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Merge pull request #516 from EngineHub/bugfix/memory-followups
Add validator extent to every entry point, fix extent ordering
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commit
487da77a72
@ -184,13 +184,8 @@ public class EditSession implements Extent, AutoCloseable {
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private @Nullable FastModeExtent fastModeExtent;
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private @Nullable FastModeExtent fastModeExtent;
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private final SurvivalModeExtent survivalExtent;
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private final SurvivalModeExtent survivalExtent;
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private @Nullable ChunkBatchingExtent chunkBatchingExtent;
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private @Nullable ChunkBatchingExtent chunkBatchingExtent;
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private @Nullable ChunkLoadingExtent chunkLoadingExtent;
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private @Nullable LastAccessExtentCache cacheExtent;
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private @Nullable BlockQuirkExtent quirkExtent;
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private @Nullable DataValidatorExtent validator;
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private final BlockBagExtent blockBagExtent;
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private final BlockBagExtent blockBagExtent;
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private final MultiStageReorder reorderExtent;
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private final MultiStageReorder reorderExtent;
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private @Nullable ChangeSetExtent changeSetExtent;
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private final MaskingExtent maskingExtent;
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private final MaskingExtent maskingExtent;
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private final BlockChangeLimiter changeLimiter;
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private final BlockChangeLimiter changeLimiter;
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@ -224,27 +219,25 @@ public class EditSession implements Extent, AutoCloseable {
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// These extents are ALWAYS used
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// These extents are ALWAYS used
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extent = fastModeExtent = new FastModeExtent(world, false);
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extent = fastModeExtent = new FastModeExtent(world, false);
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extent = survivalExtent = new SurvivalModeExtent(extent, world);
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extent = survivalExtent = new SurvivalModeExtent(extent, world);
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extent = quirkExtent = new BlockQuirkExtent(extent, world);
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extent = new BlockQuirkExtent(extent, world);
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extent = chunkLoadingExtent = new ChunkLoadingExtent(extent, world);
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extent = new ChunkLoadingExtent(extent, world);
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extent = cacheExtent = new LastAccessExtentCache(extent);
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extent = new LastAccessExtentCache(extent);
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extent = wrapExtent(extent, eventBus, event, Stage.BEFORE_CHANGE);
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extent = validator = new DataValidatorExtent(extent, world);
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extent = blockBagExtent = new BlockBagExtent(extent, blockBag);
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extent = blockBagExtent = new BlockBagExtent(extent, blockBag);
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extent = wrapExtent(extent, eventBus, event, Stage.BEFORE_CHANGE);
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this.bypassReorderHistory = new DataValidatorExtent(extent, world);
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// This extent can be skipped by calling rawSetBlock()
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// This extent can be skipped by calling rawSetBlock()
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extent = reorderExtent = new MultiStageReorder(extent, false);
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extent = reorderExtent = new MultiStageReorder(extent, false);
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extent = chunkBatchingExtent = new ChunkBatchingExtent(extent);
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extent = chunkBatchingExtent = new ChunkBatchingExtent(extent);
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extent = wrapExtent(extent, eventBus, event, Stage.BEFORE_REORDER);
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extent = wrapExtent(extent, eventBus, event, Stage.BEFORE_REORDER);
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this.bypassHistory = new DataValidatorExtent(extent, world);
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// These extents can be skipped by calling smartSetBlock()
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// These extents can be skipped by calling smartSetBlock()
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extent = changeSetExtent = new ChangeSetExtent(extent, changeSet);
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extent = new ChangeSetExtent(extent, changeSet);
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extent = maskingExtent = new MaskingExtent(extent, Masks.alwaysTrue());
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extent = maskingExtent = new MaskingExtent(extent, Masks.alwaysTrue());
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extent = changeLimiter = new BlockChangeLimiter(extent, maxBlocks);
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extent = changeLimiter = new BlockChangeLimiter(extent, maxBlocks);
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extent = wrapExtent(extent, eventBus, event, Stage.BEFORE_HISTORY);
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extent = wrapExtent(extent, eventBus, event, Stage.BEFORE_HISTORY);
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this.bypassNone = new DataValidatorExtent(extent, world);
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this.bypassReorderHistory = blockBagExtent;
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this.bypassHistory = reorderExtent;
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this.bypassNone = extent;
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} else {
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} else {
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Extent extent = new NullExtent();
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Extent extent = new NullExtent();
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extent = survivalExtent = new SurvivalModeExtent(extent, NullWorld.getInstance());
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extent = survivalExtent = new SurvivalModeExtent(extent, NullWorld.getInstance());
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