Move shaded libraries to their own artifacts

This commit is contained in:
Kenzie Togami
2019-04-20 23:11:39 -07:00
parent 5b1573a24e
commit 1e7b4fc835
22 changed files with 165 additions and 72 deletions

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@ -10,12 +10,11 @@ repositories {
dependencies {
compile project(':worldedit-core')
compile project(':worldedit-libs:bukkit')
compile 'com.sk89q:dummypermscompat:1.10'
compile 'org.bukkit:bukkit:1.13.2-R0.1-SNAPSHOT' // zzz
compile 'org.bstats:bstats-bukkit:1.4'
compile "io.papermc:paperlib:1.0.1"
compile 'org.slf4j:slf4j-jdk14:1.7.26'
compile 'net.kyori:text-adapter-bukkit:1.0.3'
testCompile 'org.mockito:mockito-core:1.9.0-rc1'
}

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@ -26,8 +26,8 @@ import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.internal.cui.CUIEvent;
import com.sk89q.worldedit.session.SessionKey;
import com.sk89q.worldedit.util.auth.AuthorizationException;
import net.kyori.text.TextComponent;
import net.kyori.text.adapter.bukkit.TextAdapter;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.adapter.bukkit.TextAdapter;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;

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@ -37,8 +37,8 @@ import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.world.gamemode.GameMode;
import com.sk89q.worldedit.world.gamemode.GameModes;
import net.kyori.text.TextComponent;
import net.kyori.text.adapter.bukkit.TextAdapter;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.adapter.bukkit.TextAdapter;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;