Further work on BlockState transition

This commit is contained in:
Matthew Miller
2018-06-18 22:51:21 +10:00
parent e99190225e
commit 484687a49d
76 changed files with 2911 additions and 10010 deletions

View File

@ -23,6 +23,9 @@ import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.LazyBlock;
import com.sk89q.worldedit.blocks.type.BlockState;
import com.sk89q.worldedit.blocks.type.BlockStateHolder;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.function.operation.Operation;
@ -64,17 +67,22 @@ public abstract class AbstractDelegateExtent implements Extent {
}
@Override
public BaseBlock getBlock(Vector position) {
public BlockState getBlock(Vector position) {
return extent.getBlock(position);
}
@Override
public BaseBlock getLazyBlock(Vector position) {
public LazyBlock getLazyBlock(Vector position) {
return extent.getLazyBlock(position);
}
@Override
public boolean setBlock(Vector location, BaseBlock block) throws WorldEditException {
public BaseBlock getFullBlock(Vector position) {
return extent.getFullBlock(position);
}
@Override
public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
return extent.setBlock(location, block);
}