Converted API over to use new World.

This breaks backwards compatibility for all getWorld() methods, but
shim methods were added for binary compatibility with method calls that
use LocalWorld.
This commit is contained in:
sk89q
2014-04-05 02:59:38 -07:00
parent 63a2ca824d
commit 24f8fbc92a
49 changed files with 827 additions and 232 deletions

View File

@ -36,13 +36,13 @@ import com.sk89q.worldedit.CuboidClipboard;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.storage.ChunkStore;
import com.sk89q.worldedit.regions.selector.ConvexPolyhedralRegionSelector;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
@ -215,7 +215,7 @@ public class SelectionCommands {
final Vector min;
final Vector max;
final LocalWorld world = player.getWorld();
final World world = player.getWorld();
if (args.hasFlag('s')) {
Region region = session.getSelection(world);
@ -733,7 +733,7 @@ public class SelectionCommands {
public void select(CommandContext args, LocalSession session, LocalPlayer player,
EditSession editSession) throws WorldEditException {
final LocalWorld world = player.getWorld();
final World world = player.getWorld();
if (args.argsLength() == 0) {
session.getRegionSelector(world).clear();
session.dispatchCUISelection(player);