Added a category system and refactored registries

This commit is contained in:
Matthew Miller
2018-06-19 10:53:15 +10:00
parent 484687a49d
commit 282eca7663
47 changed files with 715 additions and 316 deletions

View File

@ -24,7 +24,6 @@ import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.blocks.type.BlockStateHolder;
@ -35,7 +34,7 @@ import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.util.TreeGenerator;
import com.sk89q.worldedit.world.registry.WorldData;
import com.sk89q.worldedit.world.registry.Registries;
/**
* Represents a world (dimension).
@ -204,13 +203,6 @@ public interface World extends Extent {
*/
boolean queueBlockBreakEffect(Platform server, Vector position, BlockType blockType, double priority);
/**
* Get the data for blocks and so on for this world.
*
* @return the world data
*/
WorldData getWorldData();
@Override
boolean equals(Object other);