Fixed //drawsel

This commit is contained in:
Matthew Miller
2019-04-28 17:05:37 +10:00
parent 6e016a66f0
commit 32d4b36419
4 changed files with 4 additions and 40 deletions

View File

@ -161,7 +161,7 @@ public class GeneralCommands {
)
@CommandPermissions("worldedit.drawsel")
public void drawSelection(Player player, LocalSession session,
@Arg(desc = "The new draw selection state", def = "toggle")
@Arg(desc = "The new draw selection state", def = "")
Boolean drawSelection) throws WorldEditException {
if (!WorldEdit.getInstance().getConfiguration().serverSideCUI) {
throw new DisallowedUsageException("This functionality is disabled in the configuration!");

View File

@ -308,7 +308,7 @@ public class SchematicCommands {
return res;
});
String pageCommand = actor.isPlayer() ? "/schem list -p %page%" + (oldFirst ? " -d" : newFirst ? " -n" : "") : null;
String pageCommand = actor.isPlayer() ? "//schem list -p %page%" + (oldFirst ? " -d" : newFirst ? " -n" : "") : null;
PaginationBox paginationBox = new SchematicPaginationBox(worldEdit.getConfiguration().saveDir, files, pageCommand);
actor.print(paginationBox.create(page));
}

View File

@ -19,6 +19,8 @@
package com.sk89q.worldedit.command;
import static com.sk89q.worldedit.command.util.Logging.LogMode.PLACEMENT;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalConfiguration;
@ -51,7 +53,6 @@ import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.CylinderRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.formatting.component.InvalidComponentException;
import com.sk89q.worldedit.util.formatting.component.SubtleFormat;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.format.TextColor;
@ -69,8 +70,6 @@ import java.util.List;
import java.util.Locale;
import java.util.function.Supplier;
import static com.sk89q.worldedit.command.util.Logging.LogMode.PLACEMENT;
/**
* Utility commands.
*/
@ -386,7 +385,6 @@ public class UtilityCommands {
LocalConfiguration config = we.getConfiguration();
Player player = actor instanceof Player ? (Player) actor : null;
int defaultRadius = config.butcherDefaultRadius;
if (radius == null) {
radius = config.butcherDefaultRadius;
} else if (radius < -1) {