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https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-01 02:46:41 +00:00
fix compile
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@ -25,6 +25,7 @@ import static com.sk89q.worldedit.command.util.Logging.LogMode.POSITION;
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import static com.sk89q.worldedit.command.util.Logging.LogMode.REGION;
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import com.boydti.fawe.config.BBC;
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import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
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import com.boydti.fawe.object.clipboard.URIClipboardHolder;
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import com.boydti.fawe.object.mask.IdMask;
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import com.boydti.fawe.object.regions.selector.FuzzyRegionSelector;
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@ -303,7 +304,8 @@ public class SelectionCommands {
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player.printInfo(TranslatableComponent.of("worldedit.wand.selwand.info"));
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}
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if (!player.hasPermission("fawe.tips"))
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BBC.TIP_SEL_LIST.or(BBC.TIP_SELECT_CONNECTED, BBC.TIP_SET_POS1, BBC.TIP_FARWAND, BBC.TIP_DISCORD).send(player);
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System.out.println("TODO FIXME tips");
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// TranslatableComponent.of("fawe.tips.tip.sel.list").or(TranslatableComponent.of("fawe.tips.tip.select.connected"), TranslatableComponent.of("fawe.tips.tip.set.pos1"), TranslatableComponent.of("fawe.tips.tip.farwand"), TranslatableComponent.of("fawe.tips.tip.discord")).send(player);
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}
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@Command(
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@ -590,11 +592,11 @@ public class SelectionCommands {
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final BlockState state = c.getID();
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final BlockType blockType = state.getBlockType();
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TextComponent blockName = TextComponent.of(blockType.getName(), TextColor.LIGHT_PURPLE);
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TextComponent blockName = TextComponent.of(blockType.getName(), TextColor.GRAY);
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TextComponent toolTip;
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if (separateStates && state != blockType.getDefaultState()) {
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toolTip = TextComponent.of(state.getAsString(), TextColor.GRAY);
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blockName = blockName.append(TextComponent.of("*", TextColor.LIGHT_PURPLE));
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blockName = blockName.append(TextComponent.of("*", TextColor.GRAY));
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} else {
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toolTip = TextComponent.of(blockType.getId(), TextColor.GRAY);
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}
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@ -677,10 +679,10 @@ public class SelectionCommands {
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}
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case POLYHEDRAL:
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newSelector = new PolyhedralRegionSelector(world);
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actor.print(BBC.SEL_CONVEX_POLYHEDRAL.s());
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actor.print(TranslatableComponent.of("fawe.selection.sel.convex.polyhedral"));
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Optional<Integer> limit = ActorSelectorLimits.forActor(actor).getPolyhedronVertexLimit();
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limit.ifPresent(integer -> actor.print(BBC.SEL_MAX.format(integer)));
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actor.print(BBC.SEL_LIST.s());
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limit.ifPresent(integer -> actor.print(TranslatableComponent.of("fawe.selection.sel.max", (integer))));
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actor.print(TranslatableComponent.of("fawe.selection.sel.list"));
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break;
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case FUZZY:
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case MAGIC:
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@ -689,8 +691,8 @@ public class SelectionCommands {
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}
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//TODO Make FuzzyRegionSelector accept actors
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newSelector = new FuzzyRegionSelector((Player) actor, world, maskOpt);
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actor.print(BBC.SEL_FUZZY.s());
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actor.print(BBC.SEL_LIST.s());
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actor.print(TranslatableComponent.of("fawe.selection.sel.fuzzy"));
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actor.print(TranslatableComponent.of("fawe.selection.sel.list"));
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break;
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case LIST:
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default:
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