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Add "deltree" tool for removing floating trees.
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08daee3727
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@ -132,4 +132,21 @@ public class ToolCommands {
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LocalSession session, LocalPlayer player, EditSession editSession)
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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throws WorldEditException {
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}
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}
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@Command(
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aliases = {"deltree"},
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usage = "",
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desc = "Floating tree remover tool",
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min = 0,
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max = 0
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)
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@CommandPermissions({"worldedit.tool.deltree"})
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public static void deltree(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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session.setTool(player.getItemInHand(), new FloatingTreeRemover());
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player.print("Floating tree remover tool bound to "
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+ ItemType.toHeldName(player.getItemInHand()) + ".");
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}
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}
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}
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138
src/main/java/com/sk89q/worldedit/tools/FloatingTreeRemover.java
Executable file
138
src/main/java/com/sk89q/worldedit/tools/FloatingTreeRemover.java
Executable file
@ -0,0 +1,138 @@
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// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.tools;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.Set;
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import com.sk89q.worldedit.*;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BlockID;
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/**
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* A pickaxe mode that removes floating treetops (logs and leaves not connected
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* to anything else)
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*
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* @author Moo0
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*/
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public class FloatingTreeRemover implements BlockTool {
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private static final BaseBlock air = new BaseBlock(0);
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private int range;
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public FloatingTreeRemover() {
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this.range = 100;
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}
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public boolean canUse(LocalPlayer player) {
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return player.hasPermission("worldedit.tool.deltree");
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}
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public boolean actPrimary(ServerInterface server, LocalConfiguration config,
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LocalPlayer player, LocalSession session, WorldVector clicked) {
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LocalWorld world = clicked.getWorld();
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int initialType = world.getBlockType(clicked);
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int block;
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EditSession editSession =
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new EditSession(world, session.getBlockChangeLimit());
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if (initialType != BlockID.LEAVES && initialType != BlockID.LOG) {
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player.printError("That's not a floating tree.");
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return true;
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}
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HashSet<BlockVector> blockSet = new HashSet<BlockVector>();
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try {
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if (!recurse(server, editSession, world, clicked.toBlockVector(),
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clicked, range, blockSet, 0)) {
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player.printError("That's not a floating tree.");
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return true;
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}
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for (Iterator<BlockVector> iterator = blockSet.iterator(); iterator.hasNext();) {
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BlockVector blockVector = iterator.next();
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block = editSession.getBlock(blockVector).getType();
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if (block == BlockID.LEAVES || block == BlockID.LOG) {
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editSession.setBlock(blockVector, air);
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}
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}
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} catch (MaxChangedBlocksException e) {
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player.printError("Max blocks change limit reached.");
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} finally {
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session.remember(editSession);
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}
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return true;
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}
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/**
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* Helper method.
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*
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* @param server
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* @param superPickaxeManyDrop
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* @param world
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* @param pos
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* @param origin
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* @param size
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* @param initialType
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* @param visited
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*/
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private boolean recurse(ServerInterface server, EditSession editSession,
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LocalWorld world, BlockVector pos,
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Vector origin, int size,
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Set<BlockVector> visited, int lastBlock)
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throws MaxChangedBlocksException {
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if (origin.distance(pos) > size || visited.contains(pos)) {
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return true;
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}
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visited.add(pos);
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int block = editSession.getBlock(pos).getType();
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if (block == BlockID.AIR || block == BlockID.SNOW){
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return true;
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}
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if (block != BlockID.LEAVES && block != BlockID.LOG) {
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if (lastBlock == BlockID.LEAVES) {
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return true;
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}
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else {
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return false;
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}
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}
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for (int i = -1; i <= 1; i++) {
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for (int j = -1; j <= 1; j++) {
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for (int k = -1; k <= 1; k++) {
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if (Math.abs(i) + Math.abs(j) + Math.abs(k) == 1) {
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if (!recurse(server, editSession, world, pos.add(i, j, k).toBlockVector(),
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origin, size, visited, block)) {
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return false;
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}
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}
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}
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}
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}
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return true;
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}
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}
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@ -230,6 +230,9 @@ commands:
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tree:
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tree:
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description: Tree generator tool
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description: Tree generator tool
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usage: /<command> [type]
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usage: /<command> [type]
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deltree:
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description: Floating tree remover tool
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usage: /<command>
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/fillr:
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/fillr:
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description: Fill a hole recursively
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description: Fill a hole recursively
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usage: /<command> <block> <radius> [depth]
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usage: /<command> <block> <radius> [depth]
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