Refactor vector system to be cleaner

- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
This commit is contained in:
Kenzie Togami
2018-10-14 03:40:53 -07:00
parent d7c528247b
commit 399e0ad5fa
230 changed files with 4216 additions and 3913 deletions

View File

@ -189,7 +189,7 @@ public class BrushTool implements TraceTool {
}
try {
brush.build(editSession, target.toVector(), material, size);
brush.build(editSession, target.toVector().toBlockPoint(), material, size);
} catch (MaxChangedBlocksException e) {
player.printError("Max blocks change limit reached.");
} finally {