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Use a proper registry for biomes
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@ -43,7 +43,7 @@ import com.sk89q.worldedit.util.command.binding.Range;
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import com.sk89q.worldedit.util.command.binding.Switch;
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import com.sk89q.worldedit.util.command.binding.Text;
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import com.sk89q.worldedit.util.command.parametric.Optional;
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import com.sk89q.worldedit.world.biome.BaseBiome;
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import com.sk89q.worldedit.world.biome.BiomeType;
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/**
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* Commands for the generation of shapes and other objects.
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@ -337,7 +337,7 @@ public class GenerationCommands {
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@Logging(ALL)
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public void generateBiome(Player player, LocalSession session, EditSession editSession,
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@Selection Region region,
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BaseBiome target,
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BiomeType target,
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@Text String expression,
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@Switch('h') boolean hollow,
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@Switch('r') boolean useRawCoords,
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