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Changed WorldEdit to refresh session permissions each call to getSession(), rather than one time. Cleaned up imports/etc. courtesy of Eclipse.
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commit
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@ -19,6 +19,12 @@
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package com.sk89q.worldedit;
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import java.io.DataInputStream;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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@ -28,27 +34,67 @@ import java.util.Map;
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import java.util.Set;
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import java.util.logging.Logger;
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import java.util.regex.Matcher;
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import java.io.DataInputStream;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.lang.reflect.Method;
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import javax.script.ScriptException;
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import com.sk89q.minecraft.util.commands.*;
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import com.sk89q.minecraft.util.commands.CommandException;
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import com.sk89q.minecraft.util.commands.CommandPermissionsException;
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import com.sk89q.minecraft.util.commands.CommandUsageException;
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import com.sk89q.minecraft.util.commands.CommandsManager;
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import com.sk89q.minecraft.util.commands.Console;
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import com.sk89q.minecraft.util.commands.Logging;
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import com.sk89q.minecraft.util.commands.MissingNestedCommandException;
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import com.sk89q.minecraft.util.commands.SimpleInjector;
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import com.sk89q.minecraft.util.commands.UnhandledCommandException;
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import com.sk89q.minecraft.util.commands.WrappedCommandException;
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import com.sk89q.util.StringUtil;
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import com.sk89q.worldedit.CuboidClipboard.FlipDirection;
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import com.sk89q.worldedit.bags.BlockBag;
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import com.sk89q.worldedit.blocks.*;
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import com.sk89q.worldedit.commands.*;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BlockType;
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import com.sk89q.worldedit.blocks.ClothColor;
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import com.sk89q.worldedit.blocks.ItemType;
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import com.sk89q.worldedit.blocks.MobSpawnerBlock;
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import com.sk89q.worldedit.blocks.NoteBlock;
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import com.sk89q.worldedit.blocks.SignBlock;
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import com.sk89q.worldedit.commands.BiomeCommands;
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import com.sk89q.worldedit.commands.ChunkCommands;
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import com.sk89q.worldedit.commands.ClipboardCommands;
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import com.sk89q.worldedit.commands.GeneralCommands;
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import com.sk89q.worldedit.commands.GenerationCommands;
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import com.sk89q.worldedit.commands.HistoryCommands;
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import com.sk89q.worldedit.commands.InsufficientArgumentsException;
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import com.sk89q.worldedit.commands.NavigationCommands;
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import com.sk89q.worldedit.commands.RegionCommands;
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import com.sk89q.worldedit.commands.ScriptingCommands;
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import com.sk89q.worldedit.commands.SelectionCommands;
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import com.sk89q.worldedit.commands.SnapshotUtilCommands;
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import com.sk89q.worldedit.commands.ToolCommands;
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import com.sk89q.worldedit.commands.ToolUtilCommands;
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import com.sk89q.worldedit.commands.UtilityCommands;
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import com.sk89q.worldedit.masks.BiomeTypeMask;
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import com.sk89q.worldedit.masks.BlockTypeMask;
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import com.sk89q.worldedit.masks.CombinedMask;
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import com.sk89q.worldedit.masks.DynamicRegionMask;
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import com.sk89q.worldedit.masks.ExistingBlockMask;
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import com.sk89q.worldedit.masks.InvertedMask;
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import com.sk89q.worldedit.masks.Mask;
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import com.sk89q.worldedit.masks.RegionMask;
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import com.sk89q.worldedit.masks.UnderOverlayMask;
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import com.sk89q.worldedit.patterns.BlockChance;
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import com.sk89q.worldedit.patterns.ClipboardPattern;
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import com.sk89q.worldedit.patterns.Pattern;
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import com.sk89q.worldedit.patterns.RandomFillPattern;
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import com.sk89q.worldedit.patterns.SingleBlockPattern;
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import com.sk89q.worldedit.regions.RegionSelector;
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import com.sk89q.worldedit.scripting.*;
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import com.sk89q.worldedit.tools.*;
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import com.sk89q.worldedit.masks.*;
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import com.sk89q.worldedit.patterns.*;
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import com.sk89q.worldedit.scripting.CraftScriptContext;
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import com.sk89q.worldedit.scripting.CraftScriptEngine;
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import com.sk89q.worldedit.scripting.RhinoCraftScriptEngine;
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import com.sk89q.worldedit.tools.BlockTool;
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import com.sk89q.worldedit.tools.DoubleActionBlockTool;
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import com.sk89q.worldedit.tools.DoubleActionTraceTool;
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import com.sk89q.worldedit.tools.Tool;
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import com.sk89q.worldedit.tools.TraceTool;
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/**
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* This class is the main entry point for WorldEdit. All events are routed
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@ -226,11 +272,13 @@ public class WorldEdit {
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synchronized (sessions) {
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if (sessions.containsKey(player.getName())) {
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return sessions.get(player.getName());
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session = sessions.get(player.getName());
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} else {
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session = new LocalSession(config);
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// Remember the session
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sessions.put(player.getName(), session);
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}
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session = new LocalSession(config);
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// Set the limit on the number of blocks that an operation can
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// change at once, or don't if the player has an override or there
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// is no limit. There is also a default limit
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@ -258,8 +306,6 @@ public class WorldEdit {
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&& !(config.useInventoryOverride
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&& player.hasPermission("worldedit.inventory.unrestricted")));
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// Remember the session
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sessions.put(player.getName(), session);
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}
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return session;
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@ -813,7 +859,7 @@ public class WorldEdit {
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* @return
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*/
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public static int divisorMod(int a, int n) {
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return (int) (a - n * Math.floor(Math.floor(a) / (double) n));
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return (int) (a - n * Math.floor(Math.floor(a) / n));
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}
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/**
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