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Fixed issues regarding block transformations and using the BaseBlock to apply a function.
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@ -244,8 +244,7 @@ public class BaseBlock implements BlockStateHolder<BaseBlock>, TileEntityBlock {
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@Override
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public boolean apply(Extent extent, BlockVector3 get, BlockVector3 set) throws WorldEditException {
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// TODO Auto-generated method stub
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return false;
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return this.toImmutableState().apply(extent, get, set);
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}
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@Override
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