Various minor

Fix image brush
Fix some java 9 issues
Fix metrics being disabled
Fix compile: duplicate method in SimpleBlockMaterial
Load as both FastAsyncWorldEdit and WorldEdit
This commit is contained in:
Jesse Boyd
2018-08-16 23:21:39 +10:00
parent 6ebdc00fba
commit 4ffb9bce6c
11 changed files with 90 additions and 96 deletions

View File

@ -2424,7 +2424,6 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue,
if (dx2 + dz2 > radiusSq) {
continue;
}
<<<<<<< HEAD
outer:
for (int y = maxY; y >= 1; --y) {
BlockType type = getBlockType(x, y, z);
@ -2442,29 +2441,6 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue,
case JUNGLE_LEAVES:
case OAK_LEAVES:
case SPRUCE_LEAVES:
=======
for (int y = world.getMaxY(); y >= 1; --y) {
Vector pt = new Vector(x, y, z);
BlockType id = getBlock(pt).getBlockType();
if (id.getMaterial().isAir()) {
continue;
}
// Ice!
if (id == BlockTypes.WATER) {
if (setBlock(pt, ice)) {
++affected;
}
break;
}
// Snow should not cover these blocks
if (id.getMaterial().isTranslucent()) {
// Add snow on leaves
if (!BlockCategories.LEAVES.contains(id)) {
>>>>>>> refs/remotes/sk89q/master
break;
default:
if (type.getMaterial().isTranslucent()) {
@ -2569,7 +2545,6 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue,
* @return number of trees created
* @throws MaxChangedBlocksException thrown if too many blocks are changed
*/
<<<<<<< HEAD
public int makeForest(final Vector basePosition, final int size, final double density, TreeGenerator.TreeType treeType) {
try {
for (int x = basePosition.getBlockX() - size; x <= (basePosition.getBlockX() + size); ++x) {
@ -2601,35 +2576,6 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue,
default:
break;
}
=======
public int makeForest(Vector basePosition, int size, double density, TreeGenerator.TreeType treeType) throws MaxChangedBlocksException {
int affected = 0;
for (int x = basePosition.getBlockX() - size; x <= basePosition.getBlockX()
+ size; ++x) {
for (int z = basePosition.getBlockZ() - size; z <= basePosition.getBlockZ()
+ size; ++z) {
// Don't want to be in the ground
if (!getBlock(new Vector(x, basePosition.getBlockY(), z)).getBlockType().getMaterial().isAir()) {
continue;
}
// The gods don't want a tree here
if (Math.random() >= density) {
continue;
} // def 0.05
for (int y = basePosition.getBlockY(); y >= basePosition.getBlockY() - 10; --y) {
// Check if we hit the ground
BlockType t = getBlock(new Vector(x, y, z)).getBlockType();
if (t == BlockTypes.GRASS_BLOCK || t == BlockTypes.DIRT) {
treeType.generate(this, new Vector(x, y + 1, z));
++affected;
break;
} else if (t == BlockTypes.SNOW) {
setBlock(new Vector(x, y, z), BlockTypes.AIR.getDefaultState());
} else if (!t.getMaterial().isAir()) { // Trees won't grow on this!
break;
>>>>>>> refs/remotes/sk89q/master
}
}
}