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Made .schematic save/load messages more descriptive when an IOException is raised.
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@ -611,7 +611,7 @@ public class WorldEditController {
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} catch (DataException e) {
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} catch (DataException e) {
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player.printError("Load error: " + e.getMessage());
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player.printError("Load error: " + e.getMessage());
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} catch (IOException e) {
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} catch (IOException e) {
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player.printError("Schematic could not read or it does not exist.");
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player.printError("Schematic could not read or it does not exist: " + e.getMessage());
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}
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}
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return true;
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return true;
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@ -650,7 +650,7 @@ public class WorldEditController {
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} catch (DataException se) {
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} catch (DataException se) {
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player.printError("Save error: " + se.getMessage());
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player.printError("Save error: " + se.getMessage());
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} catch (IOException e) {
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} catch (IOException e) {
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player.printError("Schematic could not written.");
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player.printError("Schematic could not written: " + e.getMessage());
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}
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}
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return true;
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return true;
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