Part 1 of upstream merge and format

This commit is contained in:
MattBDev
2020-07-13 22:50:59 -04:00
parent 79771e83e0
commit 3bc692ff11
576 changed files with 3979 additions and 3421 deletions

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@ -19,8 +19,6 @@
package com.sk89q.worldedit.extent.world;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
@ -30,6 +28,8 @@ import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Handles various quirks when setting blocks, such as ice turning
* into water or containers dropping their contents.

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@ -19,8 +19,6 @@
package com.sk89q.worldedit.extent.world;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
@ -30,6 +28,8 @@ import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Automatically loads chunks when blocks are accessed.
*/

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@ -19,8 +19,6 @@
package com.sk89q.worldedit.extent.world;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.function.operation.Operation;
@ -39,6 +37,8 @@ import java.util.Iterator;
import java.util.Map;
import java.util.Set;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* An extent that sets blocks in the world, with a {@link SideEffectSet}.
*/

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@ -19,7 +19,6 @@
package com.sk89q.worldedit.extent.world;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
@ -27,6 +26,8 @@ import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Makes changes to the world as if a player had done so during survival mode.
*