Separated out fluids and blocks - they're different now

This commit is contained in:
Matthew Miller
2018-06-19 15:50:31 +10:00
parent 70aceb3837
commit 416480c16d
15 changed files with 836 additions and 665 deletions

View File

@ -67,9 +67,7 @@ public abstract class AbstractWorld implements World {
public Mask createLiquidMask() {
return new BlockMask(this,
new BlockState(BlockTypes.LAVA, new HashMap<>()),
new BlockState(BlockTypes.FLOWING_LAVA, new HashMap<>()),
new BlockState(BlockTypes.WATER, new HashMap<>()),
new BlockState(BlockTypes.FLOWING_WATER, new HashMap<>()));
new BlockState(BlockTypes.WATER, new HashMap<>()));
}
@Override