mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-12 08:28:35 +00:00
Remove string switches for BlockType
This commit is contained in:
@ -36,30 +36,30 @@ public class BlockTypeUtil {
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public static double centralBottomLimit(BlockStateHolder block) {
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checkNotNull(block);
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BlockType type = block.getBlockType();
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switch (type.getResource().toUpperCase()) {
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case "CREEPER_WALL_HEAD":
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case "DRAGON_WALL_HEAD":
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case "PLAYER_WALL_HEAD":
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case "ZOMBIE_WALL_HEAD": return 0.25;
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case "ACACIA_SLAB":
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case "BIRCH_SLAB":
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case "BRICK_SLAB":
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case "COBBLESTONE_SLAB":
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case "DARK_OAK_SLAB":
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case "DARK_PRISMARINE_SLAB":
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case "JUNGLE_SLAB":
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case "NETHER_BRICK_SLAB":
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case "OAK_SLAB":
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case "PETRIFIED_OAK_SLAB":
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case "PRISMARINE_BRICK_SLAB":
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case "PRISMARINE_SLAB":
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case "PURPUR_SLAB":
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case "QUARTZ_SLAB":
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case "RED_SANDSTONE_SLAB":
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case "SANDSTONE_SLAB":
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case "SPRUCE_SLAB":
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case "STONE_BRICK_SLAB":
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case "STONE_SLAB": {
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switch (type.getInternalId()) {
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case BlockID.CREEPER_WALL_HEAD:
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case BlockID.DRAGON_WALL_HEAD:
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case BlockID.PLAYER_WALL_HEAD:
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case BlockID.ZOMBIE_WALL_HEAD: return 0.25;
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case BlockID.ACACIA_SLAB:
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case BlockID.BIRCH_SLAB:
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case BlockID.BRICK_SLAB:
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case BlockID.COBBLESTONE_SLAB:
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case BlockID.DARK_OAK_SLAB:
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case BlockID.DARK_PRISMARINE_SLAB:
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case BlockID.JUNGLE_SLAB:
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case BlockID.NETHER_BRICK_SLAB:
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case BlockID.OAK_SLAB:
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case BlockID.PETRIFIED_OAK_SLAB:
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case BlockID.PRISMARINE_BRICK_SLAB:
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case BlockID.PRISMARINE_SLAB:
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case BlockID.PURPUR_SLAB:
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case BlockID.QUARTZ_SLAB:
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case BlockID.RED_SANDSTONE_SLAB:
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case BlockID.SANDSTONE_SLAB:
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case BlockID.SPRUCE_SLAB:
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case BlockID.STONE_BRICK_SLAB:
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case BlockID.STONE_SLAB: {
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String state = (String) block.getState(PropertyKey.TYPE);
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if (state == null) return 0;
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switch (state) {
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@ -70,13 +70,13 @@ public class BlockTypeUtil {
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return 0.5;
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}
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}
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case "ACACIA_TRAPDOOR":
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case "BIRCH_TRAPDOOR":
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case "DARK_OAK_TRAPDOOR":
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case "IRON_TRAPDOOR":
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case "JUNGLE_TRAPDOOR":
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case "OAK_TRAPDOOR":
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case "SPRUCE_TRAPDOOR":
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case BlockID.ACACIA_TRAPDOOR:
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case BlockID.BIRCH_TRAPDOOR:
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case BlockID.DARK_OAK_TRAPDOOR:
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case BlockID.IRON_TRAPDOOR:
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case BlockID.JUNGLE_TRAPDOOR:
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case BlockID.OAK_TRAPDOOR:
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case BlockID.SPRUCE_TRAPDOOR:
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if (block.getState(PropertyKey.OPEN) == Boolean.TRUE) {
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return 1;
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} else if ("bottom".equals(block.getState(PropertyKey.HALF))) {
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@ -84,12 +84,12 @@ public class BlockTypeUtil {
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} else {
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return 0;
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}
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case "ACACIA_FENCE_GATE":
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case "BIRCH_FENCE_GATE":
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case "DARK_OAK_FENCE_GATE":
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case "JUNGLE_FENCE_GATE":
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case "OAK_FENCE_GATE":
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case "SPRUCE_FENCE_GATE": return block.getState(PropertyKey.OPEN) == Boolean.TRUE ? 1 : 0;
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case BlockID.ACACIA_FENCE_GATE:
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case BlockID.BIRCH_FENCE_GATE:
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case BlockID.DARK_OAK_FENCE_GATE:
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case BlockID.JUNGLE_FENCE_GATE:
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case BlockID.OAK_FENCE_GATE:
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case BlockID.SPRUCE_FENCE_GATE: return block.getState(PropertyKey.OPEN) == Boolean.TRUE ? 1 : 0;
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default:
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if (type.getMaterial().isMovementBlocker()) return 0;
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return 1;
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@ -105,64 +105,64 @@ public class BlockTypeUtil {
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public static double centralTopLimit(BlockStateHolder block) {
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checkNotNull(block);
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BlockType type = block.getBlockType();
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switch (type.getResource().toUpperCase()) {
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case "BLACK_BED":
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case "BLUE_BED":
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case "BROWN_BED":
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case "CYAN_BED":
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case "GRAY_BED":
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case "GREEN_BED":
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case "LIGHT_BLUE_BED":
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case "LIGHT_GRAY_BED":
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case "LIME_BED":
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case "MAGENTA_BED":
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case "ORANGE_BED":
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case "PINK_BED":
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case "PURPLE_BED":
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case "RED_BED":
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case "WHITE_BED":
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case "YELLOW_BED": return 0.5625;
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case "BREWING_STAND": return 0.875;
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case "CAKE": return (block.getState(PropertyKey.BITES) == (Integer) 6) ? 0 : 0.4375;
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case "CAULDRON": return 0.3125;
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case "COCOA": return 0.750;
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case "ENCHANTING_TABLE": return 0.75;
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case "END_PORTAL_FRAME": return block.getState(PropertyKey.EYE) == Boolean.TRUE ? 1 : 0.8125;
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case "CREEPER_HEAD":
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case "DRAGON_HEAD":
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case "PISTON_HEAD":
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case "PLAYER_HEAD":
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case "ZOMBIE_HEAD": return 0.5;
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case "CREEPER_WALL_HEAD":
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case "DRAGON_WALL_HEAD":
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case "PLAYER_WALL_HEAD":
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case "ZOMBIE_WALL_HEAD": return 0.75;
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case "ACACIA_FENCE":
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case "BIRCH_FENCE":
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case "DARK_OAK_FENCE":
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case "JUNGLE_FENCE":
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case "NETHER_BRICK_FENCE":
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case "OAK_FENCE":
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case "SPRUCE_FENCE": return 1.5;
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case "ACACIA_SLAB":
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case "BIRCH_SLAB":
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case "BRICK_SLAB":
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case "COBBLESTONE_SLAB":
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case "DARK_OAK_SLAB":
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case "DARK_PRISMARINE_SLAB":
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case "JUNGLE_SLAB":
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case "NETHER_BRICK_SLAB":
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case "OAK_SLAB":
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case "PETRIFIED_OAK_SLAB":
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case "PRISMARINE_BRICK_SLAB":
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case "PRISMARINE_SLAB":
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case "PURPUR_SLAB":
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case "QUARTZ_SLAB":
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case "RED_SANDSTONE_SLAB":
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case "SANDSTONE_SLAB":
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case "SPRUCE_SLAB":
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case "STONE_BRICK_SLAB":
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case "STONE_SLAB": {
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switch (type.getInternalId()) {
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case BlockID.BLACK_BED:
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case BlockID.BLUE_BED:
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case BlockID.BROWN_BED:
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case BlockID.CYAN_BED:
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case BlockID.GRAY_BED:
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case BlockID.GREEN_BED:
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case BlockID.LIGHT_BLUE_BED:
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case BlockID.LIGHT_GRAY_BED:
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case BlockID.LIME_BED:
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case BlockID.MAGENTA_BED:
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case BlockID.ORANGE_BED:
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case BlockID.PINK_BED:
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case BlockID.PURPLE_BED:
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case BlockID.RED_BED:
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case BlockID.WHITE_BED:
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case BlockID.YELLOW_BED: return 0.5625;
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case BlockID.BREWING_STAND: return 0.875;
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case BlockID.CAKE: return (block.getState(PropertyKey.BITES) == (Integer) 6) ? 0 : 0.4375;
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case BlockID.CAULDRON: return 0.3125;
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case BlockID.COCOA: return 0.750;
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case BlockID.ENCHANTING_TABLE: return 0.75;
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case BlockID.END_PORTAL_FRAME: return block.getState(PropertyKey.EYE) == Boolean.TRUE ? 1 : 0.8125;
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case BlockID.CREEPER_HEAD:
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case BlockID.DRAGON_HEAD:
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case BlockID.PISTON_HEAD:
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case BlockID.PLAYER_HEAD:
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case BlockID.ZOMBIE_HEAD: return 0.5;
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case BlockID.CREEPER_WALL_HEAD:
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case BlockID.DRAGON_WALL_HEAD:
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case BlockID.PLAYER_WALL_HEAD:
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case BlockID.ZOMBIE_WALL_HEAD: return 0.75;
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case BlockID.ACACIA_FENCE:
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case BlockID.BIRCH_FENCE:
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case BlockID.DARK_OAK_FENCE:
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case BlockID.JUNGLE_FENCE:
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case BlockID.NETHER_BRICK_FENCE:
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case BlockID.OAK_FENCE:
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case BlockID.SPRUCE_FENCE: return 1.5;
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case BlockID.ACACIA_SLAB:
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case BlockID.BIRCH_SLAB:
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case BlockID.BRICK_SLAB:
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case BlockID.COBBLESTONE_SLAB:
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case BlockID.DARK_OAK_SLAB:
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case BlockID.DARK_PRISMARINE_SLAB:
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case BlockID.JUNGLE_SLAB:
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case BlockID.NETHER_BRICK_SLAB:
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case BlockID.OAK_SLAB:
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case BlockID.PETRIFIED_OAK_SLAB:
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case BlockID.PRISMARINE_BRICK_SLAB:
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case BlockID.PRISMARINE_SLAB:
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case BlockID.PURPUR_SLAB:
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case BlockID.QUARTZ_SLAB:
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case BlockID.RED_SANDSTONE_SLAB:
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case BlockID.SANDSTONE_SLAB:
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case BlockID.SPRUCE_SLAB:
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case BlockID.STONE_BRICK_SLAB:
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case BlockID.STONE_SLAB: {
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String state = (String) block.getState(PropertyKey.TYPE);
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if (state == null) return 0.5;
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switch (state) {
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@ -173,22 +173,22 @@ public class BlockTypeUtil {
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return 1;
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}
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}
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case "LILY_PAD": return 0.015625;
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case "REPEATER": return 0.125;
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case "SOUL_SAND": return 0.875;
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case "COBBLESTONE_WALL":
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case "MOSSY_COBBLESTONE_WALL": return 1.5;
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case "FLOWER_POT": return 0.375;
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case "COMPARATOR": return 0.125;
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case "DAYLIGHT_DETECTOR": return 0.375;
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case "HOPPER": return 0.625;
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case "ACACIA_TRAPDOOR":
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case "BIRCH_TRAPDOOR":
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case "DARK_OAK_TRAPDOOR":
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case "IRON_TRAPDOOR":
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case "JUNGLE_TRAPDOOR":
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case "OAK_TRAPDOOR":
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case "SPRUCE_TRAPDOOR":
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case BlockID.LILY_PAD: return 0.015625;
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case BlockID.REPEATER: return 0.125;
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case BlockID.SOUL_SAND: return 0.875;
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case BlockID.COBBLESTONE_WALL:
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case BlockID.MOSSY_COBBLESTONE_WALL: return 1.5;
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case BlockID.FLOWER_POT: return 0.375;
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case BlockID.COMPARATOR: return 0.125;
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case BlockID.DAYLIGHT_DETECTOR: return 0.375;
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case BlockID.HOPPER: return 0.625;
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case BlockID.ACACIA_TRAPDOOR:
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case BlockID.BIRCH_TRAPDOOR:
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case BlockID.DARK_OAK_TRAPDOOR:
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case BlockID.IRON_TRAPDOOR:
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case BlockID.JUNGLE_TRAPDOOR:
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case BlockID.OAK_TRAPDOOR:
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case BlockID.SPRUCE_TRAPDOOR:
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if (block.getState(PropertyKey.OPEN) == Boolean.TRUE) {
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return 0;
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} else if ("top".equals(block.getState(PropertyKey.HALF))) {
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@ -196,12 +196,12 @@ public class BlockTypeUtil {
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} else {
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return 0.1875;
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}
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case "ACACIA_FENCE_GATE":
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case "BIRCH_FENCE_GATE":
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case "DARK_OAK_FENCE_GATE":
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case "JUNGLE_FENCE_GATE":
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case "OAK_FENCE_GATE":
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case "SPRUCE_FENCE_GATE": return block.getState(PropertyKey.OPEN) == Boolean.TRUE ? 0 : 1.5;
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case BlockID.ACACIA_FENCE_GATE:
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case BlockID.BIRCH_FENCE_GATE:
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case BlockID.DARK_OAK_FENCE_GATE:
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case BlockID.JUNGLE_FENCE_GATE:
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case BlockID.OAK_FENCE_GATE:
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case BlockID.SPRUCE_FENCE_GATE: return block.getState(PropertyKey.OPEN) == Boolean.TRUE ? 0 : 1.5;
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default:
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if (type.hasProperty(PropertyKey.LAYERS)) {
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return PropertyGroup.LEVEL.get(block) * 0.0625;
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