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Further work on BlockState transition
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@ -20,6 +20,7 @@
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package com.sk89q.worldedit.bukkit.adapter;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.type.BlockStateHolder;
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import com.sk89q.worldedit.entity.BaseEntity;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@ -89,7 +90,7 @@ public interface BukkitImplAdapter {
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* @param notifyAndLight notify and light if set
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* @return true if a block was likely changed
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*/
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boolean setBlock(Location location, BaseBlock state, boolean notifyAndLight);
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boolean setBlock(Location location, BlockStateHolder state, boolean notifyAndLight);
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/**
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* Get the state for the given entity.
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