Refactor vector system to be cleaner

- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
This commit is contained in:
Kenzie Togami
2018-10-14 03:40:53 -07:00
parent d7c528247b
commit 399e0ad5fa
230 changed files with 4216 additions and 3913 deletions

View File

@@ -19,10 +19,9 @@
package com.sk89q.worldedit.regions;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.iterator.RegionIterator;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.storage.ChunkStore;
@@ -42,8 +41,8 @@ public abstract class AbstractRegion implements Region {
}
@Override
public Vector getCenter() {
return getMinimumPoint().add(getMaximumPoint()).divide(2);
public Vector3 getCenter() {
return getMinimumPoint().add(getMaximumPoint()).toVector3().divide(2);
}
/**
@@ -52,7 +51,7 @@ public abstract class AbstractRegion implements Region {
* @return iterator of points inside the region
*/
@Override
public Iterator<BlockVector> iterator() {
public Iterator<BlockVector3> iterator() {
return new RegionIterator(this);
}
@@ -67,7 +66,7 @@ public abstract class AbstractRegion implements Region {
}
@Override
public void shift(Vector change) throws RegionOperationException {
public void shift(BlockVector3 change) throws RegionOperationException {
expand(change);
contract(change);
}
@@ -82,20 +81,20 @@ public abstract class AbstractRegion implements Region {
}
@Override
public List<BlockVector2D> polygonize(int maxPoints) {
public List<BlockVector2> polygonize(int maxPoints) {
if (maxPoints >= 0 && maxPoints < 4) {
throw new IllegalArgumentException("Cannot polygonize an AbstractRegion with no overridden polygonize method into less than 4 points.");
}
final BlockVector min = getMinimumPoint().toBlockVector();
final BlockVector max = getMaximumPoint().toBlockVector();
final BlockVector3 min = getMinimumPoint();
final BlockVector3 max = getMaximumPoint();
final List<BlockVector2D> points = new ArrayList<>(4);
final List<BlockVector2> points = new ArrayList<>(4);
points.add(new BlockVector2D(min.getX(), min.getZ()));
points.add(new BlockVector2D(min.getX(), max.getZ()));
points.add(new BlockVector2D(max.getX(), max.getZ()));
points.add(new BlockVector2D(max.getX(), min.getZ()));
points.add(new BlockVector2(min.getX(), min.getZ()));
points.add(new BlockVector2(min.getX(), max.getZ()));
points.add(new BlockVector2(max.getX(), max.getZ()));
points.add(new BlockVector2(max.getX(), min.getZ()));
return points;
}
@@ -107,12 +106,12 @@ public abstract class AbstractRegion implements Region {
*/
@Override
public int getArea() {
Vector min = getMinimumPoint();
Vector max = getMaximumPoint();
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return (int)((max.getX() - min.getX() + 1) *
(max.getY() - min.getY() + 1) *
(max.getZ() - min.getZ() + 1));
return (max.getX() - min.getX() + 1) *
(max.getY() - min.getY() + 1) *
(max.getZ() - min.getZ() + 1);
}
/**
@@ -122,10 +121,10 @@ public abstract class AbstractRegion implements Region {
*/
@Override
public int getWidth() {
Vector min = getMinimumPoint();
Vector max = getMaximumPoint();
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return (int) (max.getX() - min.getX() + 1);
return max.getX() - min.getX() + 1;
}
/**
@@ -135,10 +134,10 @@ public abstract class AbstractRegion implements Region {
*/
@Override
public int getHeight() {
Vector min = getMinimumPoint();
Vector max = getMaximumPoint();
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return (int) (max.getY() - min.getY() + 1);
return max.getY() - min.getY() + 1;
}
/**
@@ -148,10 +147,10 @@ public abstract class AbstractRegion implements Region {
*/
@Override
public int getLength() {
Vector min = getMinimumPoint();
Vector max = getMaximumPoint();
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return (int) (max.getZ() - min.getZ() + 1);
return max.getZ() - min.getZ() + 1;
}
/**
@@ -160,21 +159,21 @@ public abstract class AbstractRegion implements Region {
* @return a set of chunks
*/
@Override
public Set<Vector2D> getChunks() {
final Set<Vector2D> chunks = new HashSet<>();
public Set<BlockVector2> getChunks() {
final Set<BlockVector2> chunks = new HashSet<>();
final Vector min = getMinimumPoint();
final Vector max = getMaximumPoint();
final BlockVector3 min = getMinimumPoint();
final BlockVector3 max = getMaximumPoint();
final int minY = min.getBlockY();
for (int x = min.getBlockX(); x <= max.getBlockX(); ++x) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); ++z) {
if (!contains(new Vector(x, minY, z))) {
if (!contains(new BlockVector3(x, minY, z))) {
continue;
}
chunks.add(new BlockVector2D(
chunks.add(new BlockVector2(
x >> ChunkStore.CHUNK_SHIFTS,
z >> ChunkStore.CHUNK_SHIFTS
));
@@ -185,20 +184,20 @@ public abstract class AbstractRegion implements Region {
}
@Override
public Set<Vector> getChunkCubes() {
final Set<Vector> chunks = new HashSet<>();
public Set<BlockVector3> getChunkCubes() {
final Set<BlockVector3> chunks = new HashSet<>();
final Vector min = getMinimumPoint();
final Vector max = getMaximumPoint();
final BlockVector3 min = getMinimumPoint();
final BlockVector3 max = getMaximumPoint();
for (int x = min.getBlockX(); x <= max.getBlockX(); ++x) {
for (int y = min.getBlockY(); y <= max.getBlockY(); ++y) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); ++z) {
if (!contains(new Vector(x, y, z))) {
if (!contains(new BlockVector3(x, y, z))) {
continue;
}
chunks.add(new BlockVector(
chunks.add(new BlockVector3(
x >> ChunkStore.CHUNK_SHIFTS,
y >> ChunkStore.CHUNK_SHIFTS,
z >> ChunkStore.CHUNK_SHIFTS