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Reimplement l2d, l3d, existing and buffer pattern (#684)
* Reimplement l2d, l3d, existing and buffer pattern Also smaller translation improvements and cleanup * Allow aliases in RichParser
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@ -102,6 +102,8 @@
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"fawe.error.player.not.found": "Player not found: {0}",
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"fawe.error.worldedit.some.fails": "{0} blocks weren't placed because they were outside your allowed region.",
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"fawe.error.worldedit.some.fails.blockbag": "Missing blocks: {0}",
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"fawe.error.mask.angle": "Cannot combine degree with block-step",
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"fawe.error.invalid-flag": "The flag {0} is not applicable here",
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"fawe.cancel.worldedit.cancel.count": "Cancelled {0} edits.",
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"fawe.cancel.worldedit.cancel.reason.confirm": "Use //confirm to execute {2}",
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