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Selective upstream merge
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@ -290,7 +290,7 @@ public class BukkitPlayer extends AbstractPlayerActor {
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}
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@Override
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public <B extends BlockStateHolder<B>> void sendFakeBlock(BlockVector3 pos, B block) {
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public void sendFakeBlock(BlockVector3 pos, BlockStateHolder block) {
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Location loc = new Location(player.getWorld(), pos.getX(), pos.getY(), pos.getZ());
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if (block == null) {
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player.sendBlockChange(loc, player.getWorld().getBlockAt(loc).getBlockData());
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