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https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-04 03:56:41 +00:00
Allow scatter command brush to use FAWE commands. Best for scatter sphere, etc.
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@ -206,6 +206,51 @@ public class PlayerProxy extends AbstractPlayerActor {
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basePlayer.sendFakeBlock(pos, block);
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}
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@Override
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public void findFreePosition(final Location searchPos) {
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basePlayer.findFreePosition(searchPos);
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}
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@Override
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public void setOnGround(final Location searchPos) {
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basePlayer.setOnGround(searchPos);
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}
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@Override
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public void findFreePosition() {
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basePlayer.findFreePosition();
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}
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@Override
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public boolean ascendLevel() {
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return basePlayer.ascendLevel();
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}
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@Override
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public boolean descendLevel() {
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return basePlayer.descendLevel();
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}
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@Override
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public boolean ascendToCeiling(final int clearance) {
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return basePlayer.ascendToCeiling(clearance);
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}
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@Override
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public boolean ascendToCeiling(final int clearance, final boolean alwaysGlass) {
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return basePlayer.ascendToCeiling(clearance, alwaysGlass);
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}
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@Override
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public boolean ascendUpwards(final int distance) {
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return basePlayer.ascendUpwards(distance);
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}
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@Override
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public boolean ascendUpwards(final int distance, final boolean alwaysGlass) {
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return basePlayer.ascendUpwards(distance, alwaysGlass);
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}
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@Override
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public void floatAt(int x, int y, int z, boolean alwaysGlass) {
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basePlayer.floatAt(x, y, z, alwaysGlass);
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