mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-06-11 20:13:55 +00:00
Fix data cycling the right way. Merged TomyLobo's test changes in.
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@ -583,19 +583,24 @@ public final class BlockData {
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* @return the new data value for the block
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*/
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public static int cycle(int type, int data, int increment) {
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if (increment != -1 && increment != 1) {
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throw new IllegalArgumentException("Increment must be 1 or -1.");
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}
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int store;
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switch (type) {
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case BlockID.LOG:
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case BlockID.LONG_GRASS:
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case BlockID.STONE_BRICK:
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case BlockID.SILVERFISH_BLOCK:
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return (data + increment) % 3;
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if (data > 2) return -1;
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return mod((data + increment), 3);
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case BlockID.TORCH:
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case BlockID.REDSTONE_TORCH_ON:
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case BlockID.REDSTONE_TORCH_OFF:
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if (data < 1 || data > 4) return -1;
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return (data - 1 + increment) % 4 + 1;
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return mod((data - 1 + increment), 4) + 1;
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case BlockID.WOODEN_STAIRS:
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case BlockID.COBBLESTONE_STAIRS:
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@ -603,31 +608,37 @@ public final class BlockData {
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case BlockID.STONE_BRICK_STAIRS:
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case BlockID.PUMPKIN:
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case BlockID.JACKOLANTERN:
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return (data + increment) % 4;
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if (data > 3) return -1;
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return mod((data + increment), 4);
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case BlockID.STEP:
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case BlockID.DOUBLE_STEP:
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case BlockID.CAKE_BLOCK:
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return (data + increment) % 6;
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if (data > 5) return -1;
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return mod((data + increment), 6);
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case BlockID.CROPS:
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case BlockID.PUMPKIN_STEM:
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case BlockID.MELON_STEM:
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return (data + increment) % 7;
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if (data > 6) return -1;
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return mod((data + increment), 7);
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case BlockID.SOIL:
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case BlockID.SNOW:
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return (data + increment) % 9;
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if (data > 8) return -1;
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return mod((data + increment), 9);
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case BlockID.RED_MUSHROOM_CAP:
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case BlockID.BROWN_MUSHROOM_CAP:
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return (data + increment) % 11;
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if (data > 10) return -1;
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return mod((data + increment), 11);
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case BlockID.CACTUS:
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case BlockID.REED:
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case BlockID.SIGN_POST:
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case BlockID.VINE:
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return (data + increment) % 16;
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case BlockID.SNOW:
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if (data > 15) return -1;
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return mod((data + increment), 16);
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case BlockID.FURNACE:
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case BlockID.BURNING_FURNACE:
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@ -635,31 +646,32 @@ public final class BlockData {
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case BlockID.WALL_SIGN:
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case BlockID.LADDER:
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case BlockID.CHEST:
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return (data - 2 + increment) % 4 + 2;
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if (data < 2 || data > 5) return -1;
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return mod((data - 2 + increment), 4) + 2;
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case BlockID.REDSTONE_REPEATER_OFF:
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case BlockID.REDSTONE_REPEATER_ON:
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case BlockID.TRAP_DOOR:
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case BlockID.FENCE_GATE:
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case BlockID.LEAVES:
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if (data > 7) return -1;
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store = data & ~0x3;
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return ((data & 0x3) + increment) % 4 | store;
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return mod(((data & 0x3) + increment), 4) | store;
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case BlockID.MINECART_TRACKS:
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if (data < 6 || data > 9) return -1;
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return (data - 6 + increment) % 4 + 6;
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return mod((data - 6 + increment), 4) + 6;
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case BlockID.SAPLING:
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if ((data & 0x3) == 3 || data > 15) return -1;
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store = data & ~0x3;
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return ((data & 0x3) + increment) % 3 | store;
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return mod(((data & 0x3) + increment), 3) | store;
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case BlockID.CLOTH:
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if (increment > 0) {
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if (increment == 1) {
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data = nextClothColor(data);
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} else if (increment < 0) {
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} else if (increment == -1) {
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data = prevClothColor(data);
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} else {
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return -1; // shouldn't have a 0 increment anyway
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}
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return data;
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@ -668,6 +680,14 @@ public final class BlockData {
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}
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}
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/**
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* Better modulo, not just remainder.
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*/
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private static int mod(int x, int y) {
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int res = x % y;
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return res < 0 ? res + y : res;
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}
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/**
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* Returns the data value for the next color of cloth in the rainbow. This
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* should not be used if you want to just increment the data value.
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