Remove UUID fields in ForgeWorld when creating entities.

This commit is contained in:
sk89q 2014-07-14 15:58:43 -07:00
parent 9c72a3c439
commit 505d45237d
2 changed files with 57 additions and 7 deletions

View File

@ -32,6 +32,7 @@ import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.blocks.LazyBlock; import com.sk89q.worldedit.blocks.LazyBlock;
import com.sk89q.worldedit.entity.BaseEntity; import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity; import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.internal.Constants;
import com.sk89q.worldedit.internal.helper.MCDirections; import com.sk89q.worldedit.internal.helper.MCDirections;
import com.sk89q.worldedit.regions.Region; import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Direction; import com.sk89q.worldedit.util.Direction;
@ -539,9 +540,13 @@ public class ForgeWorld extends AbstractWorld {
World world = getWorld(); World world = getWorld();
net.minecraft.entity.Entity createdEntity = EntityList.createEntityByName(entity.getTypeId(), world); net.minecraft.entity.Entity createdEntity = EntityList.createEntityByName(entity.getTypeId(), world);
if (createdEntity != null) { if (createdEntity != null) {
CompoundTag tag = entity.getNbtData(); CompoundTag nativeTag = entity.getNbtData();
if (tag != null) { if (nativeTag != null) {
createdEntity.readFromNBT(NBTConverter.toNative(entity.getNbtData())); NBTTagCompound tag = NBTConverter.toNative(entity.getNbtData());
for (String name : Constants.NO_COPY_ENTITY_NBT_FIELDS) {
tag.removeTag(name);
}
createdEntity.readFromNBT(tag);
} }
createdEntity.setLocationAndAngles(location.getX(), location.getY(), location.getZ(), (float) Math.toDegrees(location.getYaw()), (float) Math.toDegrees(location.getPitch())); createdEntity.setLocationAndAngles(location.getX(), location.getY(), location.getZ(), (float) Math.toDegrees(location.getYaw()), (float) Math.toDegrees(location.getPitch()));

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@ -0,0 +1,45 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.internal;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
public final class Constants {
private Constants() {
}
/**
* List of top level NBT fields that should not be copied to a world,
* such as UUIDLeast and UUIDMost.
*/
public static final List<String> NO_COPY_ENTITY_NBT_FIELDS;
static {
NO_COPY_ENTITY_NBT_FIELDS = Collections.unmodifiableList(Arrays.asList(
"UUIDLeast", "UUIDMost", // Bukkit and Vanilla
"WorldUUIDLeast", "WorldUUIDMost", // Bukkit and Vanilla
"PersistentIDMSB", "PersistentIDLSB" // Forge
));
}
}