diff --git a/.gitignore b/.gitignore
index 9640418d6..14ba6416a 100644
--- a/.gitignore
+++ b/.gitignore
@@ -24,7 +24,6 @@ logs/
worldedit-bukkit/src/main/java/ignore/*
todo.txt
mvn/*
-docs/
*.sh
# i18n
worldedit-core/src/main/resources/lang/*
diff --git a/README.adoc b/README.adoc
deleted file mode 100644
index 58af413a5..000000000
--- a/README.adoc
+++ /dev/null
@@ -1,47 +0,0 @@
-image::https://raw.githubusercontent.com/IntellectualSites/Assets/main/plugins/FastAsyncWorldEdit/FastAsyncWorldEdit.svg[200,200,align=center]
-
-'''
-
-FastAsyncWorldEdit is a fork of WorldEdit that has huge speed and memory improvements and considerably more features
-
-== A Minecraft Map Editor... that runs in-game!
-
-* With selections, schematics, copy and paste, brushes, and scripting!
-* Use it in creative, survival in single player or on your server.
-* Use it on your Minecraft server to fix grieving and mistakes.
-
-Java Edition required. FastAsyncWorldEdit is compatible with Bukkit, Spigot and Paper.
-
-=== Download FastAsyncWorldEdit
-* Snapshot builds: https://ci.athion.net/job/FastAsyncWorldEdit/
-* Spigot: https://www.spigotmc.org/resources/fast-async-worldedit.13932/
-* Older, unsupported, versions: https://intellectualsites.github.io/download/fawe.html
-
-=== Links
-
-* link:https://discord.gg/intellectualsites[Discord]
-* link:https://intellectualsites.github.io/fastasyncworldedit-documentation/[Wiki]
-* link:https://github.com/IntellectualSites/FastAsyncWorldEdit/issues[Report Issue]
-* link:https://intellectualsites.github.io/fastasyncworldedit-javadocs/[Javadocs]
-* link:https://intellectualsites.crowdin.com/fastasyncworldedit[Crowdin (Translations)]
-
-=== Edit The Code
-
-Want to add new features to FastAsyncWorldEdit or fix bugs yourself? You can get the game running, with FastAsyncWorldEdit, from the code here:
-
-For additional information about compiling FastAsyncWorldEdit, see link:COMPILING.adoc[COMPILING.adoc].
-
-=== Submitting Your Changes
-FastAsyncWorldEdit is open source (specifically licensed under GPL v3), so note that your contributions will also be open source. The best way to submit a change is to create a fork on GitHub, put your changes there, and then create a "pull request" on our FastAsyncWorldEdit repository.
-
-Please read link:https://github.com/IntellectualSites/.github/blob/main/CONTRIBUTING.md[CONTRIBUTING.md] for important guidelines to follow.
-
-=== Special thanks to:
-image::https://resources.jetbrains.com/storage/products/company/brand/logos/jb_beam.svg[150,150]
-link:https://jb.gg/OpenSourceSupport[JetBrains], creators of the IntelliJ IDEA, supports us with their Open Source Licenses.
-
-image::https://www.yourkit.com/images/yklogo.png[200,200,align=left]
-
-Thank you to YourKit for supporting our product by providing us with their innovative and intelligent tools
-for monitoring and profiling Java and .NET applications.
-YourKit is the creator of link:https://www.yourkit.com/java/profiler/[YourKit Java Profiler], link:https://www.yourkit.com/.net/profiler/[YourKit .NET Profiler], and link:https://www.yourkit.com/youmonitor/[YourKit YouMonitor].
diff --git a/README.md b/README.md
new file mode 100644
index 000000000..ed012e6b5
--- /dev/null
+++ b/README.md
@@ -0,0 +1,95 @@
+# FastAsyncWorldEdit
+[![Join us on Discord](https://img.shields.io/discord/268444645527126017.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](https://discord.gg/intellectualsites)
+[![bStats Servers](https://img.shields.io/bstats/servers/1403)](https://bstats.org/plugin/bukkit/FastAsyncWorldEdit/1403)
+[![Crowdin](https://badges.crowdin.net/e/4a5819fae3fd88234a8ea13bfbb072bb/localized.svg)](https://intellectualsites.crowdin.com/fastasyncworldedit)
+
+## What is FAWE and why should I use it?
+
+FAWE is designed for efficient world editing.
+* Simple to set up and use
+* Extremely configurable
+* Uses minimal CPU/Memory
+* Safe for many players to use
+* Insanely fast, when using the slowest mode
+
+FastAsyncWorldEdit is a fork of WorldEdit that has huge speed and memory improvements and considerably more features.
+If you use other plugins which depend on WorldEdit, simply having FAWE installed will boost their performance.
+
+## Downloads
+
+Downloads are available either on SpigotMC, Modrinth or on CurseForge.
+- [SpigotMC](https://www.spigotmc.org/resources/13932/)
+- [Modrinth](https://modrinth.com/plugin/fastasyncworldedit/)
+- [CurseForge](https://dev.bukkit.org/projects/fawe)
+
+Snapshots are available on [Jenkins](https://ci.athion.net/job/FastAsyncWorldEdit/).
+
+## Features
+
+* Over 200 Commands
+* Style and translate messages and commands
+* (No setup required) Clipboard web integration (Clipboard)
+* Unlimited //undo, per world history, instant lookups/rollback and cross server clipboards
+* Advanced per player limits (entity, tiles, memory, changes, iterations, regions, inventory)
+* Visualization, targeting modes/masks and scroll actions
+* Adds lots of powerful new //brushes and //tools.
+* Adds a lot more mask functionality. (new mask syntax, patterns, expressions, source masks)
+* Adds a lot more pattern functionality. (a lot of new pattern syntax and patterns)
+* Adds edit transforms (apply transforms to a source, e.g. on //paste)
+* Adds support for new formats (e.g. Structure Blocks)
+* Instant copying of arbitrary size with `//lazycopy`
+* Auto repair partially corrupt schematic files
+* Biome mixing, in-game world painting, dynamic view distance, vanilla cui, off axis rotation, image importing, cave generation,
+ multi-clipboards, interactive messages, schematic visualization, lag prevention, persistent brushes + A LOT MORE
+
+### Performance
+
+There are several placement modes, each supporting higher throughput than the previous. All editing is processed
+asynchronously, with
+certain tasks being broken up on the main thread. The default mode is chunk placement.
+* Blocks (Bukkit-API) - Only used if chunk placement isn't supported. Still faster than any other plugin on spigot.
+* Chunks (NMS) - Places entire chunk sections
+* World (CFI) - Used to generate new worlds / regions
+
+### Protection Plugins
+
+The following plugins are supported with Bukkit:
+* [WorldGuard](https://dev.bukkit.org/projects/worldguard)
+* [PlotSquared](https://www.spigotmc.org/resources/77506/)
+
+### Logging and Rollback
+
+By default you can use `//inspect` and `//history rollback` to search and restore changes. To reduce disk usage, increase the
+compression level and buffer size. To bypass logging use `//fast`.
+
+### Developer API
+
+FAWE maintains API compatibility with WorldEdit, so you can use the normal WorldEdit API asynchronously.
+FAWE also has some asynchronously wrappers for the Bukkit API.
+The wiki has examples for various things like reading NBT, modifying world files, pasting schematics, splitting up tasks, lighting etc.
+If you need help with anything, hop on discord (link on the left bar).
+
+## Documentation
+
+* [Wiki](https://intellectualsites.github.io/fastasyncworldedit-documentation/)
+* [Javadocs](https://intellectualsites.github.io/fastasyncworldedit-javadocs/)
+
+## Contributing
+
+Want to add new features to FastAsyncWorldEdit or fix bugs yourself? You can get the game running, with FastAsyncWorldEdit, from the code here:
+
+For additional information about compiling FastAsyncWorldEdit, read the [compiling documentation](https://github.com/IntellectualSites/FastAsyncWorldEdit/blob/main/COMPILING.adoc).
+
+## Special thanks
+
+
+
+
+[JetBrains](https://jb.gg/OpenSourceSupport), creators of the IntelliJ IDEA, supports us with their Open Source Licenses.
+
+
+
+
+Thank you to YourKit for supporting our product by providing us with their innovative and intelligent tools
+for monitoring and profiling Java and .NET applications.
+YourKit is the creator of [YourKit Java Profiler](https://www.yourkit.com/java/profiler/), [YourKit .NET Profiler](https://www.yourkit.com/.net/profiler/), and [YourKit YouMonitor](https://www.yourkit.com/youmonitor/).
diff --git a/worldedit-bukkit/build.gradle.kts b/worldedit-bukkit/build.gradle.kts
index 8f61e8c08..90122c4fa 100644
--- a/worldedit-bukkit/build.gradle.kts
+++ b/worldedit-bukkit/build.gradle.kts
@@ -201,5 +201,6 @@ tasks {
loaders.addAll(listOf("paper", "purpur", "spigot"))
changelog.set("The changelog is available on GitHub: https://github.com/IntellectualSites/" +
"FastAsyncWorldEdit/releases/tag/${project.version}")
+ syncBodyFrom.set(rootProject.file("README.md").readText())
}
}