Refactor vector system to be cleaner

- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
This commit is contained in:
Kenzie Togami
2018-10-14 03:40:53 -07:00
parent d7c528247b
commit 399e0ad5fa
230 changed files with 4216 additions and 3913 deletions

View File

@ -29,10 +29,10 @@ import com.sk89q.minecraft.util.commands.Logging;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalConfiguration;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.MathUtils;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.storage.LegacyChunkStore;
@ -76,7 +76,7 @@ public class ChunkCommands {
player.print("Chunk: " + chunkX + ", " + chunkZ);
player.print("Old format: " + folder1 + "/" + folder2 + "/" + filename);
player.print("McRegion: region/" + McRegionChunkStore.getFilename(
new Vector2D(chunkX, chunkZ)));
new BlockVector2(chunkX, chunkZ)));
}
@Command(
@ -88,9 +88,9 @@ public class ChunkCommands {
)
@CommandPermissions("worldedit.listchunks")
public void listChunks(Player player, LocalSession session, EditSession editSession, CommandContext args) throws WorldEditException {
Set<Vector2D> chunks = session.getSelection(player.getWorld()).getChunks();
Set<BlockVector2> chunks = session.getSelection(player.getWorld()).getChunks();
for (Vector2D chunk : chunks) {
for (BlockVector2 chunk : chunks) {
player.print(LegacyChunkStore.getFilename(chunk));
}
}
@ -108,7 +108,7 @@ public class ChunkCommands {
player.print("Note that this command does not yet support the mcregion format.");
LocalConfiguration config = worldEdit.getConfiguration();
Set<Vector2D> chunks = session.getSelection(player.getWorld()).getChunks();
Set<BlockVector2> chunks = session.getSelection(player.getWorld()).getChunks();
FileOutputStream out = null;
if (config.shellSaveType == null) {
@ -125,7 +125,7 @@ public class ChunkCommands {
writer.write("ECHO.\r\n");
writer.write("PAUSE\r\n");
for (Vector2D chunk : chunks) {
for (BlockVector2 chunk : chunks) {
String filename = LegacyChunkStore.getFilename(chunk);
writer.write("ECHO " + filename + "\r\n");
writer.write("DEL \"world/" + filename + "\"\r\n");
@ -156,7 +156,7 @@ public class ChunkCommands {
writer.write("echo\n");
writer.write("read -p \"Press any key to continue...\"\n");
for (Vector2D chunk : chunks) {
for (BlockVector2 chunk : chunks) {
String filename = LegacyChunkStore.getFilename(chunk);
writer.write("echo " + filename + "\n");
writer.write("rm \"world/" + filename + "\"\n");