Fix intialization, rework registration

This commit is contained in:
Kenzie Togami
2019-04-26 01:38:06 -07:00
parent 7ff537138a
commit 23279c007e
9 changed files with 202 additions and 56 deletions

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@ -1,3 +1,22 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.command;
import com.google.common.collect.ImmutableList;
@ -5,9 +24,9 @@ import com.google.common.collect.ImmutableSet;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.command.factory.TreeGeneratorFactory;
import com.sk89q.worldedit.command.factory.ItemUseFactory;
import com.sk89q.worldedit.command.factory.ReplaceFactory;
import com.sk89q.worldedit.command.factory.TreeGeneratorFactory;
import com.sk89q.worldedit.command.util.PermissionCondition;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.function.Contextual;
@ -16,7 +35,7 @@ import com.sk89q.worldedit.function.factory.Apply;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.regions.factory.RegionFactory;
import com.sk89q.worldedit.util.TreeGenerator;
import com.sk89q.worldedit.util.command.CommandUtil;
import com.sk89q.worldedit.util.command.CommandRegistrationHandler;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
import org.enginehub.piston.CommandManager;
@ -47,14 +66,14 @@ public class ApplyBrushCommands {
.ofTypes(ImmutableList.of(Key.of(double.class)))
.build();
public static void register(CommandManager commandManager) {
public static void register(CommandManager commandManager, CommandRegistrationHandler registration) {
commandManager.register("apply", builder -> {
builder.description(TextComponent.of("Apply brush, apply a function to every block"));
builder.action(org.enginehub.piston.Command.Action.NULL_ACTION);
CommandManager manager = DefaultCommandManagerService.getInstance()
.newCommandManager();
CommandUtil.register(
registration.register(
manager,
ApplyBrushCommandsRegistration.builder(),
new ApplyBrushCommands()

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@ -1,3 +1,22 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.command;
import com.google.common.collect.ImmutableList;
@ -5,9 +24,9 @@ import com.google.common.collect.ImmutableSet;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.command.factory.TreeGeneratorFactory;
import com.sk89q.worldedit.command.factory.ItemUseFactory;
import com.sk89q.worldedit.command.factory.ReplaceFactory;
import com.sk89q.worldedit.command.factory.TreeGeneratorFactory;
import com.sk89q.worldedit.command.util.PermissionCondition;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.function.Contextual;
@ -16,7 +35,7 @@ import com.sk89q.worldedit.function.factory.Paint;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.regions.factory.RegionFactory;
import com.sk89q.worldedit.util.TreeGenerator;
import com.sk89q.worldedit.util.command.CommandUtil;
import com.sk89q.worldedit.util.command.CommandRegistrationHandler;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
import org.enginehub.piston.CommandManager;
@ -52,14 +71,14 @@ public class PaintBrushCommands {
.ofTypes(ImmutableList.of(Key.of(double.class)))
.build();
public static void register(CommandManager commandManager) {
public static void register(CommandManager commandManager, CommandRegistrationHandler registration) {
commandManager.register("paint", builder -> {
builder.description(TextComponent.of("Paint brush, apply a function to a surface"));
builder.action(org.enginehub.piston.Command.Action.NULL_ACTION);
CommandManager manager = DefaultCommandManagerService.getInstance()
.newCommandManager();
CommandUtil.register(
registration.register(
manager,
PaintBrushCommandsRegistration.builder(),
new PaintBrushCommands()

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@ -1,3 +1,22 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.command.factory;
import com.sk89q.worldedit.EditSession;

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@ -1,3 +1,22 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.command.factory;
import com.sk89q.worldedit.extent.NullExtent;

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@ -1,3 +1,22 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.command.factory;
import com.sk89q.worldedit.EditSession;