mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-02 11:26:42 +00:00
Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package - Drop many methods that will be auto-promoted anyways, eg. with `divide(int)` and `divide(double)` the first is now gone. - Take Block vectors into their own class hierarchy - Make it clear throughout the API what takes blockvectors - many more improvements
This commit is contained in:
@ -21,16 +21,16 @@ package com.sk89q.worldedit.bukkit;
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import static com.google.common.base.Preconditions.checkNotNull;
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import com.sk89q.worldedit.BlockVector2D;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector2D;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.history.change.BlockChange;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.Vector3;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.TreeGenerator;
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import com.sk89q.worldedit.world.AbstractWorld;
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@ -39,6 +39,7 @@ import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.weather.WeatherType;
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import com.sk89q.worldedit.world.weather.WeatherTypes;
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import org.bukkit.Effect;
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import org.bukkit.TreeType;
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import org.bukkit.World;
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@ -90,7 +91,7 @@ public class BukkitWorld extends AbstractWorld {
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List<Entity> ents = world.getEntities();
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List<com.sk89q.worldedit.entity.Entity> entities = new ArrayList<>();
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for (Entity ent : ents) {
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if (region.contains(BukkitAdapter.asVector(ent.getLocation()))) {
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if (region.contains(BukkitAdapter.asBlockVector(ent.getLocation()))) {
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entities.add(BukkitAdapter.adapt(ent));
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}
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}
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@ -159,7 +160,7 @@ public class BukkitWorld extends AbstractWorld {
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}
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@Override
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public int getBlockLightLevel(Vector pt) {
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public int getBlockLightLevel(BlockVector3 pt) {
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return getWorld().getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).getLightLevel();
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}
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@ -167,14 +168,14 @@ public class BukkitWorld extends AbstractWorld {
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public boolean regenerate(Region region, EditSession editSession) {
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BlockStateHolder[] history = new BlockStateHolder[16 * 16 * (getMaxY() + 1)];
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for (Vector2D chunk : region.getChunks()) {
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Vector min = new Vector(chunk.getBlockX() * 16, 0, chunk.getBlockZ() * 16);
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for (BlockVector2 chunk : region.getChunks()) {
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BlockVector3 min = new BlockVector3(chunk.getBlockX() * 16, 0, chunk.getBlockZ() * 16);
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// First save all the blocks inside
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for (int x = 0; x < 16; ++x) {
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for (int y = 0; y < (getMaxY() + 1); ++y) {
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for (int z = 0; z < 16; ++z) {
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Vector pt = min.add(x, y, z);
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BlockVector3 pt = min.add(x, y, z);
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int index = y * 16 * 16 + z * 16 + x;
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history[index] = editSession.getFullBlock(pt);
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}
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@ -191,14 +192,14 @@ public class BukkitWorld extends AbstractWorld {
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for (int x = 0; x < 16; ++x) {
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for (int y = 0; y < (getMaxY() + 1); ++y) {
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for (int z = 0; z < 16; ++z) {
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Vector pt = min.add(x, y, z);
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BlockVector3 pt = min.add(x, y, z);
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int index = y * 16 * 16 + z * 16 + x;
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// We have to restore the block if it was outside
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if (!region.contains(pt)) {
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editSession.smartSetBlock(pt, history[index]);
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} else { // Otherwise fool with history
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editSession.getChangeSet().add(new BlockChange(pt.toBlockVector(), history[index], editSession.getFullBlock(pt)));
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editSession.getChangeSet().add(new BlockChange(pt, history[index], editSession.getFullBlock(pt)));
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}
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}
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}
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@ -237,7 +238,7 @@ public class BukkitWorld extends AbstractWorld {
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}
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@Override
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public boolean clearContainerBlockContents(Vector pt) {
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public boolean clearContainerBlockContents(BlockVector3 pt) {
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Block block = getWorld().getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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if (block == null) {
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return false;
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@ -291,7 +292,7 @@ public class BukkitWorld extends AbstractWorld {
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}
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@Override
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public boolean generateTree(TreeGenerator.TreeType type, EditSession editSession, Vector pt) {
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public boolean generateTree(TreeGenerator.TreeType type, EditSession editSession, BlockVector3 pt) {
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World world = getWorld();
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TreeType bukkitType = toBukkitTreeType(type);
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return type != null && world.generateTree(BukkitAdapter.adapt(world, pt), bukkitType,
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@ -299,13 +300,13 @@ public class BukkitWorld extends AbstractWorld {
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}
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@Override
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public void dropItem(Vector pt, BaseItemStack item) {
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public void dropItem(Vector3 pt, BaseItemStack item) {
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World world = getWorld();
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world.dropItemNaturally(BukkitAdapter.adapt(world, pt), BukkitAdapter.adapt(item));
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}
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@Override
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public void checkLoadedChunk(Vector pt) {
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public void checkLoadedChunk(BlockVector3 pt) {
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World world = getWorld();
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if (!world.isChunkLoaded(pt.getBlockX() >> 4, pt.getBlockZ() >> 4)) {
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@ -337,15 +338,15 @@ public class BukkitWorld extends AbstractWorld {
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}
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@Override
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public void fixAfterFastMode(Iterable<BlockVector2D> chunks) {
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public void fixAfterFastMode(Iterable<BlockVector2> chunks) {
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World world = getWorld();
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for (BlockVector2D chunkPos : chunks) {
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for (BlockVector2 chunkPos : chunks) {
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world.refreshChunk(chunkPos.getBlockX(), chunkPos.getBlockZ());
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}
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}
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@Override
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public boolean playEffect(Vector position, int type, int data) {
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public boolean playEffect(Vector3 position, int type, int data) {
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World world = getWorld();
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final Effect effect = effects.get(type);
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@ -404,18 +405,18 @@ public class BukkitWorld extends AbstractWorld {
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}
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@Override
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public void simulateBlockMine(Vector pt) {
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public void simulateBlockMine(BlockVector3 pt) {
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getWorld().getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).breakNaturally();
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}
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@Override
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public com.sk89q.worldedit.world.block.BlockState getBlock(Vector position) {
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public com.sk89q.worldedit.world.block.BlockState getBlock(BlockVector3 position) {
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Block bukkitBlock = getWorld().getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
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return BukkitAdapter.adapt(bukkitBlock.getBlockData());
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}
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@Override
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public boolean setBlock(Vector position, BlockStateHolder block, boolean notifyAndLight) throws WorldEditException {
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public boolean setBlock(BlockVector3 position, BlockStateHolder block, boolean notifyAndLight) throws WorldEditException {
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BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
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if (adapter != null) {
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try {
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@ -438,7 +439,7 @@ public class BukkitWorld extends AbstractWorld {
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}
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@Override
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public BaseBlock getFullBlock(Vector position) {
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public BaseBlock getFullBlock(BlockVector3 position) {
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BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
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if (adapter != null) {
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return adapter.getBlock(BukkitAdapter.adapt(getWorld(), position));
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@ -448,7 +449,7 @@ public class BukkitWorld extends AbstractWorld {
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}
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@Override
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public BaseBiome getBiome(Vector2D position) {
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public BaseBiome getBiome(BlockVector2 position) {
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BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
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if (adapter != null) {
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int id = adapter.getBiomeId(getWorld().getBiome(position.getBlockX(), position.getBlockZ()));
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@ -459,7 +460,7 @@ public class BukkitWorld extends AbstractWorld {
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}
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@Override
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public boolean setBiome(Vector2D position, BaseBiome biome) {
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public boolean setBiome(BlockVector2 position, BaseBiome biome) {
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BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
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if (adapter != null) {
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Biome bukkitBiome = adapter.getBiome(biome.getId());
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