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Added new history framework, visitors for history.
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.function.operation;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.history.change.Change;
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import com.sk89q.worldedit.history.changeset.ChangeSet;
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import com.sk89q.worldedit.history.UndoContext;
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import java.util.Iterator;
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import static com.google.common.base.Preconditions.checkNotNull;
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public class ChangeSetExecutor implements Operation {
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public enum Type {UNDO, REDO}
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private final Iterator<Change> iterator;
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private final Type type;
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private final UndoContext context;
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private ChangeSetExecutor(ChangeSet changeSet, Type type, UndoContext context) {
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checkNotNull(changeSet);
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checkNotNull(type);
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checkNotNull(context);
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this.type = type;
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this.context = context;
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if (type == Type.UNDO) {
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iterator = changeSet.backwardIterator();
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} else {
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iterator = changeSet.forwardIterator();
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}
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}
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@Override
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public Operation resume() throws WorldEditException {
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while (iterator.hasNext()) {
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Change change = iterator.next();
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if (type == Type.UNDO) {
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change.undo(context);
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} else {
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change.redo(context);
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}
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}
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return null;
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}
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@Override
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public void cancel() {
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}
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public static ChangeSetExecutor createUndo(ChangeSet changeSet, UndoContext context) {
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return new ChangeSetExecutor(changeSet, Type.UNDO, context);
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}
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public static ChangeSetExecutor createRedo(ChangeSet changeSet, UndoContext context) {
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return new ChangeSetExecutor(changeSet, Type.REDO, context);
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}
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}
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