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Added mob type enum and subsequently removed case sensitivity from //set with mobspawners.
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@ -25,7 +25,7 @@ import java.util.Map;
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import java.util.HashMap;
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/**
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* Represents chests.
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* Represents mob spawners.
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*
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* @author sk89q
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*/
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@ -45,7 +45,7 @@ public class MobSpawnerBlock extends BaseBlock implements TileEntityBlock {
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*/
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public MobSpawnerBlock() {
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super(BlockID.MOB_SPAWNER);
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this.mobType = "Pig";
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this.mobType = MobType.PIG.getName();
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}
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/**
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