Update FAWE to 1.16.4 (#734)

* Start work on 1.16.4, doesn't compile yet

* Update FAWE to 1.16.4

* Update GitHub ci build to 1.16.4

* Fix AsyncChunk

* Update issue template for 1.16.4

Co-authored-by: dordsor21 <dordsor21@gmail.com>
Co-authored-by: NotMyFault <mc.cache@web.de>
This commit is contained in:
Aurora
2020-11-03 19:46:54 +01:00
committed by GitHub
parent 0a233e82a0
commit 49052d73ce
13 changed files with 2847 additions and 10 deletions

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.adapter.impl;
import com.bekvon.bukkit.residence.commands.material;
import com.boydti.fawe.FaweCache;
import com.boydti.fawe.beta.IChunkGet;
import com.boydti.fawe.beta.implementation.packet.ChunkPacket;
import com.boydti.fawe.bukkit.adapter.mc1_16_4.BlockMaterial_1_16_4;
import com.boydti.fawe.bukkit.adapter.mc1_16_4.BukkitAdapter_1_16_4;
import com.boydti.fawe.bukkit.adapter.mc1_16_4.BukkitGetBlocks_1_16_4;
import com.boydti.fawe.bukkit.adapter.mc1_16_4.FAWEWorldNativeAccess_1_16;
import com.boydti.fawe.bukkit.adapter.mc1_16_4.MapChunkUtil_1_16_4;
import com.boydti.fawe.bukkit.adapter.mc1_16_4.nbt.LazyCompoundTag_1_16_4;
import com.google.common.base.Preconditions;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.blocks.TileEntityBlock;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter;
import com.sk89q.worldedit.bukkit.adapter.CachedBukkitAdapter;
import com.sk89q.worldedit.bukkit.adapter.IDelegateBukkitImplAdapter;
import com.sk89q.worldedit.bukkit.adapter.impl.regen.Regen_v1_16_R3;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.LazyBaseEntity;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.internal.wna.WorldNativeAccess;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.registry.state.Property;
import com.sk89q.worldedit.util.SideEffect;
import com.sk89q.worldedit.util.SideEffectSet;
import com.sk89q.worldedit.world.RegenOptions;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.world.block.BlockTypesCache;
import com.sk89q.worldedit.world.entity.EntityType;
import com.sk89q.worldedit.world.registry.BlockMaterial;
import net.minecraft.server.v1_16_R3.BiomeBase;
import net.minecraft.server.v1_16_R3.Block;
import net.minecraft.server.v1_16_R3.BlockPosition;
import net.minecraft.server.v1_16_R3.Chunk;
import net.minecraft.server.v1_16_R3.ChunkCoordIntPair;
import net.minecraft.server.v1_16_R3.ChunkSection;
import net.minecraft.server.v1_16_R3.Entity;
import net.minecraft.server.v1_16_R3.EntityPlayer;
import net.minecraft.server.v1_16_R3.EntityTypes;
import net.minecraft.server.v1_16_R3.IBlockData;
import net.minecraft.server.v1_16_R3.IRegistry;
import net.minecraft.server.v1_16_R3.ItemStack;
import net.minecraft.server.v1_16_R3.MinecraftKey;
import net.minecraft.server.v1_16_R3.MinecraftServer;
import net.minecraft.server.v1_16_R3.NBTBase;
import net.minecraft.server.v1_16_R3.NBTTagCompound;
import net.minecraft.server.v1_16_R3.NBTTagInt;
import net.minecraft.server.v1_16_R3.PacketPlayOutMapChunk;
import net.minecraft.server.v1_16_R3.PlayerChunk;
import net.minecraft.server.v1_16_R3.TileEntity;
import net.minecraft.server.v1_16_R3.World;
import net.minecraft.server.v1_16_R3.WorldServer;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.block.data.BlockData;
import org.bukkit.craftbukkit.v1_16_R3.CraftChunk;
import org.bukkit.craftbukkit.v1_16_R3.CraftWorld;
import org.bukkit.craftbukkit.v1_16_R3.block.CraftBlock;
import org.bukkit.craftbukkit.v1_16_R3.block.data.CraftBlockData;
import org.bukkit.craftbukkit.v1_16_R3.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_16_R3.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import javax.annotation.Nullable;
import java.lang.ref.WeakReference;
import java.util.Map;
import java.util.OptionalInt;
import java.util.Set;
import java.util.function.Supplier;
import java.util.stream.Stream;
import static org.slf4j.LoggerFactory.getLogger;
public final class FAWE_Spigot_v1_16_R3 extends CachedBukkitAdapter implements IDelegateBukkitImplAdapter<NBTBase> {
private final Spigot_v1_16_R3 parent;
private char[] ibdToStateOrdinal;
// ------------------------------------------------------------------------
// Code that may break between versions of Minecraft
// ------------------------------------------------------------------------
public FAWE_Spigot_v1_16_R3() throws NoSuchFieldException, NoSuchMethodException {
this.parent = new Spigot_v1_16_R3();
}
@Override
public BukkitImplAdapter<NBTBase> getParent() {
return parent;
}
private synchronized boolean init() {
if (ibdToStateOrdinal != null && ibdToStateOrdinal[1] != 0) {
return false;
}
ibdToStateOrdinal = new char[Block.REGISTRY_ID.a()]; // size
for (int i = 0; i < ibdToStateOrdinal.length; i++) {
BlockState state = BlockTypesCache.states[i];
BlockMaterial_1_16_4 material = (BlockMaterial_1_16_4) state.getMaterial();
int id = Block.REGISTRY_ID.getId(material.getState());
ibdToStateOrdinal[id] = state.getOrdinalChar();
}
return true;
}
@Override
public BlockMaterial getMaterial(BlockType blockType) {
Block block = getBlock(blockType);
return new BlockMaterial_1_16_4(block);
}
@Override
public BlockMaterial getMaterial(BlockState state) {
IBlockData bs = ((CraftBlockData) Bukkit.createBlockData(state.getAsString())).getState();
return new BlockMaterial_1_16_4(bs.getBlock(), bs);
}
public Block getBlock(BlockType blockType) {
return IRegistry.BLOCK.get(new MinecraftKey(blockType.getNamespace(), blockType.getResource()));
}
@SuppressWarnings("deprecation")
@Override
public BaseBlock getBlock(Location location) {
Preconditions.checkNotNull(location);
CraftWorld craftWorld = ((CraftWorld) location.getWorld());
int x = location.getBlockX();
int y = location.getBlockY();
int z = location.getBlockZ();
final WorldServer handle = craftWorld.getHandle();
Chunk chunk = handle.getChunkAt(x >> 4, z >> 4);
final BlockPosition blockPos = new BlockPosition(x, y, z);
org.bukkit.block.Block bukkitBlock = location.getBlock();
BlockState state = BukkitAdapter.adapt(bukkitBlock.getBlockData());
if (state.getBlockType().getMaterial().hasContainer()) {
// Read the NBT data
TileEntity te = chunk.a(blockPos, Chunk.EnumTileEntityState.CHECK);
if (te != null) {
NBTTagCompound tag = new NBTTagCompound();
te.save(tag); // readTileEntityIntoTag - load data
return state.toBaseBlock((CompoundTag) toNative(tag));
}
}
return state.toBaseBlock();
}
@Override
public Set<SideEffect> getSupportedSideEffects() {
return SideEffectSet.defaults().getSideEffectsToApply();
}
public boolean setBlock(org.bukkit.Chunk chunk, int x, int y, int z, BlockStateHolder state, boolean update) {
CraftChunk craftChunk = (CraftChunk) chunk;
Chunk nmsChunk = craftChunk.getHandle();
World nmsWorld = nmsChunk.getWorld();
BlockPosition blockPos = new BlockPosition(x, y, z);
IBlockData blockData = ((BlockMaterial_1_16_4) state.getMaterial()).getState();
ChunkSection[] sections = nmsChunk.getSections();
int y4 = y >> 4;
ChunkSection section = sections[y4];
IBlockData existing;
if (section == null) {
existing = ((BlockMaterial_1_16_4) BlockTypes.AIR.getDefaultState().getMaterial()).getState();
} else {
existing = section.getType(x & 15, y & 15, z & 15);
}
nmsChunk.removeTileEntity(blockPos); // Force delete the old tile entity
CompoundTag nativeTag = state instanceof BaseBlock ? ((BaseBlock)state).getNbtData() : null;
if (nativeTag != null || existing instanceof TileEntityBlock) {
nmsWorld.setTypeAndData(blockPos, blockData, 0);
// remove tile
if (nativeTag != null) {
// We will assume that the tile entity was created for us,
// though we do not do this on the Forge version
TileEntity tileEntity = nmsWorld.getTileEntity(blockPos);
if (tileEntity != null) {
NBTTagCompound tag = (NBTTagCompound) fromNative(nativeTag);
tag.set("x", NBTTagInt.a(x));
tag.set("y", NBTTagInt.a(y));
tag.set("z", NBTTagInt.a(z));
tileEntity.load(tileEntity.getBlock(), tag); // readTagIntoTileEntity - load data
}
}
} else {
if (existing == blockData) {
return true;
}
if (section == null) {
if (blockData.isAir()) {
return true;
}
sections[y4] = section = new ChunkSection(y4 << 4);
}
nmsChunk.setType(blockPos, blockData, false);
}
if (update) {
nmsWorld.getMinecraftWorld().notify(blockPos, existing, blockData, 0);
}
return true;
}
@Override
public WorldNativeAccess<?, ?, ?> createWorldNativeAccess(org.bukkit.World world) {
return new FAWEWorldNativeAccess_1_16(this,
new WeakReference<>(((CraftWorld)world).getHandle()));
}
@Nullable
private static String getEntityId(Entity entity) {
MinecraftKey minecraftkey = EntityTypes.getName(entity.getEntityType());
return minecraftkey == null ? null : minecraftkey.toString();
}
private static void readEntityIntoTag(Entity entity, NBTTagCompound tag) {
entity.save(tag);
}
@Override
public BaseEntity getEntity(org.bukkit.entity.Entity entity) {
Preconditions.checkNotNull(entity);
CraftEntity craftEntity = ((CraftEntity) entity);
Entity mcEntity = craftEntity.getHandle();
String id = getEntityId(mcEntity);
if (id != null) {
EntityType type = com.sk89q.worldedit.world.entity.EntityTypes.get(id);
Supplier<CompoundTag> saveTag = () -> {
NBTTagCompound tag = new NBTTagCompound();
readEntityIntoTag(mcEntity, tag);
//add Id for AbstractChangeSet to work
CompoundTag natve = (CompoundTag) toNative(tag);
natve.getValue().put("Id", new StringTag(id));
return natve;
};
return new LazyBaseEntity(type, saveTag);
} else {
return null;
}
}
@Override
public OptionalInt getInternalBlockStateId(BlockState state) {
BlockMaterial_1_16_4 material = (BlockMaterial_1_16_4) state.getMaterial();
IBlockData mcState = material.getCraftBlockData().getState();
return OptionalInt.of(Block.REGISTRY_ID.getId(mcState));
}
@Override
public BlockState adapt(BlockData blockData) {
CraftBlockData cbd = ((CraftBlockData) blockData);
IBlockData ibd = cbd.getState();
return adapt(ibd);
}
public BlockState adapt(IBlockData ibd) {
return BlockTypesCache.states[adaptToChar(ibd)];
}
/**
* @deprecated
* Method unused. Use #adaptToChar(IBlockData).
*/
@Deprecated
public int adaptToInt(IBlockData ibd) {
synchronized (this) {
try {
int id = Block.REGISTRY_ID.getId(ibd);
return ibdToStateOrdinal[id];
} catch (NullPointerException e) {
init();
return adaptToInt(ibd);
}
}
}
public char adaptToChar(IBlockData ibd) {
synchronized (this) {
try {
int id = Block.REGISTRY_ID.getId(ibd);
return ibdToStateOrdinal[id];
} catch (NullPointerException e) {
init();
return adaptToChar(ibd);
} catch (ArrayIndexOutOfBoundsException e1) {
getLogger(FAWE_Spigot_v1_16_R3.class)
.error("Attempted to convert {} with ID {} to char. ibdToStateOrdinal length: {}. Defaulting to air!",
ibd.getBlock(), Block.REGISTRY_ID.getId(ibd), ibdToStateOrdinal.length, e1);
return 0;
}
}
}
@Override
public <B extends BlockStateHolder<B>> BlockData adapt(B state) {
BlockMaterial_1_16_4 material = (BlockMaterial_1_16_4) state.getMaterial();
return material.getCraftBlockData();
}
private MapChunkUtil_1_16_4 mapUtil = new MapChunkUtil_1_16_4();
@Override
public void sendFakeChunk(org.bukkit.World world, Player player, ChunkPacket packet) {
WorldServer nmsWorld = ((CraftWorld) world).getHandle();
PlayerChunk map = BukkitAdapter_1_16_4.getPlayerChunk(nmsWorld, packet.getChunkX(), packet.getChunkZ());
if (map != null && map.hasBeenLoaded()) {
boolean flag = false;
PlayerChunk.d players = map.players;
Stream<EntityPlayer> stream = players.a(new ChunkCoordIntPair(packet.getChunkX(), packet.getChunkZ()), flag);
EntityPlayer checkPlayer = player == null ? null : ((CraftPlayer) player).getHandle();
stream.filter(entityPlayer -> checkPlayer == null || entityPlayer == checkPlayer)
.forEach(entityPlayer -> {
synchronized (packet) {
PacketPlayOutMapChunk nmsPacket = (PacketPlayOutMapChunk) packet.getNativePacket();
if (nmsPacket == null) {
nmsPacket = mapUtil.create( this, packet);
packet.setNativePacket(nmsPacket);
}
try {
FaweCache.IMP.CHUNK_FLAG.get().set(true);
entityPlayer.playerConnection.sendPacket(nmsPacket);
} finally {
FaweCache.IMP.CHUNK_FLAG.get().set(false);
}
}
});
}
}
@Override
public Map<String, ? extends Property<?>> getProperties(BlockType blockType) {
return getParent().getProperties(blockType);
}
@Override
public org.bukkit.inventory.ItemStack adapt(BaseItemStack item) {
ItemStack stack = new ItemStack(IRegistry.ITEM.get(MinecraftKey.a(item.getType().getId())), item.getAmount());
stack.setTag(((NBTTagCompound) fromNative(item.getNbtData())));
return CraftItemStack.asCraftMirror(stack);
}
@Override
public BaseItemStack adapt(org.bukkit.inventory.ItemStack itemStack) {
final ItemStack nmsStack = CraftItemStack.asNMSCopy(itemStack);
final BaseItemStack weStack = new BaseItemStack(BukkitAdapter.asItemType(itemStack.getType()), itemStack.getAmount());
weStack.setNbtData(((CompoundTag) toNative(nmsStack.getTag())));
return weStack;
}
@Override
public Tag toNative(NBTBase foreign) {
return parent.toNative(foreign);
}
@Override
public NBTBase fromNative(Tag foreign) {
if (foreign instanceof LazyCompoundTag_1_16_4) {
return ((LazyCompoundTag_1_16_4) foreign).get();
}
return parent.fromNative(foreign);
}
@Override
public boolean regenerate(org.bukkit.World bukkitWorld, Region region, Extent target, RegenOptions options) throws Exception {
return new Regen_v1_16_R3(bukkitWorld, region, target, options).regenerate();
}
@Override
public IChunkGet get(org.bukkit.World world, int chunkX, int chunkZ) {
return new BukkitGetBlocks_1_16_4(world, chunkX, chunkZ);
}
@Override
public int getInternalBiomeId(BiomeType biome) {
BiomeBase base = CraftBlock.biomeToBiomeBase(MinecraftServer.getServer().getCustomRegistry().b(IRegistry.ay), BukkitAdapter.adapt(biome));
return MinecraftServer.getServer().getCustomRegistry().b(IRegistry.ay).a(base);
}
}

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package com.sk89q.worldedit.bukkit.adapter.impl.regen;
import com.boydti.fawe.Fawe;
import com.boydti.fawe.beta.IChunkCache;
import com.boydti.fawe.beta.IChunkGet;
import com.boydti.fawe.bukkit.adapter.mc1_16_4.BukkitGetBlocks_1_16_4;
import com.google.common.collect.ImmutableList;
import com.mojang.datafixers.util.Either;
import com.mojang.serialization.Codec;
import com.mojang.serialization.Dynamic;
import com.mojang.serialization.Lifecycle;
import com.sk89q.worldedit.bukkit.adapter.Regenerator;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.io.file.SafeFiles;
import com.sk89q.worldedit.world.RegenOptions;
import net.minecraft.server.v1_16_R3.Area;
import net.minecraft.server.v1_16_R3.AreaContextTransformed;
import net.minecraft.server.v1_16_R3.AreaFactory;
import net.minecraft.server.v1_16_R3.AreaTransformer8;
import net.minecraft.server.v1_16_R3.BiomeBase;
import net.minecraft.server.v1_16_R3.BiomeRegistry;
import net.minecraft.server.v1_16_R3.Chunk;
import net.minecraft.server.v1_16_R3.ChunkConverter;
import net.minecraft.server.v1_16_R3.ChunkCoordIntPair;
import net.minecraft.server.v1_16_R3.ChunkGenerator;
import net.minecraft.server.v1_16_R3.ChunkGeneratorAbstract;
import net.minecraft.server.v1_16_R3.ChunkProviderFlat;
import net.minecraft.server.v1_16_R3.ChunkProviderServer;
import net.minecraft.server.v1_16_R3.ChunkStatus;
import net.minecraft.server.v1_16_R3.Convertable;
import net.minecraft.server.v1_16_R3.DefinedStructureManager;
import net.minecraft.server.v1_16_R3.DynamicOpsNBT;
import net.minecraft.server.v1_16_R3.GenLayer;
import net.minecraft.server.v1_16_R3.GenLayers;
import net.minecraft.server.v1_16_R3.GeneratorSettingBase;
import net.minecraft.server.v1_16_R3.GeneratorSettings;
import net.minecraft.server.v1_16_R3.GeneratorSettingsFlat;
import net.minecraft.server.v1_16_R3.IChunkAccess;
import net.minecraft.server.v1_16_R3.IRegistry;
import net.minecraft.server.v1_16_R3.IRegistryCustom;
import net.minecraft.server.v1_16_R3.LightEngineThreaded;
import net.minecraft.server.v1_16_R3.LinearCongruentialGenerator;
import net.minecraft.server.v1_16_R3.MinecraftKey;
import net.minecraft.server.v1_16_R3.MinecraftServer;
import net.minecraft.server.v1_16_R3.NBTBase;
import net.minecraft.server.v1_16_R3.NBTTagCompound;
import net.minecraft.server.v1_16_R3.NoiseGeneratorPerlin;
import net.minecraft.server.v1_16_R3.ProtoChunk;
import net.minecraft.server.v1_16_R3.RegistryGeneration;
import net.minecraft.server.v1_16_R3.RegistryMaterials;
import net.minecraft.server.v1_16_R3.RegistryReadOps;
import net.minecraft.server.v1_16_R3.ResourceKey;
import net.minecraft.server.v1_16_R3.World;
import net.minecraft.server.v1_16_R3.WorldChunkManager;
import net.minecraft.server.v1_16_R3.WorldChunkManagerOverworld;
import net.minecraft.server.v1_16_R3.WorldDataServer;
import net.minecraft.server.v1_16_R3.WorldDimension;
import net.minecraft.server.v1_16_R3.WorldLoadListener;
import net.minecraft.server.v1_16_R3.WorldServer;
import net.minecraft.server.v1_16_R3.WorldSettings;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_16_R3.CraftServer;
import org.bukkit.craftbukkit.v1_16_R3.CraftWorld;
import org.bukkit.craftbukkit.v1_16_R3.generator.CustomChunkGenerator;
import org.bukkit.generator.BlockPopulator;
import javax.annotation.Nullable;
import java.io.IOException;
import java.lang.reflect.Field;
import java.lang.reflect.Method;
import java.nio.file.Path;
import java.util.HashSet;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.Set;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.BooleanSupplier;
import java.util.function.LongFunction;
import java.util.function.Supplier;
import java.util.stream.Collectors;
public class Regen_v1_16_R3 extends Regenerator<IChunkAccess, ProtoChunk, Chunk, Regen_v1_16_R3.ChunkStatusWrap> {
private static final Field serverWorldsField;
private static final Field worldPaperConfigField;
private static final Field flatBedrockField;
private static final Field generatorSettingBaseSupplierField;
private static final Field generatorSettingFlatField;
private static final Field delegateField;
private static final Field chunkProviderField;
//list of chunk stati in correct order without FULL
private static final Map<ChunkStatus, Regenerator.Concurrency> chunkStati = new LinkedHashMap<>();
static {
chunkStati.put(ChunkStatus.EMPTY, Regenerator.Concurrency.FULL); // radius -1, does nothing
chunkStati.put(ChunkStatus.STRUCTURE_STARTS, Regenerator.Concurrency.NONE); // uses unsynchronized maps
chunkStati.put(ChunkStatus.STRUCTURE_REFERENCES, Regenerator.Concurrency.FULL); // radius 8, but no writes to other chunks, only current chunk
chunkStati.put(ChunkStatus.BIOMES, Regenerator.Concurrency.FULL); // radius 0
chunkStati.put(ChunkStatus.NOISE, Regenerator.Concurrency.RADIUS); // radius 8
chunkStati.put(ChunkStatus.SURFACE, Regenerator.Concurrency.FULL); // radius 0
chunkStati.put(ChunkStatus.CARVERS, Regenerator.Concurrency.NONE); // radius 0, but RADIUS and FULL change results
chunkStati.put(ChunkStatus.LIQUID_CARVERS, Regenerator.Concurrency.NONE); // radius 0, but RADIUS and FULL change results
chunkStati.put(ChunkStatus.FEATURES, Regenerator.Concurrency.NONE); // uses unsynchronized maps
chunkStati.put(ChunkStatus.LIGHT, Regenerator.Concurrency.FULL); // radius 1, but no writes to other chunks, only current chunk
chunkStati.put(ChunkStatus.SPAWN, Regenerator.Concurrency.FULL); // radius 0
chunkStati.put(ChunkStatus.HEIGHTMAPS, Regenerator.Concurrency.FULL); // radius 0
try {
serverWorldsField = CraftServer.class.getDeclaredField("worlds");
serverWorldsField.setAccessible(true);
Field tmpPaperConfigField = null;
Field tmpFlatBedrockField = null;
try { //only present on paper
tmpPaperConfigField = World.class.getDeclaredField("paperConfig");
tmpPaperConfigField.setAccessible(true);
tmpFlatBedrockField = tmpPaperConfigField.getType().getDeclaredField("generateFlatBedrock");
tmpFlatBedrockField.setAccessible(true);
} catch (Exception e) {
tmpPaperConfigField = null;
tmpFlatBedrockField = null;
}
worldPaperConfigField = tmpPaperConfigField;
flatBedrockField = tmpFlatBedrockField;
generatorSettingBaseSupplierField = ChunkGeneratorAbstract.class.getDeclaredField("h");
generatorSettingBaseSupplierField.setAccessible(true);
generatorSettingFlatField = ChunkProviderFlat.class.getDeclaredField("e");
generatorSettingFlatField.setAccessible(true);
delegateField = CustomChunkGenerator.class.getDeclaredField("delegate");
delegateField.setAccessible(true);
chunkProviderField = WorldServer.class.getDeclaredField("chunkProvider");
chunkProviderField.setAccessible(true);
} catch (Exception e) {
throw new RuntimeException(e);
}
}
//runtime
private WorldServer originalNMSWorld;
private ChunkProviderServer originalChunkProvider;
private WorldServer freshNMSWorld;
private ChunkProviderServer freshChunkProvider;
private Convertable.ConversionSession session;
private DefinedStructureManager structureManager;
private LightEngineThreaded lightEngine;
private ChunkGenerator generator;
private Path tempDir;
private boolean generateFlatBedrock = false;
public Regen_v1_16_R3(org.bukkit.World originalBukkitWorld, Region region, Extent target, RegenOptions options) {
super(originalBukkitWorld, region, target, options);
}
@Override
protected boolean prepare() {
this.originalNMSWorld = ((CraftWorld) originalBukkitWorld).getHandle();
originalChunkProvider = originalNMSWorld.getChunkProvider();
if (!(originalChunkProvider instanceof ChunkProviderServer)) {
return false;
}
//flat bedrock? (only on paper)
try {
generateFlatBedrock = flatBedrockField.getBoolean(worldPaperConfigField.get(originalNMSWorld));
} catch (Exception ignored) {
}
seed = options.getSeed().orElse(originalNMSWorld.getSeed());
chunkStati.forEach((s, c) -> super.chunkStati.put(new ChunkStatusWrap(s), c));
return true;
}
@Override
protected boolean initNewWorld() throws Exception {
//world folder
tempDir = java.nio.file.Files.createTempDirectory("WorldEditWorldGen");
//prepare for world init (see upstream implementation for reference)
org.bukkit.World.Environment env = originalBukkitWorld.getEnvironment();
org.bukkit.generator.ChunkGenerator gen = originalBukkitWorld.getGenerator();
Convertable convertable = Convertable.a(tempDir);
ResourceKey<WorldDimension> worldDimKey = getWorldDimKey(env);
session = convertable.c("worldeditregentempworld", worldDimKey);
WorldDataServer originalWorldData = originalNMSWorld.worldDataServer;
MinecraftServer server = originalNMSWorld.getServer().getServer();
WorldDataServer levelProperties = (WorldDataServer) server.getSaveData();
RegistryReadOps<NBTBase> nbtRegOps = RegistryReadOps.a(DynamicOpsNBT.a, server.dataPackResources.h(), IRegistryCustom.b());
GeneratorSettings newOpts = GeneratorSettings.a.encodeStart(nbtRegOps, levelProperties.getGeneratorSettings()).flatMap(tag -> GeneratorSettings.a.parse(this.recursivelySetSeed(new Dynamic<>(nbtRegOps, tag), seed, new HashSet<>()))).result().orElseThrow(() -> new IllegalStateException("Unable to map GeneratorOptions"));
WorldSettings newWorldSettings = new WorldSettings("worldeditregentempworld", originalWorldData.b.getGameType(), originalWorldData.b.hardcore, originalWorldData.b.getDifficulty(), originalWorldData.b.e(), originalWorldData.b.getGameRules(), originalWorldData.b.g());
WorldDataServer newWorldData = new WorldDataServer(newWorldSettings, newOpts, Lifecycle.stable());
//init world
freshNMSWorld = Fawe.get().getQueueHandler().sync((Supplier<WorldServer>) () -> new WorldServer(server, server.executorService, session, newWorldData, originalNMSWorld.getDimensionKey(), originalNMSWorld.getDimensionManager(), new RegenNoOpWorldLoadListener(), ((WorldDimension) newOpts.d().a(worldDimKey)).c(), originalNMSWorld.isDebugWorld(), seed, ImmutableList.of(), false, env, gen) {
@Override
public void doTick(BooleanSupplier booleansupplier) { //no ticking
}
private final BiomeBase singleBiome = options.hasBiomeType() ? RegistryGeneration.WORLDGEN_BIOME.get(MinecraftKey.a(options.getBiomeType().getId())) : null;
@Override
public BiomeBase a(int i, int j, int k) {
if (options.hasBiomeType()) {
return singleBiome;
}
return this.getChunkProvider().getChunkGenerator().getWorldChunkManager().getBiome(i, j, k);
}
}).get();
freshNMSWorld.savingDisabled = true;
removeWorldFromWorldsMap();
newWorldData.checkName(originalNMSWorld.worldDataServer.getName()); //rename to original world name
freshChunkProvider = new ChunkProviderServer(freshNMSWorld, session, server.getDataFixer(), server.getDefinedStructureManager(), server.executorService, originalChunkProvider.chunkGenerator, freshNMSWorld.spigotConfig.viewDistance, server.isSyncChunkWrites(), new RegenNoOpWorldLoadListener(), () -> server.E().getWorldPersistentData()) {
// redirect to our protoChunks list
@Override
public IChunkAccess getChunkAt(int x, int z, ChunkStatus chunkstatus, boolean flag) {
return getProtoChunkAt(x, z);
}
};
chunkProviderField.set(freshNMSWorld, freshChunkProvider);
//generator
if (originalChunkProvider.getChunkGenerator() instanceof ChunkProviderFlat) {
GeneratorSettingsFlat generatorSettingFlat = (GeneratorSettingsFlat) generatorSettingFlatField.get(originalChunkProvider.getChunkGenerator());
generator = new ChunkProviderFlat(generatorSettingFlat);
} else if (originalChunkProvider.getChunkGenerator() instanceof ChunkGeneratorAbstract) {
Supplier<GeneratorSettingBase> generatorSettingBaseSupplier = (Supplier<GeneratorSettingBase>) generatorSettingBaseSupplierField.get(originalChunkProvider.getChunkGenerator());
WorldChunkManager chunkManager = originalChunkProvider.getChunkGenerator().getWorldChunkManager();
if (chunkManager instanceof WorldChunkManagerOverworld) {
chunkManager = fastOverWorldChunkManager(chunkManager);
}
generator = new ChunkGeneratorAbstract(chunkManager, seed, generatorSettingBaseSupplier);
} else if (originalChunkProvider.getChunkGenerator() instanceof CustomChunkGenerator) {
ChunkGenerator delegate = (ChunkGenerator) delegateField.get(originalChunkProvider.getChunkGenerator());
generator = delegate;
} else {
System.out.println("Unsupported generator type " + originalChunkProvider.getChunkGenerator().getClass().getName());
return false;
}
if (originalNMSWorld.generator != null) {
// wrap custom world generator
generator = new CustomChunkGenerator(freshNMSWorld, generator, originalNMSWorld.generator);
generateConcurrent = originalNMSWorld.generator.isParallelCapable();
}
//lets start then
structureManager = server.getDefinedStructureManager();
lightEngine = freshChunkProvider.getLightEngine();
return true;
}
@Override
protected void cleanup() {
try {
session.close();
} catch (Exception e) {
}
//shutdown chunk provider
try {
Fawe.get().getQueueHandler().sync(() -> {
try {
freshChunkProvider.close(false);
} catch (IOException e) {
throw new RuntimeException(e);
}
});
} catch (Exception e) {
}
//remove world from server
try {
Fawe.get().getQueueHandler().sync(() -> {
removeWorldFromWorldsMap();
});
} catch (Exception e) {
}
//delete directory
try {
SafeFiles.tryHardToDeleteDir(tempDir);
} catch (Exception e) {
}
}
@Override
protected ProtoChunk createProtoChunk(int x, int z) {
return new ProtoChunk(new ChunkCoordIntPair(x, z), ChunkConverter.a) {
public boolean generateFlatBedrock() {
return generateFlatBedrock;
}
};
}
@Override
protected Chunk createChunk(ProtoChunk protoChunk) {
return new Chunk(freshNMSWorld, protoChunk);
}
@Override
protected ChunkStatusWrap getFullChunkStatus() {
return new ChunkStatusWrap(ChunkStatus.FULL);
}
@Override
protected List<BlockPopulator> getBlockPopulators() {
return originalNMSWorld.getWorld().getPopulators();
}
@Override
protected void populate(Chunk chunk, Random random, BlockPopulator pop) {
pop.populate(freshNMSWorld.getWorld(), random, chunk.bukkitChunk);
}
@Override
protected IChunkCache<IChunkGet> initSourceQueueCache() {
return (chunkX, chunkZ) -> new BukkitGetBlocks_1_16_4(freshNMSWorld, chunkX, chunkZ) {
@Override
public Chunk ensureLoaded(World nmsWorld, int x, int z) {
return getChunkAt(x, z);
}
};
}
protected class ChunkStatusWrap extends Regenerator.ChunkStatusWrapper<IChunkAccess> {
private final ChunkStatus chunkStatus;
public ChunkStatusWrap(ChunkStatus chunkStatus) {
this.chunkStatus = chunkStatus;
}
@Override
public int requiredNeigborChunkRadius() {
return chunkStatus.f();
}
@Override
public String name() {
return chunkStatus.d();
}
@Override
public void processChunk(Long xz, List<IChunkAccess> accessibleChunks) {
chunkStatus.a(freshNMSWorld,
generator,
structureManager,
lightEngine,
c -> CompletableFuture.completedFuture(Either.left(c)),
accessibleChunks);
}
}
//util
private void removeWorldFromWorldsMap() {
Fawe.get().getQueueHandler().sync(() -> {
try {
Map<String, org.bukkit.World> map = (Map<String, org.bukkit.World>) serverWorldsField.get(Bukkit.getServer());
map.remove("worldeditregentempworld");
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
});
}
private ResourceKey<WorldDimension> getWorldDimKey(org.bukkit.World.Environment env) {
switch (env) {
case NETHER:
return WorldDimension.THE_NETHER;
case THE_END:
return WorldDimension.THE_END;
case NORMAL:
default:
return WorldDimension.OVERWORLD;
}
}
private Dynamic<NBTBase> recursivelySetSeed(Dynamic<NBTBase> dynamic, long seed, Set<Dynamic<NBTBase>> seen) {
return !seen.add(dynamic) ? dynamic : dynamic.updateMapValues((pair) -> {
if (((Dynamic) pair.getFirst()).asString("").equals("seed")) {
return pair.mapSecond((v) -> {
return v.createLong(seed);
});
} else {
return ((Dynamic) pair.getSecond()).getValue() instanceof NBTTagCompound ? pair.mapSecond((v) -> {
return this.recursivelySetSeed((Dynamic) v, seed, seen);
}) : pair;
}
});
}
private WorldChunkManager fastOverWorldChunkManager(WorldChunkManager chunkManager) throws Exception {
Field legacyBiomeInitLayerField = WorldChunkManagerOverworld.class.getDeclaredField("i");
legacyBiomeInitLayerField.setAccessible(true);
Field largeBiomesField = WorldChunkManagerOverworld.class.getDeclaredField("j");
largeBiomesField.setAccessible(true);
Field biomeRegistryField = WorldChunkManagerOverworld.class.getDeclaredField("k");
biomeRegistryField.setAccessible(true);
Field areaLazyField = GenLayer.class.getDeclaredField("b");
areaLazyField.setAccessible(true);
Method initAreaFactoryMethod = GenLayers.class.getDeclaredMethod("a", boolean.class, int.class, int.class, LongFunction.class);
initAreaFactoryMethod.setAccessible(true);
//init new WorldChunkManagerOverworld
boolean legacyBiomeInitLayer = legacyBiomeInitLayerField.getBoolean(chunkManager);
boolean largebiomes = largeBiomesField.getBoolean(chunkManager);
IRegistry<BiomeBase> biomeRegistrynms = (IRegistry<BiomeBase>) biomeRegistryField.get(chunkManager);
IRegistry<BiomeBase> biomeRegistry;
if (options.hasBiomeType()) {
BiomeBase biome = RegistryGeneration.WORLDGEN_BIOME.get(MinecraftKey.a(options.getBiomeType().getId()));
biomeRegistry = new RegistryMaterials<>(ResourceKey.a(new MinecraftKey("fawe_biomes")), Lifecycle.experimental());
((RegistryMaterials) biomeRegistry).a(0, RegistryGeneration.WORLDGEN_BIOME.c(biome).get(), biome, Lifecycle.experimental());
} else {
biomeRegistry = biomeRegistrynms;
}
chunkManager = new FastWorldChunkManagerOverworld(seed, legacyBiomeInitLayer, largebiomes, biomeRegistry);
//replace genLayer
AreaFactory<FastAreaLazy> factory = (AreaFactory<FastAreaLazy>) initAreaFactoryMethod.invoke(null, legacyBiomeInitLayer, largebiomes ? 6 : 4, 4, (LongFunction) (l -> new FastWorldGenContextArea(seed, l)));
((FastWorldChunkManagerOverworld) chunkManager).genLayer = new FastGenLayer(factory);
return chunkManager;
}
private static class FastWorldChunkManagerOverworld extends WorldChunkManager {
private GenLayer genLayer;
private final IRegistry<BiomeBase> k;
private final boolean isSingleRegistry;
public FastWorldChunkManagerOverworld(long seed, boolean legacyBiomeInitLayer, boolean largeBiomes, IRegistry<BiomeBase> biomeRegistry) {
super(biomeRegistry.g().collect(Collectors.toList()));
this.k = biomeRegistry;
this.isSingleRegistry = biomeRegistry.d().size() == 1;
this.genLayer = GenLayers.a(seed, legacyBiomeInitLayer, largeBiomes ? 6 : 4, 4);
}
@Override
protected Codec<? extends WorldChunkManager> a() {
return WorldChunkManagerOverworld.e;
}
@Override
public BiomeBase getBiome(int i, int i1, int i2) {
if (this.isSingleRegistry) {
return this.k.fromId(0);
}
return this.genLayer.a(this.k, i, i2);
}
}
private static class FastWorldGenContextArea implements AreaContextTransformed<FastAreaLazy> {
private final ConcurrentHashMap<Long, Integer> sharedAreaMap = new ConcurrentHashMap<>();
private final NoiseGeneratorPerlin perlinNoise;
private final long magicrandom;
private final ConcurrentHashMap<Long, Long> map = new ConcurrentHashMap<>(); //needed for multithreaded generation
public FastWorldGenContextArea(long seed, long lconst) {
this.magicrandom = mix(seed, lconst);
this.perlinNoise = new NoiseGeneratorPerlin(new Random(seed));
}
@Override
public FastAreaLazy a(AreaTransformer8 var0) {
return new FastAreaLazy(sharedAreaMap, var0);
}
@Override
public void a(long x, long z) {
long l = this.magicrandom;
l = LinearCongruentialGenerator.a(l, x);
l = LinearCongruentialGenerator.a(l, z);
l = LinearCongruentialGenerator.a(l, x);
l = LinearCongruentialGenerator.a(l, z);
this.map.put(Thread.currentThread().getId(), l);
}
@Override
public int a(int y) {
long tid = Thread.currentThread().getId();
long e = this.map.computeIfAbsent(tid, i -> 0L);
int mod = (int) Math.floorMod(e >> 24L, (long) y);
this.map.put(tid, LinearCongruentialGenerator.a(e, this.magicrandom));
return mod;
}
@Override
public NoiseGeneratorPerlin b() {
return this.perlinNoise;
}
private static long mix(long seed, long lconst) {
long l1 = lconst;
l1 = LinearCongruentialGenerator.a(l1, lconst);
l1 = LinearCongruentialGenerator.a(l1, lconst);
l1 = LinearCongruentialGenerator.a(l1, lconst);
long l2 = seed;
l2 = LinearCongruentialGenerator.a(l2, l1);
l2 = LinearCongruentialGenerator.a(l2, l1);
l2 = LinearCongruentialGenerator.a(l2, l1);
return l2;
}
}
private static class FastGenLayer extends GenLayer {
private final FastAreaLazy areaLazy;
public FastGenLayer(AreaFactory<FastAreaLazy> factory) throws Exception {
super(() -> null);
this.areaLazy = factory.make();
}
@Override
public BiomeBase a(IRegistry<BiomeBase> registry, int x, int z) {
ResourceKey<BiomeBase> key = BiomeRegistry.a(this.areaLazy.a(x, z));
if (key == null)
return registry.a(BiomeRegistry.a(0));
BiomeBase biome = registry.a(key);
if (biome == null)
return registry.a(BiomeRegistry.a(0));
return biome;
}
}
private static class FastAreaLazy implements Area {
private final AreaTransformer8 transformer;
//ConcurrentHashMap is 50% faster that Long2IntLinkedOpenHashMap in a syncronized context
//using a map for each thread worsens the performance significantly due to cache misses (factor 5)
private final ConcurrentHashMap<Long, Integer> sharedMap;
public FastAreaLazy(ConcurrentHashMap<Long, Integer> sharedMap, AreaTransformer8 transformer) {
this.sharedMap = sharedMap;
this.transformer = transformer;
}
@Override
public int a(int x, int z) {
long zx = ChunkCoordIntPair.pair(x, z);
return this.sharedMap.computeIfAbsent(zx, i -> this.transformer.apply(x, z));
}
}
private static class RegenNoOpWorldLoadListener implements WorldLoadListener {
private RegenNoOpWorldLoadListener() {
}
@Override
public void a(ChunkCoordIntPair chunkCoordIntPair) {
}
@Override
public void a(ChunkCoordIntPair chunkCoordIntPair, @Nullable ChunkStatus chunkStatus) {
}
@Override
public void b() {
}
}
}