mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-04 03:56:41 +00:00
Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up.
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@ -22,6 +22,8 @@ package com.sk89q.worldedit;
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import java.util.Random;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.blocks.BlockID;
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import com.sk89q.worldedit.blocks.ItemType;
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import com.sk89q.worldedit.regions.Region;
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/**
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@ -249,63 +251,65 @@ public abstract class LocalWorld {
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int type = getBlockType(pt);
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//setBlockType(pt, 0);
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if (type == 1) { dropItem(pt, new BaseItemStack(4)); } // Stone
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else if (type == 2) { dropItem(pt, new BaseItemStack(3)); } // Grass
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else if (type == 7) { } // Bedrock
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else if (type == 8) { } // Water
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else if (type == 9) { } // Water
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else if (type == 10) { } // Lava
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else if (type == 11) { } // Lava
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else if (type == 13) { // Gravel
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if (type == BlockID.STONE) { dropItem(pt, new BaseItemStack(BlockID.COBBLESTONE)); } // Stone
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else if (type == BlockID.GRASS) { dropItem(pt, new BaseItemStack(BlockID.DIRT)); } // Grass
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else if (type == BlockID.BEDROCK) { } // Bedrock
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else if (type == BlockID.WATER) { } // Water
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else if (type == BlockID.STATIONARY_WATER) { } // Water
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else if (type == BlockID.LAVA) { } // Lava
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else if (type == BlockID.STATIONARY_LAVA) { } // Lava
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else if (type == BlockID.GRAVEL) { // Gravel
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if (random.nextDouble() >= 0.9) {
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dropItem(pt, new BaseItemStack(318));
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dropItem(pt, new BaseItemStack(ItemType.FLINT.getID()));
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} else {
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dropItem(pt, new BaseItemStack(type));
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}
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}
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else if (type == 16) { dropItem(pt, new BaseItemStack(263)); } // Coal ore
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else if (type == 17) { dropItem(pt, new BaseItemStack(17, 1, (short)getBlockData(pt))); } // Log
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else if (type == 18) { // Leaves
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else if (type == BlockID.COAL_ORE) { dropItem(pt, new BaseItemStack(ItemType.COAL.getID())); } // Coal ore
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else if (type == BlockID.LOG) { dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt))); } // Log
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else if (type == BlockID.LEAVES) { // Leaves
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if (random.nextDouble() > 0.95) {
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dropItem(pt, new BaseItemStack(6));
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dropItem(pt, new BaseItemStack(BlockID.SAPLING, 1, (short) getBlockData(pt)));
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}
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}
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else if (type == 20) { } // Glass
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else if (type == 21) { dropItem(pt, new BaseItemStack(351, 1, (short)4), (random.nextInt(5)+4)); } // Lapis Lazuli ore
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else if (type == 26) { dropItem(pt, new BaseItemStack(355)); } // Bed
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else if (type == 31) { if(random.nextInt(8) == 0) dropItem(pt, new BaseItemStack(295)); } // Tall Grass
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else if (type == 34) { } // Piston Head
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else if (type == 35) { dropItem(pt, new BaseItemStack(35, 1, (short)getBlockData(pt))); } // Cloth
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else if (type == 43) { // Double step
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dropItem(pt, new BaseItemStack(44, 1, (short)getBlockData(pt)), 2);
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else if (type == BlockID.GLASS) { } // Glass
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else if (type == BlockID.LAPIS_LAZULI_ORE) {
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dropItem(pt, new BaseItemStack(ItemType.INK_SACK.getID(), 1, (short) 4), (random.nextInt(5) + 4));
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} // Lapis Lazuli ore
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else if (type == BlockID.BED) { dropItem(pt, new BaseItemStack(ItemType.BED_ITEM.getID())); } // Bed
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else if (type == BlockID.LONG_GRASS) { if (random.nextInt(8) == 0) dropItem(pt, new BaseItemStack(ItemType.SEEDS.getID())); } // Tall Grass
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else if (type == BlockID.PISTON_EXTENSION) { } // Piston Head
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else if (type == BlockID.CLOTH) { dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt))); } // Cloth
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else if (type == BlockID.DOUBLE_STEP) { // Double step
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dropItem(pt, new BaseItemStack(BlockID.STEP, 1, (short) getBlockData(pt)), 2);
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}
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else if (type == 44) { dropItem(pt, new BaseItemStack(44, 1, (short)getBlockData(pt))); } // Step
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else if (type == 47) { } // Bookshelves
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else if (type == 51) { } // Fire
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else if (type == 52) { } // Mob spawner
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else if (type == 53) { dropItem(pt, new BaseItemStack(5)); } // Wooden stairs
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else if (type == 55) { dropItem(pt, new BaseItemStack(331)); } // Redstone wire
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else if (type == 56) { dropItem(pt, new BaseItemStack(264)); } // Diamond ore
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else if (type == 59) { dropItem(pt, new BaseItemStack(295)); } // Crops
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else if (type == 60) { dropItem(pt, new BaseItemStack(3)); } // Soil
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else if (type == 62) { dropItem(pt, new BaseItemStack(61)); } // Furnace
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else if (type == 63) { dropItem(pt, new BaseItemStack(323)); } // Sign post
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else if (type == 64) { dropItem(pt, new BaseItemStack(324)); } // Wood door
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else if (type == 67) { dropItem(pt, new BaseItemStack(4)); } // Cobblestone stairs
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else if (type == 68) { dropItem(pt, new BaseItemStack(323)); } // Wall sign
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else if (type == 71) { dropItem(pt, new BaseItemStack(330)); } // Iron door
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else if (type == 73) { dropItem(pt, new BaseItemStack(331), (random.nextInt(2)+4)); } // Redstone ore
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else if (type == 74) { dropItem(pt, new BaseItemStack(331), (random.nextInt(2)+4)); } // Glowing redstone ore
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else if (type == 75) { dropItem(pt, new BaseItemStack(76)); } // Redstone torch
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else if (type == 78) { } // Snow
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else if (type == 79) { } // Ice
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else if (type == 82) { dropItem(pt, new BaseItemStack(337), 4); } // Clay
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else if (type == 83) { dropItem(pt, new BaseItemStack(338)); } // Reed
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else if (type == 89) { dropItem(pt, new BaseItemStack(348), (random.nextInt(3)+2)); } // Lightstone
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else if (type == 90) { } // Portal
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else if (type == 93) { dropItem(pt, new BaseItemStack(356)); } // Repeater
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else if (type == 94) { dropItem(pt, new BaseItemStack(356)); } // Repeater
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else if (type != 0) {
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else if (type == BlockID.STEP) { dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt))); } // Step
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else if (type == BlockID.BOOKCASE) { } // Bookshelves
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else if (type == BlockID.FIRE) { } // Fire
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else if (type == BlockID.MOB_SPAWNER) { } // Mob spawner
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else if (type == BlockID.WOODEN_STAIRS) { dropItem(pt, new BaseItemStack(BlockID.WOOD)); } // Wooden stairs
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else if (type == BlockID.REDSTONE_WIRE) { dropItem(pt, new BaseItemStack(ItemType.REDSTONE_DUST.getID())); } // Redstone wire
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else if (type == BlockID.DIAMOND_ORE) { dropItem(pt, new BaseItemStack(ItemType.DIAMOND.getID())); } // Diamond ore
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else if (type == BlockID.CROPS) { dropItem(pt, new BaseItemStack(ItemType.SEEDS.getID())); } // Crops
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else if (type == BlockID.SOIL) { dropItem(pt, new BaseItemStack(BlockID.DIRT)); } // Soil
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else if (type == BlockID.BURNING_FURNACE) { dropItem(pt, new BaseItemStack(BlockID.FURNACE)); } // Furnace
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else if (type == BlockID.SIGN_POST) { dropItem(pt, new BaseItemStack(ItemType.SIGN.getID())); } // Sign post
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else if (type == BlockID.WOODEN_DOOR) { dropItem(pt, new BaseItemStack(ItemType.WOODEN_DOOR_ITEM.getID())); } // Wood door
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else if (type == BlockID.COBBLESTONE_STAIRS) { dropItem(pt, new BaseItemStack(BlockID.COBBLESTONE)); } // Cobblestone stairs
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else if (type == BlockID.WALL_SIGN) { dropItem(pt, new BaseItemStack(ItemType.SIGN.getID())); } // Wall sign
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else if (type == BlockID.IRON_DOOR) { dropItem(pt, new BaseItemStack(ItemType.IRON_DOOR_ITEM.getID())); } // Iron door
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else if (type == BlockID.REDSTONE_ORE) { dropItem(pt, new BaseItemStack(ItemType.REDSTONE_DUST.getID()), (random.nextInt(2) + 4)); } // Redstone ore
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else if (type == BlockID.GLOWING_REDSTONE_ORE) { dropItem(pt, new BaseItemStack(ItemType.REDSTONE_DUST.getID()), (random.nextInt(2) + 4)); } // Glowing redstone ore
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else if (type == BlockID.REDSTONE_TORCH_OFF) { dropItem(pt, new BaseItemStack(BlockID.REDSTONE_TORCH_ON)); } // Redstone torch
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else if (type == BlockID.SNOW) { } // Snow
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else if (type == BlockID.ICE) { } // Ice
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else if (type == BlockID.CLAY) { dropItem(pt, new BaseItemStack(ItemType.CLAY_BALL.getID()), 4); } // Clay
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else if (type == BlockID.REED) { dropItem(pt, new BaseItemStack(ItemType.SUGAR_CANE_ITEM.getID())); } // Reed
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else if (type == BlockID.LIGHTSTONE) { dropItem(pt, new BaseItemStack(ItemType.LIGHTSTONE_DUST.getID()), (random.nextInt(3) + 2)); } // Lightstone
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else if (type == BlockID.PORTAL) { } // Portal
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else if (type == BlockID.REDSTONE_REPEATER_OFF) { dropItem(pt, new BaseItemStack(ItemType.REDSTONE_REPEATER.getID())); } // Repeater
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else if (type == BlockID.REDSTONE_REPEATER_ON) { dropItem(pt, new BaseItemStack(ItemType.REDSTONE_REPEATER.getID())); } // Repeater
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else if (type != BlockID.AIR) {
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dropItem(pt, new BaseItemStack(type));
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}
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}
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