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https://github.com/plexusorg/Plex-FAWE.git
synced 2024-12-22 17:27:38 +00:00
Undo/redo should not be allowed outside allowed regions by default.
Fixes #949
This commit is contained in:
parent
0434b86d8e
commit
338be0ff31
@ -167,6 +167,11 @@ public class Settings extends Config {
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"Should large edits require confirmation (>16384 chunks)",
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"Should large edits require confirmation (>16384 chunks)",
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})
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})
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public boolean CONFIRM_LARGE = true;
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public boolean CONFIRM_LARGE = true;
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@Comment({
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"If undo and redo commands should be restricted to allowed regions",
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" - Prevents scenarios where players can delete/reset a region, and then continue to undo/redo on it"
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})
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public boolean RESTRICT_HISTORY_TO_REGIONS = true;
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@Comment({
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@Comment({
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"List of blocks to strip nbt from",
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"List of blocks to strip nbt from",
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})
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})
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@ -523,6 +528,7 @@ public class Settings extends Config {
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limit.SPEED_REDUCTION = Math.min(limit.SPEED_REDUCTION, newLimit.SPEED_REDUCTION);
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limit.SPEED_REDUCTION = Math.min(limit.SPEED_REDUCTION, newLimit.SPEED_REDUCTION);
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limit.FAST_PLACEMENT |= newLimit.FAST_PLACEMENT;
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limit.FAST_PLACEMENT |= newLimit.FAST_PLACEMENT;
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limit.CONFIRM_LARGE &= newLimit.CONFIRM_LARGE;
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limit.CONFIRM_LARGE &= newLimit.CONFIRM_LARGE;
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limit.RESTRICT_HISTORY_TO_REGIONS &= newLimit.RESTRICT_HISTORY_TO_REGIONS;
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if (limit.STRIP_NBT == null) {
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if (limit.STRIP_NBT == null) {
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limit.STRIP_NBT = newLimit.STRIP_NBT.isEmpty() ? Collections.emptySet() : new HashSet<>(newLimit.STRIP_NBT);
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limit.STRIP_NBT = newLimit.STRIP_NBT.isEmpty() ? Collections.emptySet() : new HashSet<>(newLimit.STRIP_NBT);
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} else if (limit.STRIP_NBT.isEmpty() || newLimit.STRIP_NBT.isEmpty()) {
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} else if (limit.STRIP_NBT.isEmpty() || newLimit.STRIP_NBT.isEmpty()) {
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@ -18,6 +18,7 @@ public class FaweLimit {
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public int SPEED_REDUCTION = Integer.MAX_VALUE;
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public int SPEED_REDUCTION = Integer.MAX_VALUE;
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public boolean FAST_PLACEMENT = false;
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public boolean FAST_PLACEMENT = false;
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public boolean CONFIRM_LARGE = true;
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public boolean CONFIRM_LARGE = true;
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public boolean RESTRICT_HISTORY_TO_REGIONS = true;
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public Set<String> STRIP_NBT = null;
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public Set<String> STRIP_NBT = null;
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public static FaweLimit MAX;
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public static FaweLimit MAX;
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@ -108,6 +109,7 @@ public class FaweLimit {
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MAX.MAX_EXPRESSION_MS = 50;
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MAX.MAX_EXPRESSION_MS = 50;
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MAX.FAST_PLACEMENT = true;
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MAX.FAST_PLACEMENT = true;
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MAX.CONFIRM_LARGE = true;
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MAX.CONFIRM_LARGE = true;
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MAX.RESTRICT_HISTORY_TO_REGIONS = false;
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MAX.STRIP_NBT = null;
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MAX.STRIP_NBT = null;
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}
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}
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@ -229,6 +231,7 @@ public class FaweLimit {
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&& INVENTORY_MODE == 0
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&& INVENTORY_MODE == 0
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&& SPEED_REDUCTION == 0
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&& SPEED_REDUCTION == 0
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&& FAST_PLACEMENT
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&& FAST_PLACEMENT
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&& !RESTRICT_HISTORY_TO_REGIONS
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&& (STRIP_NBT == null || STRIP_NBT.isEmpty());
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&& (STRIP_NBT == null || STRIP_NBT.isEmpty());
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}
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}
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@ -245,6 +248,7 @@ public class FaweLimit {
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SPEED_REDUCTION = limit.SPEED_REDUCTION;
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SPEED_REDUCTION = limit.SPEED_REDUCTION;
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FAST_PLACEMENT = limit.FAST_PLACEMENT;
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FAST_PLACEMENT = limit.FAST_PLACEMENT;
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CONFIRM_LARGE = limit.CONFIRM_LARGE;
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CONFIRM_LARGE = limit.CONFIRM_LARGE;
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RESTRICT_HISTORY_TO_REGIONS = limit.RESTRICT_HISTORY_TO_REGIONS;
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STRIP_NBT = limit.STRIP_NBT;
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STRIP_NBT = limit.STRIP_NBT;
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}
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}
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@ -262,6 +266,7 @@ public class FaweLimit {
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limit.MAX_HISTORY = MAX_HISTORY;
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limit.MAX_HISTORY = MAX_HISTORY;
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limit.FAST_PLACEMENT = FAST_PLACEMENT;
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limit.FAST_PLACEMENT = FAST_PLACEMENT;
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limit.CONFIRM_LARGE = CONFIRM_LARGE;
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limit.CONFIRM_LARGE = CONFIRM_LARGE;
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limit.RESTRICT_HISTORY_TO_REGIONS = RESTRICT_HISTORY_TO_REGIONS;
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limit.STRIP_NBT = STRIP_NBT;
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limit.STRIP_NBT = STRIP_NBT;
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return limit;
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return limit;
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}
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}
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@ -566,15 +566,17 @@ public class LocalSession implements TextureHolder {
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loadSessionHistoryFromDisk(actor.getUniqueId(), world);
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loadSessionHistoryFromDisk(actor.getUniqueId(), world);
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if (getHistoryNegativeIndex() < history.size()) {
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if (getHistoryNegativeIndex() < history.size()) {
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ChangeSet changeSet = getChangeSet(history.get(getHistoryIndex()));
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ChangeSet changeSet = getChangeSet(history.get(getHistoryIndex()));
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try (EditSession newEditSession = new EditSessionBuilder(world)
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EditSessionBuilder builder = new EditSessionBuilder(world)
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.allowedRegionsEverywhere()
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.checkMemory(false)
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.checkMemory(false)
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.changeSetNull()
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.changeSetNull()
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.fastmode(false)
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.fastmode(false)
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.limitUnprocessed((Player)actor)
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.limitUnprocessed((Player)actor)
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.player((Player)actor)
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.player((Player)actor)
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.blockBag(getBlockBag((Player)actor));
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.blockBag(getBlockBag((Player)actor))
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if (!actor.getLimit().RESTRICT_HISTORY_TO_REGIONS) {
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.build()) {
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builder.allowedRegionsEverywhere();
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}
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try (EditSession newEditSession = builder.build()) {
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newEditSession.setBlocks(changeSet, ChangeSetExecutor.Type.UNDO);
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newEditSession.setBlocks(changeSet, ChangeSetExecutor.Type.UNDO);
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setDirty();
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setDirty();
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historyNegativeIndex++;
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historyNegativeIndex++;
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