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Fix setbiome issue and tweak a few block names.
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parent
e7ae3b4ddf
commit
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@ -478,6 +478,9 @@ public class WorldEdit {
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case NETHER_BRICK:
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case NETHER_BRICK:
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data = 6;
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data = 6;
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break;
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break;
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case QUARTZ_BLOCK:
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data = 7;
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break;
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default:
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default:
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throw new InvalidItemException(arg, "Invalid step type '" + typeAndData[1] + "'");
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throw new InvalidItemException(arg, "Invalid step type '" + typeAndData[1] + "'");
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@ -179,7 +179,7 @@ public enum BlockType {
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CARROTS(BlockID.CARROTS, "Carrots", "carrots", "carrotsplant", "carrotsblock"),
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CARROTS(BlockID.CARROTS, "Carrots", "carrots", "carrotsplant", "carrotsblock"),
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POTATOES(BlockID.POTATOES, "Potatoes", "patatoes", "potatoesblock"),
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POTATOES(BlockID.POTATOES, "Potatoes", "patatoes", "potatoesblock"),
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WOODEN_BUTTON(BlockID.WOODEN_BUTTON, "Wooden button", "woodbutton", "woodenbutton"),
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WOODEN_BUTTON(BlockID.WOODEN_BUTTON, "Wooden button", "woodbutton", "woodenbutton"),
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HEAD(BlockID.HEAD, "Head", "head", "headmount", "mount"),
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HEAD(BlockID.HEAD, "Head", "head", "skull"),
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ANVIL(BlockID.ANVIL, "Anvil", "anvil", "blacksmith"),
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ANVIL(BlockID.ANVIL, "Anvil", "anvil", "blacksmith"),
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TRAPPED_CHEST(BlockID.TRAPPED_CHEST, "Trapped Chest", "trappedchest", "redstonechest"),
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TRAPPED_CHEST(BlockID.TRAPPED_CHEST, "Trapped Chest", "trappedchest", "redstonechest"),
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PRESSURE_PLATE_LIGHT(BlockID.PRESSURE_PLATE_LIGHT, "Weighted Pressure Plate (Light)", "lightpressureplate"),
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PRESSURE_PLATE_LIGHT(BlockID.PRESSURE_PLATE_LIGHT, "Weighted Pressure Plate (Light)", "lightpressureplate"),
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@ -190,7 +190,7 @@ public enum BlockType {
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REDSTONE_BLOCK(BlockID.REDSTONE_BLOCK, "Block of Redstone", "redstoneblock", "blockofredstone"),
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REDSTONE_BLOCK(BlockID.REDSTONE_BLOCK, "Block of Redstone", "redstoneblock", "blockofredstone"),
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QUARTZ_ORE(BlockID.QUARTZ_ORE, "Nether Quartz Ore", "quartzore", "netherquartzore"),
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QUARTZ_ORE(BlockID.QUARTZ_ORE, "Nether Quartz Ore", "quartzore", "netherquartzore"),
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HOPPER(BlockID.HOPPER, "Hopper", "hopper"),
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HOPPER(BlockID.HOPPER, "Hopper", "hopper"),
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QUARTZ_BLOCK(BlockID.QUARTZ_BLOCK, "Block of Quartz", "quartzblock"),
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QUARTZ_BLOCK(BlockID.QUARTZ_BLOCK, "Block of Quartz", "quartzblock", "quartz"),
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QUARTZ_STAIRS(BlockID.QUARTZ_STAIRS, "Quartz Stairs", "quartzstairs"),
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QUARTZ_STAIRS(BlockID.QUARTZ_STAIRS, "Quartz Stairs", "quartzstairs"),
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ACTIVATOR_RAIL(BlockID.ACTIVATOR_RAIL, "Activator Rail", "activatorrail", "tntrail", "activatortrack"),
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ACTIVATOR_RAIL(BlockID.ACTIVATOR_RAIL, "Activator Rail", "activatorrail", "tntrail", "activatortrack"),
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DROPPER(BlockID.DROPPER, "Dropper", "dropper");
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DROPPER(BlockID.DROPPER, "Dropper", "dropper");
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@ -153,7 +153,7 @@ public class BiomeCommands {
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if (args.hasFlag('p')) {
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if (args.hasFlag('p')) {
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Vector2D pos = player.getPosition().toVector2D();
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Vector2D pos = player.getPosition().toVector2D();
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if (biomeMask != null && (biomeMask.matches2D(editSession, pos) ^ inverted)) {
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if (biomeMask == null || (biomeMask.matches2D(editSession, pos) ^ inverted)) {
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player.getWorld().setBiome(pos, target);
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player.getWorld().setBiome(pos, target);
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player.print("Biome changed to " + target.getName() + " at your current location.");
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player.print("Biome changed to " + target.getName() + " at your current location.");
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} else {
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} else {
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@ -166,7 +166,7 @@ public class BiomeCommands {
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if (region instanceof FlatRegion) {
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if (region instanceof FlatRegion) {
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for (Vector2D pt : ((FlatRegion) region).asFlatRegion()) {
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for (Vector2D pt : ((FlatRegion) region).asFlatRegion()) {
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if (biomeMask != null && (biomeMask.matches2D(editSession, pt) ^ inverted)) {
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if (biomeMask == null || (biomeMask.matches2D(editSession, pt) ^ inverted)) {
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world.setBiome(pt, target);
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world.setBiome(pt, target);
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++affected;
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++affected;
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}
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}
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@ -176,7 +176,7 @@ public class BiomeCommands {
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for (Vector pt : region) {
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for (Vector pt : region) {
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if (!alreadyVisited.contains((long)pt.getBlockX() << 32 | pt.getBlockZ())) {
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if (!alreadyVisited.contains((long)pt.getBlockX() << 32 | pt.getBlockZ())) {
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alreadyVisited.add(((long)pt.getBlockX() << 32 | pt.getBlockZ()));
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alreadyVisited.add(((long)pt.getBlockX() << 32 | pt.getBlockZ()));
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if (biomeMask != null && (biomeMask.matches(editSession, pt) ^ inverted)) {
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if (biomeMask == null || (biomeMask.matches(editSession, pt) ^ inverted)) {
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world.setBiome(pt.toVector2D(), target);
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world.setBiome(pt.toVector2D(), target);
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++affected;
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++affected;
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}
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}
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