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Fixed issue with block IDs being returned negative in snapshots.
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@ -124,7 +124,7 @@ public class AnvilChunk implements Chunk {
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addId = (blocksAdd[section][index >> 2] & 0xF) << 8;
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addId = (blocksAdd[section][index >> 2] & 0xF) << 8;
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}
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}
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return blocks[section][index] + addId;
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return blocks[section][index] & 0xFF + addId;
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} catch (IndexOutOfBoundsException e) {
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} catch (IndexOutOfBoundsException e) {
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throw new DataException("Chunk does not contain position " + pos);
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throw new DataException("Chunk does not contain position " + pos);
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}
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}
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