diff --git a/src/main/java/com/sk89q/worldedit/commands/NavigationCommands.java b/src/main/java/com/sk89q/worldedit/commands/NavigationCommands.java index 0cef16aa3..0380fec89 100644 --- a/src/main/java/com/sk89q/worldedit/commands/NavigationCommands.java +++ b/src/main/java/com/sk89q/worldedit/commands/NavigationCommands.java @@ -57,23 +57,23 @@ public class NavigationCommands { public static void ascend(CommandContext args, WorldEdit we, LocalSession session, LocalPlayer player, EditSession editSession) throws WorldEditException { - int levelsToAscend = 0; - if (args.argsLength() == 0) { - levelsToAscend = 1; - } else { - levelsToAscend = args.getInteger(0); - } - int ascentLevels = 1; - while (player.ascendLevel() && levelsToAscend != ascentLevels) { - ascentLevels++; - } - if (ascentLevels == 0) { - player.printError("No free spot above you found."); - } else { - player.print((ascentLevels != 1) ? "Ascended " + Integer.toString(ascentLevels) + " levels." : "Ascended a level."); - } - + int levelsToAscend = 0; + if (args.argsLength() == 0) { + levelsToAscend = 1; + } else { + levelsToAscend = args.getInteger(0); } + int ascentLevels = 1; + while (player.ascendLevel() && levelsToAscend != ascentLevels) { + ascentLevels++; + } + if (ascentLevels == 0) { + player.printError("No free spot above you found."); + } else { + player.print((ascentLevels != 1) ? "Ascended " + Integer.toString(ascentLevels) + " levels." : "Ascended a level."); + } + + } @Command( aliases = {"descend"}, @@ -92,15 +92,14 @@ public class NavigationCommands { } else { levelsToDescend = args.getInteger(0); } - int descentLevels = 1; while (player.descendLevel() && levelsToDescend != descentLevels) { descentLevels++; } if (descentLevels == 0) { - player.printError("No free spot above you found."); + player.printError("No free spot above you found."); } else { - player.print((descentLevels != 1) ? "Descended " + Integer.toString(descentLevels) + " levels." : "Descended a level."); + player.print((descentLevels != 1) ? "Descended " + Integer.toString(descentLevels) + " levels." : "Descended a level."); } }