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Cleaned up ForgeWorld, AbstractWorld.
Change block setting method in Forge to a more proper one.
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@ -1236,7 +1236,7 @@ public class BukkitWorld extends LocalWorld {
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}
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@Override
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public boolean setBlock(Vector pt, BaseBlock block, boolean notifyAdjacent) {
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public boolean setBlock(Vector pt, BaseBlock block, boolean notifyAdjacent) throws WorldEditException {
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if (!skipNmsSafeSet) {
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try {
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return (Boolean) nmsSetSafeMethod.invoke(null, this, pt, block, notifyAdjacent);
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