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Take worldedit.build.version system property in Gradle build.
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@ -22,7 +22,7 @@ apply plugin: 'forge'
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apply plugin: 'shadow'
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apply plugin: 'shadow'
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group = 'com.sk89q'
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group = 'com.sk89q'
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version = '6.0.0-SNAPSHOT'
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version = System.getProperty("worldedit.build.version", '6.0.0-SNAPSHOT')
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archivesBaseName = "worldedit-forge"
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archivesBaseName = "worldedit-forge"
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description = "An in-game voxel map editor for Minecraft."
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description = "An in-game voxel map editor for Minecraft."
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