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Prevent players and complex parts being pasted in schematics.
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@ -154,4 +154,11 @@ public interface EntityType {
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* @return true if an armor stand
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*/
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boolean isArmorStand();
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/**
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* Test whether this entity can be pasted.
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*
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* @return true if pasteable
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*/
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boolean isPasteable();
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}
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