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Added /chunkinfo.
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@ -161,6 +161,7 @@ public class WorldEdit {
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commands.put("/jumpto", "Jump to the block that you are looking at");
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commands.put("/jumpto", "Jump to the block that you are looking at");
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commands.put("/thru", "Go through the wall that you are looking at");
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commands.put("/thru", "Go through the wall that you are looking at");
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commands.put("/ceil", "<Clearance> - Get to the ceiling");
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commands.put("/ceil", "<Clearance> - Get to the ceiling");
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commands.put("/chunkinfo", "Get the filename of the chunk that you are in");
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}
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}
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/**
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/**
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@ -857,12 +858,41 @@ public class WorldEdit {
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player.printError("Angles must be divisible by 90 degrees.");
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player.printError("Angles must be divisible by 90 degrees.");
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}
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}
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return true;
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// Get chunk filename
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} else if (split[0].equalsIgnoreCase("/chunkinfo")) {
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checkArgs(split, 0, 0, split[0]);
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Vector pos = player.getBlockIn();
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int chunkX = (int)Math.floor(pos.getBlockX() / 16.0);
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int chunkZ = (int)Math.floor(pos.getBlockZ() / 16.0);
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String folder1 = Integer.toString(divisorMod(chunkX, 64), 36);
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String folder2 = Integer.toString(divisorMod(chunkZ, 64), 36);
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String filename = "c." + Integer.toString(chunkX, 36)
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+ "." + Integer.toString(chunkZ, 36) + ".dat";
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player.print("Chunk: " + chunkX + ", " + chunkZ);
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player.print(folder1 + "/" + folder2 + "/" + filename);
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return true;
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return true;
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}
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}
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return false;
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return false;
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}
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}
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/**
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* Modulus, divisor-style.
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*
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* @param a
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* @param n
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* @return
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*/
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private static int divisorMod(int a, int n) {
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return (int)(a - n * Math.floor(Math.floor(a) / (double)n));
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}
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/**
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/**
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* Get the direction vector for a player's direction. May return
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* Get the direction vector for a player's direction. May return
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* null if a direction could not be found.
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* null if a direction could not be found.
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