the loaded schematic as the world override in CLI

* Properly load tags

* Added 1.14.4 data values

* Allow a majority of commands to be performed by the console.

* Fixed a lot of PR requested changes

* Added a Locatable interface and use that for getting the location of the player in commands.

* Added script support. Currently requires a newline at the end of the script.

* Shade everything to allow this to run locally - should probably minimize this to an extent later.

* Actually hook up the version

* Added a //world command to set the override

* Fixed a missed checkstyle issue

* Added CommandBlock support to Bukkit

* Make command block support configurable

* Minor cleanup and implementing a few of the final functions

* Fixed most issues from PR

* Improve UX, saving is now automatic and unknown command messages show

* Better save docs and support any clipboard format

* Include the entire formats list

* Arrays.copyOf

* Clear the world override if the selector is called on another world.

* Update logging extent to allow basic logging with non-player actors
This commit is contained in:
Matthew Miller
2019-08-25 19:58:28 +10:00
committed by GitHub
parent a0b9810c44
commit 0620478763
72 changed files with 2386 additions and 569 deletions

View File

@ -19,9 +19,9 @@
package com.sk89q.worldedit.entity;
import com.sk89q.worldedit.extension.platform.Locatable;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.util.Faceted;
import com.sk89q.worldedit.util.Location;
import javax.annotation.Nullable;
@ -33,7 +33,7 @@ import javax.annotation.Nullable;
* instance of an entity, but a {@link BaseEntity} can be created from
* this entity by calling {@link #getState()}.</p>
*/
public interface Entity extends Faceted {
public interface Entity extends Faceted, Locatable {
/**
* Get a copy of the entity's state.
@ -47,28 +47,6 @@ public interface Entity extends Faceted {
@Nullable
BaseEntity getState();
/**
* Get the location of this entity.
*
* @return the location of the entity
*/
Location getLocation();
/**
* Sets the location of this entity.
*
* @param location the new location of the entity
* @return if the teleport worked
*/
boolean setLocation(Location location);
/**
* Get the extent that this entity is on.
*
* @return the extent
*/
Extent getExtent();
/**
* Remove this entity from it container.
*

View File

@ -191,8 +191,12 @@ public interface Player extends Entity, Actor {
* Get the point of the block that is being stood in.
*
* @return point
* @deprecated Use Locatable#getBlockLocation
*/
Location getBlockIn();
@Deprecated
default Location getBlockIn() {
return getBlockLocation();
}
/**
* Get the point of the block that is being stood upon.
@ -281,13 +285,6 @@ public interface Player extends Entity, Actor {
*/
void setPosition(Vector3 pos, float pitch, float yaw);
/**
* Move the player.
*
* @param pos where to move them
*/
void setPosition(Vector3 pos);
/**
* Sends a fake block to the client.
*