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Fix 4096 block id support in restore and schematic. (for real this time)
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@@ -127,7 +127,7 @@ public class AnvilChunk implements Chunk {
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addId = (blocksAdd[section][index >> 1] & 0xF0) << 4;
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}
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return blocks[section][index] & 0xFF + addId;
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return (blocks[section][index] & 0xFF) + addId;
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} catch (IndexOutOfBoundsException e) {
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throw new DataException("Chunk does not contain position " + pos);
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}
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