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Add new blocks and items to lookups.
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@ -247,6 +247,23 @@ public final class BlockID {
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public static final int RED_NETHER_BRICK = 215;
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public static final int RED_NETHER_BRICK = 215;
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public static final int BONE_BLOCK = 216;
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public static final int BONE_BLOCK = 216;
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public static final int STRUCTURE_VOID = 217;
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public static final int STRUCTURE_VOID = 217;
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public static final int OBSERVER = 218;
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public static final int SHULKER_BOX_WHITE = 219;
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public static final int SHULKER_BOX_ORANGE = 220;
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public static final int SHULKER_BOX_MAGENTA = 221;
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public static final int SHULKER_BOX_LIGHT_BLUE = 222;
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public static final int SHULKER_BOX_YELLOW = 223;
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public static final int SHULKER_BOX_LIME = 224;
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public static final int SHULKER_BOX_PINK = 225;
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public static final int SHULKER_BOX_GRAY = 226;
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public static final int SHULKER_BOX_LIGHT_GRAY = 227;
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public static final int SHULKER_BOX_CYAN = 228;
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public static final int SHULKER_BOX_PURPLE = 229;
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public static final int SHULKER_BOX_BLUE = 230;
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public static final int SHULKER_BOX_BROWN = 231;
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public static final int SHULKER_BOX_GREEN = 232;
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public static final int SHULKER_BOX_RED = 233;
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public static final int SHULKER_BOX_BLACK = 234;
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public static final int STRUCTURE_BLOCK = 255;
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public static final int STRUCTURE_BLOCK = 255;
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private BlockID() {
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private BlockID() {
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@ -257,6 +257,21 @@ public enum BlockType {
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RED_NETHER_BRICK(BlockID.RED_NETHER_BRICK, "Red Nether Brick", "rednetherbrick", "netherbrickred"),
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RED_NETHER_BRICK(BlockID.RED_NETHER_BRICK, "Red Nether Brick", "rednetherbrick", "netherbrickred"),
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BONE_BLOCK(BlockID.BONE_BLOCK, "Bone Block", "boneblock", "blockbone", "fossil", "fossilblock", "blockfossil"),
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BONE_BLOCK(BlockID.BONE_BLOCK, "Bone Block", "boneblock", "blockbone", "fossil", "fossilblock", "blockfossil"),
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STRUCTURE_VOID(BlockID.STRUCTURE_VOID, "Structure Void", "structurevoid", "structureair"),
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STRUCTURE_VOID(BlockID.STRUCTURE_VOID, "Structure Void", "structurevoid", "structureair"),
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OBSERVER(BlockID.OBSERVER, "Observer", "observer", "blockupdatedetector"),
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SHULKER_BOX_MAGENTA(BlockID.SHULKER_BOX_MAGENTA, "Magenta Shulker Box", "shulkerboxmagenta"),
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SHULKER_BOX_LIGHT_BLUE(BlockID.SHULKER_BOX_LIGHT_BLUE, "Light Blue Shulker Box", "shulkerboxlightblue"),
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SHULKER_BOX_YELLOW(BlockID.SHULKER_BOX_YELLOW, "Yellow Shulker Box", "shulkerboxyellow"),
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SHULKER_BOX_LIME(BlockID.SHULKER_BOX_LIME, "Lime Shulker Box", "shulkerboxlime"),
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SHULKER_BOX_PINK(BlockID.SHULKER_BOX_PINK, "Pink Shulker Box", "shulkerboxpink"),
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SHULKER_BOX_GRAY(BlockID.SHULKER_BOX_GRAY, "Gray Shulker Box", "shulkerboxgray"),
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SHULKER_BOX_LIGHT_GRAY(BlockID.SHULKER_BOX_LIGHT_GRAY, "Light Gray Shulker Box", "shulkerboxlightgray"),
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SHULKER_BOX_CYAN(BlockID.SHULKER_BOX_CYAN, "Cyan Shulker Box", "shulkerboxcyan"),
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SHULKER_BOX_PURPLE(BlockID.SHULKER_BOX_PURPLE, "Purple Shulker Box", "shulkerboxpurple"),
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SHULKER_BOX_BLUE(BlockID.SHULKER_BOX_BLUE, "Blue Shulker Box", "shulkerboxblue"),
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SHULKER_BOX_BROWN(BlockID.SHULKER_BOX_BROWN, "Brown Shulker Box", "shulkerboxbrown"),
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SHULKER_BOX_GREEN(BlockID.SHULKER_BOX_GREEN, "Green Shulker Box", "shulkerboxgreen"),
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SHULKER_BOX_RED(BlockID.SHULKER_BOX_RED, "Red Shulker Box", "shulkerboxred"),
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SHULKER_BOX_BLACK(BlockID.SHULKER_BOX_BLACK, "Black Shulker Box", "shulkerboxblack"),
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STRUCTURE_BLOCK(BlockID.STRUCTURE_BLOCK, "Structure Block", "structureblock");
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STRUCTURE_BLOCK(BlockID.STRUCTURE_BLOCK, "Structure Block", "structureblock");
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/**
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/**
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@ -209,6 +209,8 @@ public final class ItemID {
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public static final int JUNGLE_BOAT = 446;
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public static final int JUNGLE_BOAT = 446;
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public static final int ACACIA_BOAT = 447;
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public static final int ACACIA_BOAT = 447;
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public static final int DARK_OAK_BOAT = 448;
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public static final int DARK_OAK_BOAT = 448;
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public static final int TOTEM_OF_UNDYING = 449;
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public static final int SHULKER_SHELL = 450;
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@Deprecated public static final int GOLD_RECORD = 2256; // deprecated, but leave it there
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@Deprecated public static final int GOLD_RECORD = 2256; // deprecated, but leave it there
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@Deprecated public static final int GREEN_RECORD = 2257; // deprecated, but leave it there
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@Deprecated public static final int GREEN_RECORD = 2257; // deprecated, but leave it there
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@ -229,6 +229,21 @@ public enum ItemType {
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RED_NETHER_BRICK(BlockID.RED_NETHER_BRICK, "Red Nether Brick", "rednetherbrick", "netherbrickred"),
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RED_NETHER_BRICK(BlockID.RED_NETHER_BRICK, "Red Nether Brick", "rednetherbrick", "netherbrickred"),
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BONE_BLOCK(BlockID.BONE_BLOCK, "Bone Block", "boneblock", "blockbone", "fossil", "fossilblock", "blockfossil"),
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BONE_BLOCK(BlockID.BONE_BLOCK, "Bone Block", "boneblock", "blockbone", "fossil", "fossilblock", "blockfossil"),
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STRUCTURE_VOID(BlockID.STRUCTURE_VOID, "Structure Void", "structurevoid", "structureair"),
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STRUCTURE_VOID(BlockID.STRUCTURE_VOID, "Structure Void", "structurevoid", "structureair"),
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OBSERVER(BlockID.OBSERVER, "Observer", "observer", "blockupdatedetector"),
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SHULKER_BOX_MAGENTA(BlockID.SHULKER_BOX_MAGENTA, "Magenta Shulker Box", "shulkerboxmagenta"),
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SHULKER_BOX_LIGHT_BLUE(BlockID.SHULKER_BOX_LIGHT_BLUE, "Light Blue Shulker Box", "shulkerboxlightblue"),
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SHULKER_BOX_YELLOW(BlockID.SHULKER_BOX_YELLOW, "Yellow Shulker Box", "shulkerboxyellow"),
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SHULKER_BOX_LIME(BlockID.SHULKER_BOX_LIME, "Lime Shulker Box", "shulkerboxlime"),
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SHULKER_BOX_PINK(BlockID.SHULKER_BOX_PINK, "Pink Shulker Box", "shulkerboxpink"),
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SHULKER_BOX_GRAY(BlockID.SHULKER_BOX_GRAY, "Gray Shulker Box", "shulkerboxgray"),
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SHULKER_BOX_LIGHT_GRAY(BlockID.SHULKER_BOX_LIGHT_GRAY, "Light Gray Shulker Box", "shulkerboxlightgray"),
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SHULKER_BOX_CYAN(BlockID.SHULKER_BOX_CYAN, "Cyan Shulker Box", "shulkerboxcyan"),
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SHULKER_BOX_PURPLE(BlockID.SHULKER_BOX_PURPLE, "Purple Shulker Box", "shulkerboxpurple"),
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SHULKER_BOX_BLUE(BlockID.SHULKER_BOX_BLUE, "Blue Shulker Box", "shulkerboxblue"),
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SHULKER_BOX_BROWN(BlockID.SHULKER_BOX_BROWN, "Brown Shulker Box", "shulkerboxbrown"),
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SHULKER_BOX_GREEN(BlockID.SHULKER_BOX_GREEN, "Green Shulker Box", "shulkerboxgreen"),
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SHULKER_BOX_RED(BlockID.SHULKER_BOX_RED, "Red Shulker Box", "shulkerboxred"),
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SHULKER_BOX_BLACK(BlockID.SHULKER_BOX_BLACK, "Black Shulker Box", "shulkerboxblack"),
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STRUCTURE_BLOCK(BlockID.STRUCTURE_BLOCK, "Structure Block", "structureblock"),
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STRUCTURE_BLOCK(BlockID.STRUCTURE_BLOCK, "Structure Block", "structureblock"),
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// Items
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// Items
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@ -417,6 +432,8 @@ public enum ItemType {
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JUNGLE_BOAT(ItemID.JUNGLE_BOAT, "Jungle Boat", "jungleboat", "boatjungle"),
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JUNGLE_BOAT(ItemID.JUNGLE_BOAT, "Jungle Boat", "jungleboat", "boatjungle"),
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ACACIA_BOAT(ItemID.ACACIA_BOAT, "Acacia Boat", "acaciaboat", "boatacacia"),
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ACACIA_BOAT(ItemID.ACACIA_BOAT, "Acacia Boat", "acaciaboat", "boatacacia"),
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DARK_OAK_BOAT(ItemID.DARK_OAK_BOAT, "Dark Oak Boat", "darkoakboat", "boatdarkoak"),
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DARK_OAK_BOAT(ItemID.DARK_OAK_BOAT, "Dark Oak Boat", "darkoakboat", "boatdarkoak"),
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TOTEM_OF_UNDYING(ItemID.TOTEM_OF_UNDYING, "Totem of Undying", "totemofundying", "undyingtotem"),
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SHULKER_SHELL(ItemID.SHULKER_SHELL, "Shulker Shell", "shulkershell"),
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DISC_13(ItemID.DISC_13, "Music Disc - 13", "disc_13"),
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DISC_13(ItemID.DISC_13, "Music Disc - 13", "disc_13"),
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DISC_CAT(ItemID.DISC_CAT, "Music Disc - Cat", "disc_cat"),
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DISC_CAT(ItemID.DISC_CAT, "Music Disc - Cat", "disc_cat"),
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