diff --git a/worldedit-core/src/main/java/com/fastasyncworldedit/core/configuration/Settings.java b/worldedit-core/src/main/java/com/fastasyncworldedit/core/configuration/Settings.java index ba3c80ce1..13ef5e074 100644 --- a/worldedit-core/src/main/java/com/fastasyncworldedit/core/configuration/Settings.java +++ b/worldedit-core/src/main/java/com/fastasyncworldedit/core/configuration/Settings.java @@ -321,7 +321,7 @@ public class Settings extends Config { " - Higher values use more memory and isn't noticeably faster", " - A good (relatively) safe way to set this is", " - Use 32 x GB of RAM / number of players expected to be using WE at the same time", - " - Paper and derivatives only." + " - Paper and derivatives only. (requires delay-chunk-unloads-by to be set)." }) // Renamed from PRELOAD_CHUNK because it was set to 100000... something that lots of servers will now have which is // wayyy too much...