mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2024-12-22 17:27:38 +00:00
Some fixes and improvements to internal queuing (#1715)
* the set array given in NMSAdapter should have get data written to it - Fixes #1664 - May fix #1700 * Having target size >= 2* parallel threads allows for adjacent chunks to be loaded with issues * "empty" chunk section doesn't need to be localised to the chunk and may be static * Switch to slightly more performant stream method for testing for non-empty sections * Implement lock into ChunkHolder preventing any modification to occur whilst the edit is being applied to the world (when ChunkHolder is called) * Add config note about target-size * set ordinal equal to air if both set and get are `__reserved__` * Add note to checkAndWaitOnCalledLock method of its use * Don't print exception and throw * Switch to a wrapped StampedLock allowing reentrant behaviour - StampedLock is not reentrent - Allow unlock from a different thread only if it provides the correct stamp - This stamp can only be retrieved by the thread owning the lock * Avoid some "doubling-up" of using checkAndWaitOnCalledLock * Unbloat `checkAndWaitOnCalledLock` * Add since tags
This commit is contained in:
parent
8228b798e5
commit
198c6b7800
@ -4,11 +4,15 @@ import com.fastasyncworldedit.core.FAWEPlatformAdapterImpl;
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import com.fastasyncworldedit.core.queue.IChunkGet;
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import com.fastasyncworldedit.core.util.MathMan;
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import com.sk89q.worldedit.world.block.BlockTypesCache;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import java.util.function.Function;
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public class NMSAdapter implements FAWEPlatformAdapterImpl {
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private static final Logger LOGGER = LogManager.getLogger();
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public static int createPalette(
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int[] blockToPalette,
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int[] paletteToBlock,
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@ -79,14 +83,20 @@ public class NMSAdapter implements FAWEPlatformAdapterImpl {
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if (getArr == null) {
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getArr = get.apply(layer);
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}
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ordinal = getArr[i];
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switch (ordinal) {
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// write to set array as this should be a copied array, and will be important when the changes are written
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// to the GET chunk cached by FAWE
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set[i] = switch (ordinal = getArr[i]) {
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case BlockTypesCache.ReservedIDs.__RESERVED__ -> {
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ordinal = BlockTypesCache.ReservedIDs.AIR;
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nonAir--;
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yield (ordinal = BlockTypesCache.ReservedIDs.AIR);
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}
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case BlockTypesCache.ReservedIDs.AIR, BlockTypesCache.ReservedIDs.CAVE_AIR, BlockTypesCache.ReservedIDs.VOID_AIR -> nonAir--;
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}
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case BlockTypesCache.ReservedIDs.AIR, BlockTypesCache.ReservedIDs.CAVE_AIR,
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BlockTypesCache.ReservedIDs.VOID_AIR -> {
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nonAir--;
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yield ordinal;
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}
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default -> ordinal;
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};
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}
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case BlockTypesCache.ReservedIDs.AIR, BlockTypesCache.ReservedIDs.CAVE_AIR, BlockTypesCache.ReservedIDs.VOID_AIR -> nonAir--;
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}
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@ -109,12 +119,8 @@ public class NMSAdapter implements FAWEPlatformAdapterImpl {
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for (int i = 0; i < 4096; i++) {
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char ordinal = set[i];
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if (ordinal == BlockTypesCache.ReservedIDs.__RESERVED__) {
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if (getArr == null) {
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getArr = get.apply(layer);
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}
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if ((ordinal = getArr[i]) == BlockTypesCache.ReservedIDs.__RESERVED__) {
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ordinal = BlockTypesCache.ReservedIDs.AIR;
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}
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LOGGER.error("Empty (__RESERVED__) ordinal given where not expected, default to air.");
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ordinal = BlockTypesCache.ReservedIDs.AIR;
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}
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int palette = blockToPalette[ordinal];
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blocksCopy[i] = palette;
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@ -335,7 +335,17 @@ public class Fawe {
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} catch (Throwable e) {
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LOGGER.error("Failed to load config.", e);
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}
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Settings.settings().QUEUE.TARGET_SIZE = Math.max(Settings.settings().QUEUE.TARGET_SIZE, Settings.settings().QUEUE.PARALLEL_THREADS);
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Settings.settings().QUEUE.TARGET_SIZE = Math.max(
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Settings.settings().QUEUE.TARGET_SIZE,
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Settings.settings().QUEUE.PARALLEL_THREADS
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);
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if (Settings.settings().QUEUE.TARGET_SIZE < 2 * Settings.settings().QUEUE.PARALLEL_THREADS) {
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LOGGER.error(
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"queue.target_size is {}, and queue.parallel_threads is {}. It is HIGHLY recommended that queue" + ".target_size be at least twice queue.parallel_threads or higher.",
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Settings.settings().QUEUE.TARGET_SIZE,
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Settings.settings().QUEUE.PARALLEL_THREADS
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);
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}
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try {
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byte[] in = new byte[0];
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byte[] compressed = LZ4Factory.fastestJavaInstance().fastCompressor().compress(in);
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@ -0,0 +1,119 @@
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package com.fastasyncworldedit.core.concurrent;
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import org.jetbrains.annotations.NotNull;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.locks.Condition;
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import java.util.concurrent.locks.Lock;
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import java.util.concurrent.locks.StampedLock;
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/**
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* Allows for reentrant behaviour of a wrapped {@link StampedLock}. Will not count the number of times it is re-entered.
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*
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* @since TODO
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*/
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public class ReentrantWrappedStampedLock implements Lock {
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private final StampedLock parent = new StampedLock();
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private volatile Thread owner;
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private volatile long stamp = 0;
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@Override
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public void lock() {
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if (Thread.currentThread() == owner) {
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return;
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}
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stamp = parent.writeLock();
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owner = Thread.currentThread();
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}
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@Override
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public void lockInterruptibly() throws InterruptedException {
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if (Thread.currentThread() == owner) {
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return;
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}
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stamp = parent.writeLockInterruptibly();
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owner = Thread.currentThread();
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}
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@Override
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public boolean tryLock() {
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if (Thread.currentThread() == owner) {
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return true;
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}
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if (parent.isWriteLocked()) {
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return false;
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}
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stamp = parent.writeLock();
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owner = Thread.currentThread();
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return true;
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}
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@Override
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public boolean tryLock(final long time, @NotNull final TimeUnit unit) throws InterruptedException {
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if (Thread.currentThread() == owner) {
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return true;
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}
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if (!parent.isWriteLocked()) {
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stamp = parent.writeLock();
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owner = Thread.currentThread();
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return true;
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}
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stamp = parent.tryWriteLock(time, unit);
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owner = Thread.currentThread();
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return false;
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}
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@Override
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public void unlock() {
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if (owner != Thread.currentThread()) {
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throw new IllegalCallerException("The lock should only be unlocked by the owning thread when a stamp is not supplied");
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}
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unlock(stamp);
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}
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@NotNull
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@Override
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public Condition newCondition() {
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throw new UnsupportedOperationException("Conditions are not supported by StampedLock");
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}
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/**
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* Retrieves the stamp associated with the current lock. 0 if the wrapped {@link StampedLock} is not write-locked. This method is
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* thread-checking.
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*
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* @return lock stam[ or 0 if not locked.
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* @throws IllegalCallerException if the {@link StampedLock} is write-locked and the calling thread is not the lock owner
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* @since TODO
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*/
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public long getStampChecked() {
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if (stamp != 0 && owner != Thread.currentThread()) {
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throw new IllegalCallerException("The stamp should be be acquired by a thread that does not own the lock");
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}
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return stamp;
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}
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/**
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* Unlock the wrapped {@link StampedLock} using the given stamp. This can be called by any thread.
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*
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* @param stamp Stamp to unlock with
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* @throws IllegalMonitorStateException if the given stamp does not match the lock's stamp
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* @since TODO
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*/
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public void unlock(final long stamp) {
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parent.unlockWrite(stamp);
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this.stamp = 0;
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owner = null;
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}
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/**
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* Returns true if the lock is currently held.
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*
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* @return true if the lock is currently held.
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* @since TODO
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*/
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public boolean isLocked() {
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return owner == null && this.stamp == 0 && parent.isWriteLocked(); // Be verbose
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}
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}
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@ -519,7 +519,8 @@ public class Settings extends Config {
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" - A larger value will use slightly less CPU time",
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" - A smaller value will reduce memory usage",
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" - A value too small may break some operations (deform?)",
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" - Values smaller than the configurated parallel threads are not accepted"
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" - Values smaller than the configurated parallel-threads are not accepted",
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" - It is recommended this option be at least 2x greater than parallel-threads"
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})
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public int TARGET_SIZE = 64;
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@ -31,7 +31,7 @@ public abstract class CharBlocks implements IBlocks {
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return true;
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}
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};
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protected final Section empty = new Section() {
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protected static final Section EMPTY = new Section() {
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@Override
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public char[] get(CharBlocks blocks, int layer) {
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// Defaults to aggressive as it should only be avoided where we know we've reset a chunk during an edit
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@ -41,6 +41,9 @@ public abstract class CharBlocks implements IBlocks {
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@Override
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public char[] get(CharBlocks blocks, int layer, boolean aggressive) {
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synchronized (blocks.sectionLocks[layer]) {
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if (blocks.sections[layer] == FULL) {
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return FULL.get(blocks, layer);
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}
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char[] arr = blocks.blocks[layer];
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if (arr == null) {
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arr = blocks.blocks[layer] = blocks.update(layer, null, aggressive);
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@ -83,7 +86,7 @@ public abstract class CharBlocks implements IBlocks {
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sections = new Section[sectionCount];
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sectionLocks = new Object[sectionCount];
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for (int i = 0; i < sectionCount; i++) {
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sections[i] = empty;
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sections[i] = EMPTY;
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sectionLocks[i] = new Object();
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}
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}
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@ -117,7 +120,7 @@ public abstract class CharBlocks implements IBlocks {
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@Override
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public synchronized IChunkSet reset() {
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for (int i = 0; i < sectionCount; i++) {
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sections[i] = empty;
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sections[i] = EMPTY;
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}
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return null;
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}
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@ -125,7 +128,7 @@ public abstract class CharBlocks implements IBlocks {
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public void reset(int layer) {
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layer -= minSectionPosition;
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synchronized (sectionLocks[layer]) {
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sections[layer] = empty;
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sections[layer] = EMPTY;
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}
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}
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@ -235,8 +238,10 @@ public abstract class CharBlocks implements IBlocks {
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int normalized = layer - blocks.minSectionPosition;
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char[] section = get(blocks, normalized);
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if (section == null) {
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blocks.reset(layer);
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section = blocks.empty.get(blocks, normalized, false);
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synchronized (blocks.sectionLocks[normalized]) {
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blocks.reset(layer);
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section = EMPTY.get(blocks, normalized, false);
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}
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}
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return section[index];
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}
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@ -26,7 +26,7 @@ public abstract class CharGetBlocks extends CharBlocks implements IChunkGet {
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@Override
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public synchronized boolean trim(boolean aggressive) {
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for (int i = 0; i < sectionCount; i++) {
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sections[i] = empty;
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sections[i] = EMPTY;
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blocks[i] = null;
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}
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return true;
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@ -49,7 +49,7 @@ public abstract class CharGetBlocks extends CharBlocks implements IChunkGet {
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@Override
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public synchronized boolean trim(boolean aggressive, int layer) {
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layer -= minSectionPosition;
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sections[layer] = empty;
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sections[layer] = EMPTY;
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blocks[layer] = null;
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return true;
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}
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@ -121,8 +121,8 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
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public void setBlocks(int layer, char[] data) {
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updateSectionIndexRange(layer);
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layer -= minSectionPosition;
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this.sections[layer] = data == null ? EMPTY : FULL;
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this.blocks[layer] = data;
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this.sections[layer] = data == null ? empty : FULL;
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}
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@Override
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@ -299,7 +299,8 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
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if (biomes != null || light != null || skyLight != null) {
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return false;
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}
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return IntStream.range(minSectionPosition, maxSectionPosition + 1).noneMatch(this::hasSection);
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//noinspection SimplifyStreamApiCallChains - this is faster than using #noneMatch
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return !IntStream.range(minSectionPosition, maxSectionPosition + 1).anyMatch(this::hasSection);
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}
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@Override
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@ -347,7 +348,7 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
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System.arraycopy(sections, 0, tmpSections, diff, sections.length);
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System.arraycopy(sectionLocks, 0, tmpSectionLocks, diff, sections.length);
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for (int i = 0; i < diff; i++) {
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tmpSections[i] = empty;
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tmpSections[i] = EMPTY;
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tmpSectionLocks[i] = new Object();
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}
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blocks = tmpBlocks;
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@ -379,7 +380,7 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
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System.arraycopy(sections, 0, tmpSections, 0, sections.length);
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System.arraycopy(sectionLocks, 0, tmpSectionLocks, 0, sections.length);
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for (int i = sectionCount - diff; i < sectionCount; i++) {
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tmpSections[i] = empty;
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tmpSections[i] = EMPTY;
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tmpSectionLocks[i] = new Object();
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}
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blocks = tmpBlocks;
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@ -1,6 +1,7 @@
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package com.fastasyncworldedit.core.queue.implementation.chunk;
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import com.fastasyncworldedit.core.FaweCache;
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import com.fastasyncworldedit.core.concurrent.ReentrantWrappedStampedLock;
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import com.fastasyncworldedit.core.configuration.Settings;
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import com.fastasyncworldedit.core.extent.filter.block.ChunkFilterBlock;
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import com.fastasyncworldedit.core.extent.processor.EmptyBatchProcessor;
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@ -42,6 +43,8 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
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return POOL.poll();
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}
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private final ReentrantWrappedStampedLock calledLock = new ReentrantWrappedStampedLock();
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private IChunkGet chunkExisting; // The existing chunk (e.g. a clipboard, or the world, before changes)
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private IChunkSet chunkSet; // The blocks to be set to the chunkExisting
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private IBlockDelegate delegate; // delegate handles the abstraction of the chunk layers
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@ -64,55 +67,75 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
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@Override
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public synchronized void recycle() {
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delegate = NULL;
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chunkSet = null;
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}
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public synchronized IBlockDelegate getDelegate() {
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return delegate;
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}
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/**
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* If the chunk is currently being "called", this method will block until completed.
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*/
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private void checkAndWaitOnCalledLock() {
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if (calledLock.isLocked()) {
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calledLock.lock();
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calledLock.unlock();
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}
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}
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@Override
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public boolean setTile(int x, int y, int z, CompoundTag tag) {
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checkAndWaitOnCalledLock();
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return delegate.set(this).setTile(x, y, z, tag);
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}
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@Override
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public CompoundTag getTile(int x, int y, int z) {
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checkAndWaitOnCalledLock();
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return delegate.set(this).getTile(x, y, z);
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}
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@Override
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public void setEntity(CompoundTag tag) {
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checkAndWaitOnCalledLock();
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delegate.set(this).setEntity(tag);
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}
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@Override
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public void removeEntity(UUID uuid) {
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checkAndWaitOnCalledLock();
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delegate.set(this).removeEntity(uuid);
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}
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@Override
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public Set<UUID> getEntityRemoves() {
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checkAndWaitOnCalledLock();
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return delegate.set(this).getEntityRemoves();
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}
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@Override
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public BiomeType[][] getBiomes() {
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checkAndWaitOnCalledLock();
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// Uses set as this method is only used to retrieve biomes that have been set to the extent/chunk.
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return delegate.set(this).getBiomes();
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}
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@Override
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public char[][] getLight() {
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checkAndWaitOnCalledLock();
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return delegate.set(this).getLight();
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}
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@Override
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public char[][] getSkyLight() {
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checkAndWaitOnCalledLock();
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return delegate.set(this).getSkyLight();
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}
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@Override
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public void setBlocks(int layer, char[] data) {
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checkAndWaitOnCalledLock();
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delegate.set(this).setBlocks(layer, data);
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}
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@ -124,7 +147,10 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
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@Nullable
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@Override
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public char[] loadIfPresent(final int layer) {
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return getOrCreateGet().loadIfPresent(layer);
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if (chunkExisting == null) {
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return null;
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}
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return chunkExisting.loadIfPresent(layer);
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}
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@Override
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@ -134,10 +160,12 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
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@Override
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public void setFastMode(boolean fastmode) {
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checkAndWaitOnCalledLock();
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this.fastmode = fastmode;
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}
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public void setBitMask(int bitMask) {
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checkAndWaitOnCalledLock();
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this.bitMask = bitMask;
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}
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@ -147,6 +175,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
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@Override
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public boolean hasBiomes(final int layer) {
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checkAndWaitOnCalledLock();
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// No need to go through delegate. hasBiomes is SET only.
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return chunkSet != null && chunkSet.hasBiomes(layer);
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}
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@ -157,11 +186,13 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
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@Override
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public CompoundTag getEntity(UUID uuid) {
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checkAndWaitOnCalledLock();
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return delegate.get(this).getEntity(uuid);
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||||
}
|
||||
|
||||
@Override
|
||||
public void setCreateCopy(boolean createCopy) {
|
||||
checkAndWaitOnCalledLock();
|
||||
this.createCopy = createCopy;
|
||||
}
|
||||
|
||||
@ -172,16 +203,19 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
|
||||
@Override
|
||||
public void setLightingToGet(char[][] lighting, int minSectionPosition, int maxSectionPosition) {
|
||||
checkAndWaitOnCalledLock();
|
||||
delegate.setLightingToGet(this, lighting);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSkyLightingToGet(char[][] lighting, int minSectionPosition, int maxSectionPosition) {
|
||||
checkAndWaitOnCalledLock();
|
||||
delegate.setSkyLightingToGet(this, lighting);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setHeightmapToGet(HeightMapType type, int[] data) {
|
||||
checkAndWaitOnCalledLock();
|
||||
delegate.setHeightmapToGet(this, type, data);
|
||||
}
|
||||
|
||||
@ -206,6 +240,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
}
|
||||
|
||||
public void flushLightToGet() {
|
||||
checkAndWaitOnCalledLock();
|
||||
delegate.flushLightToGet(this);
|
||||
}
|
||||
|
||||
@ -872,16 +907,19 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
|
||||
@Override
|
||||
public Map<BlockVector3, CompoundTag> getTiles() {
|
||||
checkAndWaitOnCalledLock();
|
||||
return delegate.get(this).getTiles();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<CompoundTag> getEntities() {
|
||||
checkAndWaitOnCalledLock();
|
||||
return delegate.get(this).getEntities();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasSection(int layer) {
|
||||
checkAndWaitOnCalledLock();
|
||||
return chunkExisting != null && chunkExisting.hasSection(layer);
|
||||
}
|
||||
|
||||
@ -933,6 +971,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
|
||||
@Override
|
||||
public boolean isEmpty() {
|
||||
checkAndWaitOnCalledLock();
|
||||
return chunkSet == null || chunkSet.isEmpty();
|
||||
}
|
||||
|
||||
@ -940,6 +979,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
* Get or create the existing part of this chunk.
|
||||
*/
|
||||
public final IChunkGet getOrCreateGet() {
|
||||
checkAndWaitOnCalledLock();
|
||||
if (chunkExisting == null) {
|
||||
chunkExisting = newWrappedGet();
|
||||
chunkExisting.trim(false);
|
||||
@ -951,6 +991,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
* Get or create the settable part of this chunk.
|
||||
*/
|
||||
public final IChunkSet getOrCreateSet() {
|
||||
checkAndWaitOnCalledLock();
|
||||
if (chunkSet == null) {
|
||||
chunkSet = newWrappedSet();
|
||||
}
|
||||
@ -992,9 +1033,19 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
|
||||
@Override
|
||||
public synchronized T call() {
|
||||
if (chunkSet != null) {
|
||||
calledLock.lock();
|
||||
final long stamp = calledLock.getStampChecked();
|
||||
if (chunkSet != null && !chunkSet.isEmpty()) {
|
||||
chunkSet.setBitMask(bitMask);
|
||||
return this.call(chunkSet, this::recycle);
|
||||
try {
|
||||
return this.call(chunkSet, () -> {
|
||||
recycle();
|
||||
calledLock.unlock(stamp);
|
||||
});
|
||||
} catch (Throwable t) {
|
||||
calledLock.unlock();
|
||||
throw t;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@ -1036,86 +1087,103 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
|
||||
@Override
|
||||
public boolean setBiome(int x, int y, int z, BiomeType biome) {
|
||||
checkAndWaitOnCalledLock();
|
||||
return delegate.setBiome(this, x, y, z, biome);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <B extends BlockStateHolder<B>> boolean setBlock(int x, int y, int z, B block) {
|
||||
checkAndWaitOnCalledLock();
|
||||
return delegate.setBlock(this, x, y, z, block);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BiomeType getBiomeType(int x, int y, int z) {
|
||||
checkAndWaitOnCalledLock();
|
||||
return delegate.getBiome(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getBlock(int x, int y, int z) {
|
||||
checkAndWaitOnCalledLock();
|
||||
return delegate.getBlock(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BaseBlock getFullBlock(int x, int y, int z) {
|
||||
checkAndWaitOnCalledLock();
|
||||
return delegate.getFullBlock(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSkyLight(int x, int y, int z, int value) {
|
||||
checkAndWaitOnCalledLock();
|
||||
delegate.setSkyLight(this, x, y, z, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setHeightMap(HeightMapType type, int[] heightMap) {
|
||||
checkAndWaitOnCalledLock();
|
||||
delegate.setHeightMap(this, type, heightMap);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeSectionLighting(int layer, boolean sky) {
|
||||
checkAndWaitOnCalledLock();
|
||||
delegate.removeSectionLighting(this, layer, sky);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFullBright(int layer) {
|
||||
checkAndWaitOnCalledLock();
|
||||
delegate.setFullBright(this, layer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setBlockLight(int x, int y, int z, int value) {
|
||||
checkAndWaitOnCalledLock();
|
||||
delegate.setBlockLight(this, x, y, z, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setLightLayer(int layer, char[] toSet) {
|
||||
checkAndWaitOnCalledLock();
|
||||
delegate.setLightLayer(this, layer, toSet);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSkyLightLayer(int layer, char[] toSet) {
|
||||
checkAndWaitOnCalledLock();
|
||||
delegate.setSkyLightLayer(this, layer, toSet);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSkyLight(int x, int y, int z) {
|
||||
checkAndWaitOnCalledLock();
|
||||
return delegate.getSkyLight(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEmittedLight(int x, int y, int z) {
|
||||
checkAndWaitOnCalledLock();
|
||||
return delegate.getEmittedLight(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBrightness(int x, int y, int z) {
|
||||
checkAndWaitOnCalledLock();
|
||||
return delegate.getBrightness(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getOpacity(int x, int y, int z) {
|
||||
checkAndWaitOnCalledLock();
|
||||
return delegate.getOpacity(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[] getHeightMap(HeightMapType type) {
|
||||
checkAndWaitOnCalledLock();
|
||||
return delegate.getHeightMap(this, type);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user