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Updated for latest SpoutAPI/Vanilla version.
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2
pom.xml
2
pom.xml
@ -93,7 +93,7 @@
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<dependency>
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<groupId>org.spout</groupId>
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<artifactId>vanilla</artifactId>
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<version>dev-SNAPSHOT</version>
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<version>1.2.5-SNAPSHOT</version>
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</dependency>
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</dependencies>
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@ -35,6 +35,7 @@ import org.spout.api.geo.discrete.Point;
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import org.spout.api.inventory.ItemStack;
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import org.spout.api.material.MaterialRegistry;
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import org.spout.api.player.Player;
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import org.spout.vanilla.controller.living.player.VanillaPlayer;
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public class SpoutPlayer extends LocalPlayer {
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private Player player;
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@ -49,7 +50,8 @@ public class SpoutPlayer extends LocalPlayer {
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@Override
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public int getItemInHand() {
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ItemStack itemStack = player.getEntity().getInventory().getCurrentItem();
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VanillaPlayer vanillaPlayer = (VanillaPlayer) player.getEntity().getController();
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ItemStack itemStack = vanillaPlayer.getInventory().getCurrentItem();
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return itemStack != null ? itemStack.getMaterial().getId() : 0;
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}
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@ -77,7 +79,8 @@ public class SpoutPlayer extends LocalPlayer {
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@Override
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public void giveItem(int type, int amt) {
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player.getEntity().getInventory().addItem(new ItemStack(MaterialRegistry.get((short) type), amt), false);
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VanillaPlayer vanillaPlayer = (VanillaPlayer) player.getEntity().getController();
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vanillaPlayer.getInventory().addItem(new ItemStack(MaterialRegistry.get((short) type), amt), false);
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}
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@Override
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@ -34,6 +34,7 @@ import org.spout.api.inventory.ItemStack;
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import org.spout.api.material.Material;
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import org.spout.api.material.MaterialRegistry;
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import org.spout.api.player.Player;
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import org.spout.vanilla.controller.living.player.VanillaPlayer;
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public class SpoutPlayerBlockBag extends BlockBag {
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/**
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@ -59,7 +60,8 @@ public class SpoutPlayerBlockBag extends BlockBag {
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*/
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private void loadInventory() {
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if (items == null) {
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items = player.getEntity().getInventory().getContents();
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VanillaPlayer vanillaPlayer = (VanillaPlayer) player.getEntity().getController();
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items = vanillaPlayer.getInventory().getContents();
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}
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}
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@ -206,7 +208,8 @@ public class SpoutPlayerBlockBag extends BlockBag {
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@Override
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public void flushChanges() {
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if (items != null) {
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Inventory inv = player.getEntity().getInventory();
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VanillaPlayer vanillaPlayer = (VanillaPlayer) player.getEntity().getController();
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Inventory inv = vanillaPlayer.getInventory();
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for (int i = 0; i < items.length && i < inv.getSize(); ++i) {
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inv.setItem(i, items[i]);
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}
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